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*
configure.ac: print LLVM_LDFLAGS
Marek Olšák
2015-04-16
1
-0
/
+1
*
glsl_to_tgsi: only associate the uniform storage once at link time
Marek Olšák
2015-04-16
1
-24
/
+0
*
glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link time
Marek Olšák
2015-04-16
1
-20
/
+24
*
glsl_to_tgsi: add assertions for detecting out-of-bounds immediates access
Marek Olšák
2015-04-16
1
-0
/
+6
*
glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
Marek Olšák
2015-04-16
1
-5
/
+3
*
glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
Marek Olšák
2015-04-16
1
-4
/
+7
*
glsl_to_tgsi: cleanup includes
Marek Olšák
2015-04-16
3
-25
/
+10
*
mesa/program: remove dead code
Marek Olšák
2015-04-16
2
-81
/
+0
*
radeonsi: add a debug option to compile shaders when they're created
Marek Olšák
2015-04-16
3
-0
/
+6
*
st/mesa: add a debug option to compile shaders at link time
Marek Olšák
2015-04-16
6
-4
/
+55
*
i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Kristian Høgsberg
2015-04-16
1
-0
/
+9
*
radeonsi: remove bogus r600-- triple
Emil Velikov
2015-04-16
1
-2
/
+0
*
i965/skl: Add the header for constant loads outside of the generator
Neil Roberts
2015-04-16
6
-35
/
+63
*
i965/vec4: Add a helper function to emit VS_OPCODE_PULL_CONSTANT_LOAD
Neil Roberts
2015-04-16
3
-77
/
+75
*
mesa,glsl: rename `interface` to `programInterface`.
Jose Fonseca
2015-04-16
3
-25
/
+25
*
gbm: Add GBM_BO_USE_LINEAR flag
Flora Cui
2015-04-16
2
-0
/
+6
*
mesa: refactor GetUniformBlockIndex
Tapani Pälli
2015-04-16
1
-6
/
+6
*
mesa: refactor GetUniformIndices
Tapani Pälli
2015-04-16
1
-3
/
+3
*
mesa: refactor GetUniformLocation
Tapani Pälli
2015-04-16
1
-18
/
+1
*
mesa: refactor GetActiveUniformBlockName
Tapani Pälli
2015-04-16
1
-13
/
+5
*
mesa: remove unused _mesa_get_uniform_name
Tapani Pälli
2015-04-16
2
-44
/
+0
*
mesa: refactor GetActiveUniformName
Tapani Pälli
2015-04-16
1
-9
/
+2
*
mesa: refactor GetActiveUniform
Tapani Pälli
2015-04-16
1
-17
/
+16
*
mesa: refactor GetTransformFeedbackVarying
Tapani Pälli
2015-04-16
1
-7
/
+12
*
mesa: refactor GetActiveUniformsiv, use _mesa_program_resource_prop
Tapani Pälli
2015-04-16
1
-70
/
+39
*
mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
2015-04-16
2
-121
/
+78
*
mesa: refactor GetFragDataIndex
Tapani Pälli
2015-04-16
1
-23
/
+2
*
mesa: refactor GetFragDataLocation
Tapani Pälli
2015-04-16
1
-22
/
+16
*
mesa: refactor GetAttribLocation
Tapani Pälli
2015-04-16
1
-22
/
+20
*
mesa: refactor GetActiveAttrib
Tapani Pälli
2015-04-16
1
-31
/
+27
*
mesa: enable GL_ARB_program_interface_query extension
Tapani Pälli
2015-04-16
3
-2
/
+4
*
mesa: implementation of glGetProgramResourceiv
Tapani Pälli
2015-04-16
3
-0
/
+300
*
mesa: glGetProgramResourceLocationIndex
Tapani Pälli
2015-04-16
3
-1
/
+46
*
mesa: glGetProgramResourceLocation
Tapani Pälli
2015-04-16
3
-1
/
+151
*
mesa: glGetProgramResourceName
Tapani Pälli
2015-04-16
3
-0
/
+139
*
mesa: glGetProgramResourceIndex
Tapani Pälli
2015-04-16
3
-1
/
+183
*
mesa: glGetProgramInterfaceiv
Tapani Pälli
2015-04-16
3
-0
/
+185
*
mesa/glsl: build list of program resources during linking
Tapani Pälli
2015-04-16
3
-0
/
+212
*
glapi: add GL_ARB_program_interface_query skeleton
Tapani Pälli
2015-04-16
7
-7
/
+247
*
linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
2015-04-16
1
-12
/
+17
*
r600g/sb: Skip empty ALU clause while scheduling
Glenn Kennard
2015-04-16
1
-0
/
+3
*
nir: Try commutative sources in CSE
Ian Romanick
2015-04-15
1
-9
/
+18
*
glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Ian Romanick
2015-04-15
1
-11
/
+1
*
vc4: Don't try to use color load/stores to blit across format changes.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Don't try to use color load/stores to do depth/stencil blits.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Update the shadow texture for public textures on every draw.
Eric Anholt
2015-04-15
3
-7
/
+20
*
vc4: Hook up VC4_DEBUG=perf to some useful printfs.
Eric Anholt
2015-04-15
3
-1
/
+16
*
st/mesa: log shaders, GLSL info log with _mesa_log()
Brian Paul
2015-04-15
1
-6
/
+4
*
mesa: log shaders, GLSL info log with _mesa_log()
Brian Paul
2015-04-15
1
-14
/
+11
*
mesa: add _mesa_log(), _mesa_get_log_file() functions
Brian Paul
2015-04-15
2
-7
/
+43
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