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* r600g,radeonsi: fix broken buffer downloadMarek Olšák2014-03-111-1/+1
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: use a fallback in dma_copy instead of failingMarek Olšák2014-03-116-97/+99
| | | | | | v2: - allow byte-aligned DMA buffer copies on Evergreen - fix piglit/texsubimage regression - use the fallback for 3D copies (depth > 1) as well
* radeonsi: small cleanup in get_paramMarek Olšák2014-03-111-4/+2
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: set correct alignment for texture buffers and constant buffersMarek Olšák2014-03-111-3/+2
| | | | | | | I think these are all equivalent to vertex buffer fetches which should be dword-aligned. Scalar loads are also dword-aligned. Reviewed-by: Michel Dänzer <[email protected]>
* r600g, radeonsi: fix primitives-generated query with disabled streamoutMarek Olšák2014-03-1111-49/+87
| | | | | | | | | | | | | | | | | Buffers are disabled by VGT_STRMOUT_BUFFER_CONFIG, but the query only works if VGT_STRMOUT_CONFIG.STREAMOUT_0_EN is enabled. This moves VGT_STRMOUT_CONFIG to its own state. The register is set to 1 if either streamout or the primitives-generated query is enabled. However, the primitives-emitted query is also incremented, so it's disabled by setting VGT_STRMOUT_BUFFER_SIZE to 0 when there is no buffer bound. This fixes piglit: ARB_transform_feedback2/counting with pause EXT_transform_feedback/primgen-query transform-feedback-disabled Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: don't add streamout.num_dw_for_end twiceMarek Olšák2014-03-111-2/+4
| | | | | | | | It's already added in need_cs_space. Also don't calculate anything if there are no buffers. Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limitsMarek Olšák2014-03-112-6/+11
| | | | | | | | | CB_COLORi_VIEW.SLICE_MAX can be at most 2047. This fixes the maxlayers piglit test. Cc: [email protected] Reviewed-by: Michel Dänzer <[email protected]>
* st/dri: flush drawable textures before unreferencingMarek Olšák2014-03-111-0/+8
| | | | | | This fixes piglit/fbo-sys-blit with fast clear on radeonsi. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: implement fast color clearMarek Olšák2014-03-115-4/+59
| | | | | | This works for both multi-sample and single-sample color buffers. Reviewed-by: Michel Dänzer <[email protected]>
* r600g: move fast color clear code to a common placeMarek Olšák2014-03-113-84/+88
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: move CMASK register values from r600_surface to r600_textureMarek Olšák2014-03-116-61/+48
| | | | | | | | | | | When doing fast clear for single-sample color buffers for the first time, a CMASK buffer has to be allocated and the CMASK state in all pipe_surfaces referencing the color buffer must be updated. Updating all surfaces is kinda silly, so let's move the values to r600_texture instead. This is only for Evergreen and later. R600-R700 don't have fast clear. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: convert the framebuffer state to atom-basedMarek Olšák2014-03-115-283/+132
| | | | | | | | | | | This looks like r600g. The shared Cayman MSAA code is used here. The real motivation for this is that I need the ability to change values of color registers after the framebuffer state is set. The PM4 state cannot be modified easily after it's generated. With this, I can just change r600_surface::cb_color_xxx and set framebuffer.atom.dirty=true and it's done. Reviewed-by: Michel Dänzer <[email protected]>
* r600g: move cayman MSAA setup to a common placeMarek Olšák2014-03-116-214/+272
| | | | | | I will use this in radeonsi. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: move framebuffer-related state to a new struct si_framebufferMarek Olšák2014-03-115-39/+41
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: set priorities for relocationsMarek Olšák2014-03-1116-88/+197
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* r300g,uvd,vce: set priorities for relocationsMarek Olšák2014-03-116-16/+31
| | | | This updates all occurences of cs_add_reloc.
* winsys/radeon: add interface for setting a priority number for each relocationMarek Olšák2014-03-112-8/+32
| | | | | The cs_add_reloc change is commented out not to break compilation. The highest priority of all cs_add_reloc calls is send to the kernel.
