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*
glsl: Generate code for constant ir_quadop_vector expressions
Ian Romanick
2016-08-30
1
-2
/
+20
*
glsl: Generate code for constant ir_quadop_bitfield_insert expressions
Ian Romanick
2016-08-30
1
-4
/
+21
*
glsl: Generate code for constant ir_triop_vector_insert expressions
Ian Romanick
2016-08-30
1
-2
/
+25
*
glsl: Generate code for constant ir_binop_vector_extract expressions
Ian Romanick
2016-08-30
1
-1
/
+21
*
glsl: Generate code for constant ir_binop_mul expressions
Ian Romanick
2016-08-30
1
-2
/
+54
*
glsl: Generate code for constant ir_triop_fma and ir_triop_bitfield_extract e...
Ian Romanick
2016-08-30
1
-5
/
+13
*
glsl: Generate code for constant ir_binop_dot expressions
Ian Romanick
2016-08-30
1
-1
/
+18
*
glsl: Generate code for constant ir_binop_lshift and ir_binop_rshift expressions
Ian Romanick
2016-08-30
1
-2
/
+13
*
glsl: Generate code for constant ir_binop_ldexp expressions
Ian Romanick
2016-08-30
1
-4
/
+19
*
glsl: Generate code for constant unary expressions that don't assign the dest...
Ian Romanick
2016-08-30
1
-8
/
+18
*
glsl: Generate code for some constant binary expression that are horizontal
Ian Romanick
2016-08-30
1
-3
/
+7
*
glsl: Generate code for constant unary expression that are horizontal
Ian Romanick
2016-08-30
1
-6
/
+16
*
glsl: Generate code for constant expressions that have an output type the dif...
Ian Romanick
2016-08-30
1
-11
/
+33
*
glsl: Generate code for constant binary expressions that combine vector and s...
Ian Romanick
2016-08-30
1
-15
/
+51
*
glsl: Generate code for constant binary expressions that have one operand type
Ian Romanick
2016-08-30
1
-6
/
+10
*
glsl: Generate code for constant unary expression that have different impleme...
Ian Romanick
2016-08-30
1
-12
/
+33
*
glsl: Generate code for constant unary expression that map one type to another
Ian Romanick
2016-08-30
1
-24
/
+57
*
glsl: Begin generating code for the most basic constant expressions
Ian Romanick
2016-08-30
1
-17
/
+158
*
glsl: Convert tuple into a class
Ian Romanick
2016-08-30
1
-127
/
+138
*
glsl: Compact a bunch of things onto one line
Ian Romanick
2016-08-30
1
-66
/
+20
*
glsl: Sort constant expression handling by IR operand enum value
Ian Romanick
2016-08-30
1
-318
/
+319
*
glsl: Trivial whitespace and punctuation changes
Ian Romanick
2016-08-30
1
-66
/
+76
*
glsl: Sort GLSL type enums in switch-statements in enum order
Ian Romanick
2016-08-30
1
-28
/
+28
*
glsl: Always use correct float types in constant expression handling
Ian Romanick
2016-08-30
1
-5
/
+5
*
glsl: Extract ir_quadop_bitfield_insert implementation to a separate function
Ian Romanick
2016-08-30
1
-25
/
+23
*
glsl: Extract ir_triop_bitfield_extract implementation to a separate function
Ian Romanick
2016-08-30
1
-24
/
+42
*
glsl: Extract ir_binop_ldexp implementation to a separate function
Ian Romanick
2016-08-30
1
-11
/
+28
*
glsl: Use find_msb_uint to implement ir_unop_find_lsb
Ian Romanick
2016-08-30
1
-10
/
+9
*
glsl: Extract ir_unop_find_msb implementation to a separate function
Ian Romanick
2016-08-30
1
-15
/
+34
*
glsl: Extract ir_unop_bitfield_reverse implementation to a separate function
Ian Romanick
2016-08-30
1
-13
/
+27
*
glsl: Use _mesa_bitcount to implement constant ir_unop_bit_count
Ian Romanick
2016-08-30
1
-9
/
+2
*
glsl: Delete spurious comment about mod not taking integer operands
Ian Romanick
2016-08-30
1
-6
/
+1
*
glsl: Delete spurious comment about updating ir_expression::get_num_operands
Ian Romanick
2016-08-30
1
-3
/
+0
*
glsl: Do not generate comments or extra whitespace in expression files
Ian Romanick
2016-08-30
1
-301
/
+216
*
glsl: Just access the ir_expression_operation strings table directly
Ian Romanick
2016-08-30
5
-29
/
+7
*
glsl: Generate ir_expression_operation_strings.h from Python
Ian Romanick
2016-08-30
6
-153
/
+44
*
glsl: Pull operator_strs out to its own file
Ian Romanick
2016-08-30
3
-115
/
+140
*
glsl: Generate the ir_last_* values
Ian Romanick
2016-08-30
1
-28
/
+20
*
glsl: Generate ir_expression_operation.h from Python
Ian Romanick
2016-08-30
11
-341
/
+411
*
anv: Rework pipeline caching
Jason Ekstrand
2016-08-30
8
-432
/
+320
*
anv: Add a struct for storing a compiled shader
Jason Ekstrand
2016-08-30
3
-0
/
+160
*
anv: Add pipeline_has_stage guards a few places
Jason Ekstrand
2016-08-30
4
-10
/
+40
*
anv: Remove unused fields from anv_pipeline_bind_map
Jason Ekstrand
2016-08-30
1
-2
/
+0
*
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
2016-08-30
2
-15
/
+30
*
anv/allocator: Correctly set the number of buckets
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/pipeline: Fix bind maps for fragment output arrays
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/descriptor_set: memset anv_descriptor_set_layout
Jason Ekstrand
2016-08-30
1
-2
/
+1
*
docs/helpwanted: fix GL3.txt/features.txt link
Eric Engestrom
2016-08-30
1
-2
/
+2
*
anv/wayland: fix assert typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
anv/meta: fix unreachable() typo
Eric Engestrom
2016-08-30
1
-1
/
+1
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