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*
anv: Add a new bo_pool_init helper
Jason Ekstrand
2016-11-09
4
-20
/
+21
*
anv: Don't presume to know what address is in a surface relocation
Jason Ekstrand
2016-11-09
2
-53
/
+15
*
anv: Add a cmd_buffer_execbuf helper
Jason Ekstrand
2016-11-09
3
-2
/
+11
*
anv/device: Add an execbuf wrapper
Jason Ekstrand
2016-11-09
2
-20
/
+35
*
anv: Make anv_finishme only warn once per call-site
Jason Ekstrand
2016-11-09
1
-2
/
+7
*
i965/compute: Allow ARB_compute_shader in compat profile
Jordan Justen
2016-11-09
1
-1
/
+1
*
Revert "draw: use vectorized calculations for fetch"
Roland Scheidegger
2016-11-09
2
-282
/
+159
*
swr: disable logic op when the rt format is float or srgb
Ilia Mirkin
2016-11-08
1
-0
/
+6
*
swr: fix AND_INVERTED logic op conversion
Ilia Mirkin
2016-11-08
1
-1
/
+1
*
swr: add support for EXT_depth_bounds_test
Ilia Mirkin
2016-11-08
2
-1
/
+7
*
swr: [rasterizer core] set depth hottile when depth bounds test enabled
Ilia Mirkin
2016-11-08
1
-1
/
+3
*
i965: Fix GPU hang related to multiple render targets and alpha testing
Anuj Phogat
2016-11-08
1
-0
/
+6
*
swr: allow alphatest without blend or logicop
Tim Rowley
2016-11-08
1
-1
/
+2
*
radv: emit correct last export when Z/stencil export is enabled
Dave Airlie
2016-11-09
1
-3
/
+5
*
tgsi/scan: turn a huge if-else-if.. chain into a switch statement
Marek Olšák
2016-11-08
1
-14
/
+30
*
tgsi/scan: fix images_buffers regression
Marek Olšák
2016-11-08
1
-3
/
+2
*
anv: Document cmd_buffer_alloc_binding_table
Jason Ekstrand
2016-11-08
1
-0
/
+71
*
intel/blorp: Emit all the binding tables
Jason Ekstrand
2016-11-08
1
-0
/
+5
*
i965/gen9: Allow sampling with hiz when supported
Jordan Justen
2016-11-08
1
-1
/
+28
*
i965/gen9: Add HiZ auxiliary buffer support
Ben Widawsky
2016-11-08
1
-6
/
+14
*
i965: Add function to indicate when sampling with hiz is supported
Jordan Justen
2016-11-08
3
-1
/
+25
*
i965/miptree: Create a hiz mcs type
Ben Widawsky
2016-11-08
5
-41
/
+49
*
i965: Drop the aux mt when not used
Ben Widawsky
2016-11-08
4
-16
/
+46
*
i965/miptree: Directly gtt map the mcs buffer
Ben Widawsky
2016-11-08
1
-2
/
+9
*
i965: Wrap MCS miptree in intel_miptree_aux_buffer
Jordan Justen
2016-11-08
4
-59
/
+86
*
gallivm: fix [IU]MUL_HI regression
Nicolai Hähnle
2016-11-08
3
-28
/
+90
*
draw: use vectorized calculations for fetch
Roland Scheidegger
2016-11-08
2
-159
/
+282
*
gallivm: introduce 32x32->64bit lp_build_mul_32_lohi function
Roland Scheidegger
2016-11-08
3
-38
/
+172
*
i965: Add space before paren
Anuj Phogat
2016-11-07
1
-1
/
+1
*
i965: Remove unnecessary white space
Anuj Phogat
2016-11-07
1
-1
/
+1
*
i965: Fix alpha-to-coverage and alpha test enabled checks
Anuj Phogat
2016-11-07
4
-12
/
+16
*
mesa: Add helper function _mesa_is_alpha_to_coverage_enabled()
Anuj Phogat
2016-11-07
2
-0
/
+16
*
mesa: Add helper function _mesa_is_alpha_test_enabled()
Anuj Phogat
2016-11-07
2
-0
/
+14
*
mesa: Use separate line for function return type
Anuj Phogat
2016-11-07
1
-1
/
+2
*
nvc0: simplify draw parameters upload for vertex shaders
Samuel Pitoiset
2016-11-07
1
-8
/
+6
*
gallium/hud: protect against and initialization race
Steven Toth
2016-11-07
4
-8
/
+41
*
gallium/hud: close a previously opened handle
Steven Toth
2016-11-07
3
-1
/
+6
*
gallium/hud: fix a problem where objects are free'd while in use.
Steven Toth
2016-11-07
4
-55
/
+0
*
mesa: drop current draw/read buffer when ctx is released
Rob Clark
2016-11-07
1
-0
/
+4
*
clover: Add CL_PROGRAM_BINARY_TYPE support (CL1.2).
Serge Martin
2016-11-06
10
-11
/
+35
*
clover: add missing clGetDeviceInfo CL1.2 queries
Serge Martin
2016-11-06
3
-0
/
+35
*
nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
Samuel Pitoiset
2016-11-05
1
-56
/
+56
*
gm107/ir: emit RED instead of ATOM when no dst
Samuel Pitoiset
2016-11-05
1
-1
/
+28
*
st/mesa: initialize members of glsl_to_tgsi_instruction in emit_asm()
Brian Paul
2016-11-05
1
-0
/
+4
*
android: amd/common: add support for libmesa_amd_common
Mauro Rossi
2016-11-05
4
-1
/
+60
*
winsys/radeon: don't call surface_best for FMASK
Marek Olšák
2016-11-05
1
-1
/
+1
*
mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.
Kenneth Graunke
2016-11-04
1
-6
/
+12
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-04
1
-1
/
+1
*
vc4: Make sure that vertex shader texture2D() calls use LOD 0.
Eric Anholt
2016-11-04
1
-0
/
+10
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
5
-6
/
+78
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