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*
gallium: add pipe_screen::resource_changed callback wrappers
Philipp Zabel
2017-01-20
3
-0
/
+47
*
st/mesa: ask pipe driver to recreate derived internal resources when (re-)bin...
Philipp Zabel
2017-01-20
1
-0
/
+4
*
mesa: update external textures when (re-)binding
Philipp Zabel
2017-01-20
1
-2
/
+3
*
etnaviv: implement resource_changed to invalidate internal resources derived ...
Philipp Zabel
2017-01-20
1
-0
/
+13
*
etnaviv: initialize seqno of imported resources
Philipp Zabel
2017-01-20
1
-0
/
+2
*
st/dri: ask the driver to update its internal copies on reimport
Philipp Zabel
2017-01-20
1
-0
/
+4
*
gallium: add pipe_screen::resource_changed
Philipp Zabel
2017-01-20
2
-0
/
+22
*
configure.ac: move require_dri_shared_libs_and_glapi() before its users
Emil Velikov
2017-01-20
1
-16
/
+16
*
gallium/hud: add missing break in hud_cpufreq_graph_install()
Samuel Pitoiset
2017-01-20
1
-0
/
+1
*
android: correct typo in build
Tapani Pälli
2017-01-20
1
-1
/
+1
*
nir: add min/max optimisation
Elie TOURNIER
2017-01-19
1
-0
/
+12
*
nir/algebraic: Only include nir_search_helpers once
Jason Ekstrand
2017-01-19
1
-1
/
+1
*
i965: Remove unnecessary mt->compressed checks
Anuj Phogat
2017-01-19
1
-12
/
+4
*
i965: Fix indentation in brw_miptree_layout_2d()
Anuj Phogat
2017-01-19
1
-3
/
+2
*
i965: Fix comment to include 3d textures
Anuj Phogat
2017-01-19
1
-1
/
+2
*
i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()
Chad Versace
2017-01-19
1
-0
/
+16
*
vulkan/wsi: clarify the severity of lack of DRI3 v2
Andres Rodriguez
2017-01-19
1
-2
/
+4
*
radv: fix include order for installed headers v2
Andres Rodriguez
2017-01-19
1
-4
/
+4
*
docs/releasing: document post branch version bump
Emil Velikov
2017-01-19
1
-0
/
+3
*
mesa: Bump version to 17.1.0-devel
Emil Velikov
2017-01-19
1
-1
/
+1
*
radeonsi: reject invalid vertex element formats
Marek Olšák
2017-01-19
1
-0
/
+5
*
radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
2017-01-19
1
-6
/
+13
*
st/vdpau: only send buffers with B8G8R8A8 format to X
Nayan Deshmukh
2017-01-19
3
-3
/
+11
*
radeonsi: fix texture gather on stencil textures
Nicolai Hähnle
2017-01-19
1
-2
/
+16
*
mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment type
Alejandro Piñeiro
2017-01-19
1
-4
/
+6
*
radeonsi: Always leave poly_offset in a valid state
Zachary Michaels
2017-01-19
1
-1
/
+3
*
mesa/main: fix meta caller of _mesa_ClampColor
Nicolai Hähnle
2017-01-19
1
-1
/
+2
*
mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Timothy Arceri
2017-01-19
4
-45
/
+41
*
glsl: exit loop early if we find xfb layout qualifers
Timothy Arceri
2017-01-19
1
-0
/
+1
*
glsl: set InnerCoverage directly in gl_program
Timothy Arceri
2017-01-19
4
-6
/
+3
*
glsl: tidy up PostDepthCoverage shader field
Timothy Arceri
2017-01-19
4
-4
/
+4
*
mesa/glsl: move pixel_center_integer to gl_shader
Timothy Arceri
2017-01-19
3
-8
/
+5
*
mesa/glsl: move origin_upper_left to gl_shader
Timothy Arceri
2017-01-19
3
-10
/
+9
*
mesa/glsl: move uses_gl_fragcoord to gl_shader
Timothy Arceri
2017-01-19
3
-9
/
+7
*
mesa/glsl: move redeclares_gl_fragcoord to gl_shader
Timothy Arceri
2017-01-19
3
-16
/
+11
*
mesa/glsl: move ARB_fragment_coord_conventions_enable field
Timothy Arceri
2017-01-19
3
-3
/
+4
*
st/mesa/glsl: set early_fragment_tests directly in shader_info
Timothy Arceri
2017-01-19
5
-11
/
+10
*
mesa/glsl/i965: set and use tcs vertices_out directly
Timothy Arceri
2017-01-19
3
-21
/
+15
*
i965: get outputs_written from gl_program
Timothy Arceri
2017-01-19
1
-2
/
+2
*
gallivm: use #ifdef not #if for PIPE_ARCH_BIG_ENDIAN
Dave Airlie
2017-01-19
1
-1
/
+1
*
mesa: don't always set _NEW_PROGRAM when linking
Timothy Arceri
2017-01-19
1
-1
/
+22
*
mesa: change init subroutine defaults helper to work per gl_program
Timothy Arceri
2017-01-19
3
-24
/
+20
*
mesa/glsl: move ProgramResourceList to gl_shader_program_data
Timothy Arceri
2017-01-19
5
-56
/
+63
*
glsl: store number of explicit uniform loactions in gl_shader_program
Timothy Arceri
2017-01-19
4
-29
/
+25
*
glsl: create a new link_and_validate_uniforms() helper
Timothy Arceri
2017-01-19
1
-9
/
+17
*
glsl: make a bunch of varying linking functions static
Timothy Arceri
2017-01-19
2
-53
/
+6
*
glsl: move more varying linking code to link_varyings.cpp
Timothy Arceri
2017-01-19
3
-148
/
+161
*
i965/blorp: Make post draw flush more explicit
Topi Pohjolainen
2017-01-18
2
-5
/
+22
*
i965/gen6: Issue direct depth stall and flush after depth clear
Topi Pohjolainen
2017-01-18
1
-1
/
+6
*
i965: Make depth clear flushing more explicit
Topi Pohjolainen
2017-01-18
2
-8
/
+57
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