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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-2114-56/+56
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* #undef DEBUG to silence warningsBrian Paul2008-06-211-0/+1
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-218-19/+19
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-215-22/+22
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-216-17/+17
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-219-19/+19
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* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-2110-18/+14
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* s/inline/INLINEBrian Paul2008-06-213-4/+4
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* remove old commentsBrian Paul2008-06-211-2/+0
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* Solaris port of Mesa 7.1 with autoconf supportAlan Coopersmith2008-06-217-18/+116
| | | | Signed-off-by: Brian Paul <[email protected]>
* Rename quad function to quadr to avoid clash with Solaris quad typedefDaniel Zhu2008-06-211-3/+3
| | | | Signed-off-by: Brian Paul <[email protected]>
* Make minstall work with Solaris /bin/shAlan Coopersmith2008-06-211-1/+2
| | | | | | Solaris /bin/sh doesn't set $PWD for you Signed-off-by: Brian Paul <[email protected]>
* Fix builds with compilers other than gcc 3.0 & newerAlan Coopersmith2008-06-213-0/+3
| | | | | | | Add #include "glheader.h" for definition of __builtin_expect for compilers that don't support it. Signed-off-by: Brian Paul <[email protected]>
* added pointer to beta/release candidatesBrian Paul2008-06-211-0/+5
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* R300: 1002:5657 is actually RV410Alex Deucher2008-06-212-2/+2
| | | | See bug 14289
* r200: fix typo in r200TryDrawPixels parameter validation (bug 16406)Roland Scheidegger2008-06-211-1/+1
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* mesa: tweak mipmap level selection for cube mapsBrian Paul2008-06-191-1/+15
| | | | | | | This is just a hack. After we convert the 3D texcoord into a face plus 2D texcoord we need to recompute the partial derivatives and mipmap LOD. But we don't have the info to do that. Adjusting the original mipmap level by -1 seems to give somewhat better results than before though.
* i915: Bug #14313: Fix accelerated (PBO) ReadPixels.Eric Anholt2008-06-181-4/+1
| | | | | Refactoring of mine in 02d5ba849197e19843dad164239b51f18fb16faf broke it by failing to understand that the masking was about sign extension.
* i965: add support for Intel 4 series chipsetsXiang, Haihao2008-06-182-2/+17
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* mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵Brian Paul2008-06-172-3/+3
| | | | for Z unpacking
* assorted glide driver fixesWilfried Holzke2008-06-171-1/+2
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* glu: silence warningsBrian Paul2008-06-171-2/+2
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* mesa: make mm.c use unsigned ints for offsets.Dave Airlie2008-06-172-6/+7
| | | | | If you have a GPU using this code and it has the offsets up in this space, this fails.
* r300: Make LOD bias a persistent environment variable.Corbin Simpson2008-06-162-14/+14
| | | | Per airlied's suggestion.
* Compute/setup fog coordinates even if vertex program is enabled.H. Verbeet2008-06-162-4/+4
| | | | | Only when fog's enabled, of course. In the usual case, this is just a pass-through operation.
* mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-163-10/+20
| | | | Fixes stack overflow on Windows.
* Don't compute vertex fog when fragment program is active.H. Verbeet2008-06-161-7/+7
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* r300: Fix new incarnation of bug 3195.Corbin Simpson2008-06-163-6/+16
| | | | tests/bug_3195 doesn't render right, but at least it doesn't segfault this way.
* r300: Forgot to clear old state before writing new state.Corbin Simpson2008-06-161-0/+1
| | | | Oooops. Hehe.
* r300: Enable LOD bias state emission.Corbin Simpson2008-06-151-16/+49
| | | | | Properly set t->filter_1 for r300_state to emit. Expect buggies as people see LOD bias enabled for the first time...
* Oops, misordered a few instructions.Corbin Simpson2008-06-151-1/+2
| | | | Not like it matters, though, since it's not taking effect yet.
