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* vbo: remove dead codeBrian Paul2010-05-271-21/+0
* vbo: update/add commentsBrian Paul2010-05-271-15/+62
* mesa: Remove unnecessary headers.Vinson Lee2010-05-271-5/+0
* egl: Return NULL if we fail to load a default driverKristian Høgsberg2010-05-271-1/+1
* mesa: remove unused includesBrian Paul2010-05-261-2/+0
* mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul2010-05-261-6/+14
* mesa: move GLSL uniform functions into new source fileBrian Paul2010-05-266-858/+957
* st/mesa: Remove unnecessary headers.Vinson Lee2010-05-263-6/+0
* Enable hardware mipmap generation for radeon.Will Dyson2010-05-261-3/+8
* Fix image_matches_texture_obj() MaxLevel checkWill Dyson2010-05-261-4/+7
* Fallback to software render if there is no miptree for an imageWill Dyson2010-05-261-4/+4
* r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák2010-05-273-205/+154
* r300g/swtcl: handle large index count properlyMarek Olšák2010-05-261-23/+53
* r300g/swtcl: force vertex prefetching for non-indexed primitivesMarek Olšák2010-05-263-6/+7
* r300g/swtcl: move emitting AOS to prepare_for_renderingMarek Olšák2010-05-263-11/+14
* r300g/swtcl: vbo transfer sanity checksMarek Olšák2010-05-261-0/+6
* r300g: add get_cs_info winsys entrypoint, abandon check_csMarek Olšák2010-05-266-7/+27
* r300g/swtcl: do not use u_upload_mgr and do not compute max_indexMarek Olšák2010-05-262-40/+45
* r300g: remove unnecessary includesMarek Olšák2010-05-261-10/+0
* i965: Add support for EXT_timer_query on Ironlake.Eric Anholt2010-05-263-24/+68
* intel: Handle decode of PIPE_CONTROL instructions.Eric Anholt2010-05-261-0/+27
* i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.Eric Anholt2010-05-261-2/+2
* i965: Don't PIPE_CONTROL instruction cache flush.Eric Anholt2010-05-261-1/+0
* i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.Eric Anholt2010-05-261-0/+7
* gallivm: Remove unnecessary headers.Vinson Lee2010-05-261-2/+0
* st/xorg: Remove unnecessary headers.Vinson Lee2010-05-262-2/+0
* util: Remove unnecessary headers.Vinson Lee2010-05-261-2/+0
* st/dri: Remove dri.c from SCons build.Vinson Lee2010-05-261-1/+0
* Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg2010-05-262-81/+307
* r300g: fix fence referencingMarek Olšák2010-05-261-0/+1
* mesa: move all vertex array functions into varray.cBrian Paul2010-05-254-273/+274
* mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul2010-05-252-54/+146
* mesa: added _mesa_VertexAttribIPointer()Brian Paul2010-05-252-0/+24
* mesa: new GL 3.0 VertexAttrib commandsBrian Paul2010-05-251-0/+174
* mesa: make a bunch of shader API functions staticBrian Paul2010-05-253-377/+173
* mesa: display list support for uint uniformsBrian Paul2010-05-251-1/+199
* mesa: consolidate some glUniform codeBrian Paul2010-05-251-78/+29
* mesa: unsigned int uniform functions (GL3)Brian Paul2010-05-252-0/+96
* mesa: support for unsigned int uniformsBrian Paul2010-05-251-1/+55
* r300/compiler: implement SGT+SLE opcodesMarek Olšák2010-05-261-0/+20
* r300/compiler: fix dumping r5xx vertex shadersMarek Olšák2010-05-261-0/+3
* r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák2010-05-268-20/+23
* r300/compiler: shorten swizzle expressionsMarek Olšák2010-05-261-44/+65
* rbug: add set sample mask passthrough.Dave Airlie2010-05-261-0/+12
* r300g: more efficient finish + fix commentsMarek Olšák2010-05-262-6/+7
* r300g: implement fake but compliant fencesMarek Olšák2010-05-264-35/+63
* r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák2010-05-254-174/+84
* r300g: remove r300_query.hMarek Olšák2010-05-254-38/+7
* r300g: remove r300_flush.hMarek Olšák2010-05-254-30/+1
* r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák2010-05-254-77/+28