* glsl: Link glsl_compiler with pthreads library.Jonathan Gray2014-03-111-1/+3
| | | | | | | | | | | | Fixes the following build error on OpenBSD: ./.libs/libglsl.a(builtin_functions.o)(.text+0x973): In function `mtx_lock': ../../include/c11/threads_posix.h:195: undefined reference to `pthread_mutex_lock' ./.libs/libglsl.a(builtin_functions.o)(.text+0x9a5): In function `mtx_unlock': ../../include/c11/threads_posix.h:248: undefined reference to `pthread_mutex_unlock' Signed-off-by: Jonathan Gray <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add endian detection for OpenBSDJonathan Gray2014-03-111-0/+10
| | | | | Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* automake: allow only shared buildsEmil Velikov2014-03-114-46/+18
| | | | | | | | | | | | | | | | | | Static and shared builds were possible in the good old days of static makefiles. Currently the build system does not distinguish nor does anything special when one requests a static build. Print a warning message for the packager that static builds are not supported and continue building shared libs. Currently only Debian and derivatives use static build, and they use it for building a Xlib powered libGL. This patch will only change the warning message they are seeing but the binaries produced will be identical. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* configure: update enable-llvm-shared-libs commentsEmil Velikov2014-03-111-13/+10
| | | | | | | | | | | - As of commit cb080a10b68(configure.ac: Don't require shared LLVM when building OpenCL) opencl does not mandate using shared llvm. - Add a warning message that building with static llvm may cause compilation problems. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* st/dri: build the drm backend when libdrm is presentEmil Velikov2014-03-111-1/+5
| | | | | | | Prevent build issues on systems lacking libdrm. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* glx: cleanup unneeded headersEmil Velikov2014-03-117-11/+1
| | | | | | | | | | | - xf86dri.h is the old dri1 header, not required by dri2 nor dri3 - fold xf86drm.h inclusiong inside dri2.h - dri3_glx does not have any drm specific dependencies - glapi.h is not required by the dri2 and dri3 codepaths Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx/tests: honor enable-driglx-direct configure flagJon TURNEY2014-03-111-0/+4
| | | | | | | | | | | | | | | Recent commit fixed build issues in dri2_query_renderer.c by wrapping in defined(direct_rendering) && !defined(applegl) This patch targets the query_renderer tests, so that make check passes on platforms such as hurd and cygwin. v2: (Emil) - Rebase and update commit message. Signed-off-by: Jon TURNEY <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* configure: read libomxil-bellagio.pc only when it existsEmil Velikov2014-03-111-1/+6
| | | | | | | | Currenly configure.ac will print a warning when one is missing the package. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> Reviewed-by: Christian König <[email protected]>
* automake: create compat symlinks only for linux systemsEmil Velikov2014-03-114-0/+18
| | | | | | | | | | | | | | | | | The primary users of these are linux developers, although it can be extended for *BSD and others if needed. Fixes make install for Cygwin and OpenBSD at least. v2: - Wrap vdpau targets as well. v3: - Fold HAVE_COMPAT_SYMLINKS conditional within install*links.mk Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63269 Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]> (v1) Reviewed-by: Christian König <[email protected]>
* configure: use LIB_EXT rather than hardcoded .soEmil Velikov2014-03-115-26/+29
| | | | | | | | | | | | | | | Some platforms different library extension - dll, dylib, a. Honor that when we are creating the required links. Rename LIB_EXTENSION to LIB_EXT while we're here. With libglapi linking aside, building classic drivers on non-linux platforms should be possible now. v2: Resolve conflicts. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: do not use symbols names for static glapi.laEmil Velikov2014-03-113-12/+10
| | | | | | | | | | | | In the cases where one links against the static glapi.la there is no need to create temporary variables only to explicitly link agaist it. Instead use SHARED_GLAPI_LIB to explicitly indicate when one is building and linking with the shared glapi provider. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* configure: remove old makefile variablesEmil Velikov2014-03-112-41/+4
| | | | | | | | | | | | All the variables were used before the automake conversion and do not make sense (nor are used) currently. Replace GL_LIB_NAME with lib$(GL_LIB).$(LIB_EXTENSION) for apple-glx. The build has been broken for ages, but this will ease the recovery process as it happens. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* gallium/targets: use install-gallium-targets.mkEmil Velikov2014-03-114-37/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* gallium/targets: drop link generation for non DRI targetsEmil Velikov2014-03-114-24/+0
| | | | | | | | | | | | | All three (xvmc and omx) do not have an alternative loading similar to the dri modules. Thus one needs to explicitly install them in order to use/test them. v2: - Keep vdpau targets, as an equivalent of LIBGL_DRIVERS_PATH is being worked on. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* targets/vdpau: use install-gallium-links.mkEmil Velikov2014-03-113-15/+3