* r300: Unbreak LOD biasing, a bit.Corbin Simpson2008-06-151-34/+33
| | | | Needs a bit more work on submission.
* No more drivers/xorgDan Nicholson2008-06-151-1/+0
| | | | Don't try to clean in xorg since GLcore is gone.
* r5xx: Enable fragment.position, partial ARB_shadow.Corbin Simpson2008-06-142-23/+25
| | | | I don't like PROGRAM_BUILTIN; could we either patch Mesa or just use a different constant?
* r5xx: Detangle FP fallback and translation switches.Corbin Simpson2008-06-142-5/+4
| | | | | r5xx should fallback if it encounters a bad FP. TODO: Re-enable the dumb shader so we don't have to completely fallback.
* r300: Add radeonTransformALU and fix a bug in r300_fragprog DPHNicolai Haehnle2008-06-145-99/+334
| | | | | This new generic transform replaces "special" instructions by more generic variants. Hopefully, we will be able to share this code between r300 and r500.
* r300_fragprog: Use less complex instructionsNicolai Haehnle2008-06-141-28/+10
| | | | | MOV, ADD and MUL do not fit the hardware as well as MAD, but they are less complex and thus leave more room for future optimizations.
* r5xx: More FP rewriting; fix texrect FP insts.Corbin Simpson2008-06-142-89/+23
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* r5xx: New FP code, take two.Corbin Simpson2008-06-141-0/+1520
| | | | Add the code emission source file, and comment out unneeded tex de-swizzling.
* r5xx: FP refactor, take one.Corbin Simpson2008-06-145-1490/+426
| | | | Yes, I know it's massive. Imagine how I felt, auditing 3000 lines of code.
* r3xx/r5xx: Don't force aniso.Corbin Simpson2008-06-141-1/+1
| | | | *Pulls paper bag down over head*
* r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcsNicolai Haehnle2008-06-143-1/+152
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* texenvprogram: Mark textures using ARB_shadow as ShadowSamplersNicolai Haehnle2008-06-141-2/+6
| | | | | | | Since ARB_fragment_program and friends are defined to ignore the setting of the GL_TEXTURE_COMPARE_FUNC parameter, we have to explicitly enable the shadow comparison by marking the texture unit in ShadowSamplers when appropriate.
* r300: Add radeonCompilerDump for debuggingNicolai Haehnle2008-06-143-0/+38
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* r300_fragprog: Refactor TEX transformationNicolai Haehnle2008-06-145-93/+293
| | | | | | | | Streamlining source and destination registers, as well as texcoord scaling for RECT textures is now done in a radeon_program based transformation. The idea is that this will allow us to optimize away unnecessary indirections more easily.
* r300: Add radeon_program and trivial refactoring of r300_fragprog to use itNicolai Haehnle2008-06-146-2202/+2564
| | | | | | | | | | The idea/hope is that radeon_program will serve as an intermediate representation for r3xx up to r6xx fragment and vertex programs. Right now, it is nothing more than a simplistic wrapper around Mesa's prog_instruction, together with the notion of clauses, taken from r6xx docs. The clauses will eventually be used to represent the nodes that are used in r300 family fragment programs.
* r300: Do not include r300_fragprog.h from r300_context.h and other cleanupsNicolai Haehnle2008-06-145-27/+11
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* r300_fragprog: Remove dead declarations, move NOP declarations into sourceNicolai Haehnle2008-06-142-25/+20
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* r300_fragprog: Refactoring and cleanupNicolai Haehnle2008-06-144-399/+417
| | | | | | | | | | Refactor so that r300_pfs_compile_state "owns"/holds a pointer to r300_fragment_program instead of the other way round. This is more natural from an object orientation point of view. Move the compiled hardware state into r300_fragment_program_code, in anticipation of on-the-fly program recompilation based on external OpenGL state.
* r300_fragprog: Remove dead codeNicolai Haehnle2008-06-141-10/+0
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