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* i965/msaa: Set KILL_ENABLE when GL_ALPHA_TO_COVERAGE enabled.Paul Berry2012-06-262-4/+6
* i965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.Paul Berry2012-06-261-1/+9
* i965/msaa: Implement glSampleCoverage.Paul Berry2012-06-264-7/+26
* st/wgl: Add a few more comments.José Fonseca2012-06-262-6/+38
* r600g: don't disable streamout if it hasn't been startedMarek Olšák2012-06-261-1/+1
* u_blitter: disable streamout before renderingMarek Olšák2012-06-261-0/+10
* i965/fs: Fix conversions float->bool, int->boolChad Versace2012-06-251-7/+7
* st/wgl: 80-column wrappingBrian Paul2012-06-252-7/+12
* docs/lists: add piglit mailing listAndreas Boll2012-06-251-0/+3
* docs/helpwanted: update some infoAndreas Boll2012-06-251-9/+8
* docs/sourcetree: update some infoAndreas Boll2012-06-251-4/+6
* docs/devinfo: update release infoAndreas Boll2012-06-251-22/+19
* docs/systems: add some useful driver linksAndreas Boll2012-06-251-5/+7
* docs: update some broken/old linksAndreas Boll2012-06-255-6/+6
* docs: whitespace cleanupAndreas Boll2012-06-251-16/+16
* docs: escape html special charAndreas Boll2012-06-251-1/+1
* docs: add missing target attributeAndreas Boll2012-06-253-4/+4
* docs/shading: use proper markupAndreas Boll2012-06-251-11/+11
* docs: document the GALLIUM_LOG_FILE env varBrian Paul2012-06-251-0/+2
* mesa: new MESA_LOG_FILE env var to log errors, warnings, etc., to a fileBrian Paul2012-06-252-2/+14
* docs: update GL3.3 statusMarek Olšák2012-06-251-1/+2
* r600g: inline r600_blit_push_depth and use resource_copy_regionMarek Olšák2012-06-253-18/+11
* r600g: split flushed depth texture creation and flushingMarek Olšák2012-06-255-16/+34
* i965/msaa: Add backend support for centroid interpolation.Paul Berry2012-06-253-11/+32
* i965/fs: Refactor interpolation code to prepare for adding centroid support.Paul Berry2012-06-252-8/+17
* i965/msaa: Adapt clip setup for centroid noperspective interpolation.Paul Berry2012-06-253-2/+6
* glsl: Add IsCentroid bitfield to gl_fragment_program.Paul Berry2012-06-252-1/+11
* st/mesa: added some simple fbo debugging/helper codeBrian Paul2012-06-251-1/+25
* llvmpipe: fix the LP_NO_RAST debug optionBrian Paul2012-06-254-24/+22
* scons: Add glsl/glcpp to the include path.Vinson Lee2012-06-231-2/+2
* automake: add missing inclusion of GL headersLaurent Carlier2012-06-222-0/+2
* mesa: #define fprintf to be __mingw_fprintf() on Mingw32Brian Paul2012-06-221-0/+10
* svga: init pointer to NULL to silence MSVC warningBrian Paul2012-06-221-1/+1
* clover: Add --with-clang-libdir option and verify CLANG_RESOURCE_DIRTom Stellard2012-06-222-1/+18
* i965: Compute dFdy() correctly for FBOs.Paul Berry2012-06-226-9/+46
* mesa: minor transform feedback commentsBrian Paul2012-06-221-0/+2
* mesa: fix comments on UBO buffer binding functionsBrian Paul2012-06-221-4/+7
* draw: Handle the case when there isn't a fragment shader.Olivier Galibert2012-06-221-10/+17
* mesa: update the emacs indent filesZack Rusin2012-06-212-10/+10
* r600g: Unify SURFACE_SYNC packet emission for 3D and computeTom Stellard2012-06-213-101/+30
* r600g: Enable reusing of compute stateTom Stellard2012-06-211-6/+9
* r600g: Fix reading vtx instruction offset from bytestreamTom Stellard2012-06-211-1/+1
* radeon/llvm: Turn on the BitExtract peephole optimizationTom Stellard2012-06-212-5/+32
* radeon/llvm: Lower ROTL to BIT_ALIGNTom Stellard2012-06-216-1/+54
* radeon/llvm: Use the VLIW Scheduler for R600->NITom Stellard2012-06-2112-8/+75
* mesa: set GL_ARB_uniform_buffer_object extension year to 2009Brian Paul2012-06-211-1/+1
* mesa: Add a comment explaining my thoughts on glBindBufferBase().Eric Anholt2012-06-211-0/+26
* mesa: Add support for glGetIntegeri_v from GL_ARB_uniform_buffer_object.Eric Anholt2012-06-211-0/+24
* mesa: Add support for glBindBufferBase/Range on GL_UNIFORM_BUFFER.Eric Anholt2012-06-211-0/+85
* mesa: Move glBindBufferBase and glBindBufferRange() to bufferobj.Eric Anholt2012-06-214-59/+103