| | | | | | | Drop the duplication across all vdpau targets. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Christian König <[email protected]>
* targets/dri: use install-gallium-links.mkEmil Velikov2014-03-119-47/+9
| | | | | | | Drop the duplication across all dri targets. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: introduce install-gallium-links.mkEmil Velikov2014-03-111-0/+23
| | | | | | | | | | | This helper script will be used to minimise the duplication during link generation across all gallium targets. v2: - Handle vdpau_LTLIBRARIES. Requested by Christian König. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: use install-lib-links.mk across all classic mesaEmil Velikov2014-03-113-13/+4
| | | | | | | Use the handy script and minimise the boilerplate in the makefiles. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: make install-lib-links less chattyEmil Velikov2014-03-111-1/+1
| | | | | | | | | There is little point in echoing everything that the script does to stdout. Wrap it in AM_V_GEN so that a reasonable message is printed as a indication of it's invocation. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: use only the folder name if it's a subfolder of the present oneEmil Velikov2014-03-112-4/+4
| | | | | | | v2: Resolve rebase conflicts. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: silence folder creationEmil Velikov2014-03-114-9/+9
| | | | | | | | | | | There is little gain in printing whenever a folder is created. v2: - Use $(AM_V_at) over @ to have control in verbose builds. Suggested by Erik Faye-Lund. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: use MKDIR_P when possibleEmil Velikov2014-03-112-4/+4
| | | | | | | Use the automake predefined macro over hardcoding mkdir -p everywhere. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* radeon: Fix build.Vinson Lee2014-03-101-1/+1
| | | | | | | | | | | | | | | | Fix build error introduced with commit dfa25ea5cd19d5a050a1c94bd7370a2259b9f007. CC r600_streamout.lo r600_streamout.c:108:6: error: conflicting types for 'r600_set_streamout_targets' void r600_set_streamout_targets(struct pipe_context *ctx, ^ ./r600_pipe_common.h:413:6: note: previous declaration is here void r600_set_streamout_targets(struct pipe_context *ctx, ^ Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76009 Signed-off-by: Vinson Lee <[email protected]>
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-0729-64/+88
| | | | | | | | | | | | | | | | D3D10 allows setting of the internal offset of a buffer, which is in general only incremented via actual stream output writes. By allowing setting of the internal offset draw_auto is capable of rendering from buffers which have not been actually streamed out to. Our interface didn't allow. This change functionally shouldn't make any difference to OpenGL where instead of an append_bitmask you just get a real array where -1 means append (like in D3D) and 0 means do not append. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* meta: use non-ARB shader/program create/delete functionsBrian Paul2014-03-102-30/+30
| | | | | | | The non-ARB versions take GLuint ids, not GLhandleARB. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: s/GLhandleARB/GLuint/ for glGetUniform functionsBrian Paul2014-03-104-29/+29
| | | | | | | The GL specs say the parameter is GLuint, not GLhandleARB. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-1011-24/+24
| | | | | | | To follow the example of MESA_FORMAT_Z24_UNORM_X8_UINT. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: reorder MESA_FORMAT enumsBrian Paul2014-03-104-1530/+1459
| | | | | | | | | The MESA_FORMAT_x enums in formats.h weren't declared in any sort of reasonable order. Now it should be a little more logical. This also required reordering tables in formats.c and s_texfetch.c Reviewed-by: Michel Dänzer <[email protected]> Acked-by: Eric Anholt <[email protected]>
* mesa: trim down format.h commentsBrian Paul2014-03-101-169/+0
| | | | | | | There's no real reason to list all the formats in the comments. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/vec4: Don't fix-up scalar uniforms for 3 src instructions.Matt Turner2014-03-101-0/+3
| | | | | | | | | | Removes unnecessary MOV instructions in L4D2, TF2, Dota2, and many other Steam games. total instructions in shared programs: 1668126 -> 1657509 (-0.64%) instructions in affected programs: 242235 -> 231618 (-4.38%) Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Disassemble 3 src instructions' rep_ctrl field.Matt Turner2014-03-102-6/+24
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Disassemble 3-src operands widths' correctly.Matt Turner2014-03-104-38/+38
| | | | | | | <4,1,1> isn't a real thing. We meant <4,4,1>, i.e., each component of the whole register. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Move binding table update packets to binding table setup time.Eric Anholt2014-03-107-39/+17
| | | | | | | | | | | | | | | | | | | This keeps us from needing to reemit all the other stage state just because a surface changed. Improves unoptimized glamor x11perf -f8text by 1.10201% +/- 0.489869% (n=296). [v1] v2: - Drop binding table packets from Gen8 unit state as well. - Pass _3DSTATE_BINDING_TABLE_POINTERS_XS to brw_upload_binding_table, cutting even more code. v3: Don't forget to drop them from 3DSTATE_GS (botched refactor in v2). Signed-off-by: Eric Anholt <[email protected]> [v1] Reviewed-by: Kenneth Graunke <[email protected]> [v1] Signed-off-by: Kenneth Graunke <[email protected]> [v2, v3] Reviewed-by: Eric Anholt <[email protected]> [v3]