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*
i965: Fix register write checks.
Kenneth Graunke
2014-10-10
1
-0
/
+2
*
vc4: Optimize out adds of 0.
Eric Anholt
2014-10-09
1
-0
/
+26
*
vc4: Optimize fmul(x, 0) and fmul(x, 1).
Eric Anholt
2014-10-09
1
-0
/
+45
*
vc4: Factor out the turn-it-into-a-mov in opt_algebraic.
Eric Anholt
2014-10-09
1
-10
/
+12
*
vc4: Eliminate unused texture instructions.
Eric Anholt
2014-10-09
1
-1
/
+21
*
vc4: Dead code eliminate unused SF instructions.
Eric Anholt
2014-10-09
1
-7
/
+26
*
vc4: Prevent copy propagating out the MOVs from r4.
Eric Anholt
2014-10-09
1
-1
/
+11
*
vc4: Split the coordinate shader to its own vc4_compiled_shader.
Eric Anholt
2014-10-09
3
-89
/
+54
*
vc4: Add #defines for the texture uniform fields.
Eric Anholt
2014-10-09
2
-19
/
+113
*
vc4: Initialize undefined temporaries to 0.
Eric Anholt
2014-10-09
1
-1
/
+6
*
i965: Skip uploading border color when unnecessary.
Kenneth Graunke
2014-10-09
1
-2
/
+20
*
i965: Use BDW_MOCS_PTE for renderbuffers.
Kenneth Graunke
2014-10-09
1
-1
/
+1
*
i965: Add a BRW_MOCS_PTE #define.
Kenneth Graunke
2014-10-09
1
-3
/
+7
*
mesa: Make _mesa_print_arrays use stderr.
Kenneth Graunke
2014-10-09
1
-3
/
+3
*
r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
Michel Dänzer
2014-10-09
1
-1
/
+3
*
vc4: Optimize SF(ITOF(x)) -> SF(x).
Eric Anholt
2014-10-09
1
-0
/
+16
*
vc4: Add some optimization of FADD(FSUB(0, x)).
Eric Anholt
2014-10-09
1
-0
/
+31
*
vc4: Mostly fix offset calculation for NPOT mipmap levels.
Eric Anholt
2014-10-09
2
-3
/
+23
*
vc4: Move the mirrored kernel code to a kernel/ directory.
Eric Anholt
2014-10-09
12
-258
/
+383
*
vc4: Enable LIT lowering in TGSI instead of our own code.
Eric Anholt
2014-10-08
1
-35
/
+1
*
vc4: Fix scalar math opcodes to replicate their result from the X channel.
Eric Anholt
2014-10-08
1
-4
/
+16
*
ilo: fix rectlist on GEN7+
Chia-I Wu
2014-10-09
1
-0
/
+3
*
vc4: Add support for two-sided color.
Eric Anholt
2014-10-08
2
-18
/
+51
*
vc4: Enable POW lowering in TGSI instead of our own code.
Eric Anholt
2014-10-08
1
-11
/
+1
*
vc4: Enable DP lowering in TGSI instead of our own code.
Eric Anholt
2014-10-08
1
-41
/
+3
*
vc4: Start using tgsi_lowering for opcodes we haven't supported before.
Eric Anholt
2014-10-08
1
-1
/
+15
*
gallium: Rename freedreno parts of tgsi_lowering.[ch].
Eric Anholt
2014-10-08
3
-31
/
+32
*
gallium: Reformat tgsi_lowering.c for the normal style.
Eric Anholt
2014-10-08
2
-1204
/
+1201
*
gallium: Copy fd_lowering.[ch] to tgsi_lowering.[ch] for code sharing.
Eric Anholt
2014-10-08
2
-0
/
+1662
*
vc4: Set unused raddr fields to QPU_R_NOP.
Eric Anholt
2014-10-08
1
-16
/
+27
*
vc4: Abstract out the field-merging logic for instructions.
Eric Anholt
2014-10-08
1
-11
/
+17
*
r600: Use DMA transfers in r600_copy_global_buffer
Niels Ole Salscheider
2014-10-07
2
-17
/
+43
*
glsl: Optimize min/max expression trees
Iago Toral Quiroga
2014-10-07
4
-0
/
+478
*
glsl: do not emit error for non written varyings on OpenGL ES
Tapani Pälli
2014-10-07
1
-2
/
+16
*
radeonsi: Use dummy pixel shader if compilation of the real shader failed
Michel Dänzer
2014-10-07
3
-7
/
+22
*
ilo: let shaders determine surface counts
Chia-I Wu
2014-10-06
9
-202
/
+267
*
ilo: let shaders determine sampler counts
Chia-I Wu
2014-10-04
13
-87
/
+98
*
tgsi: change tgsi_shader_info::properties to a one-dimensional array
Marek Olšák
2014-10-04
13
-24
/
+23
*
radeonsi: set number of userdata SGPRs of GS copy shader to 4
Marek Olšák
2014-10-04
3
-10
/
+23
*
radeonsi: pass the GS shader directly to si_generate_gs_copy_shader
Marek Olšák
2014-10-04
1
-3
/
+3
*
radeonsi: set LLVMByValAttribute for all descriptor arrays
Marek Olšák
2014-10-04
1
-10
/
+7
*
radeonsi: make the vertex shader key smaller
Marek Olšák
2014-10-04
1
-1
/
+2
*
radeonsi: don't flush shader caches when building PM4 shader states
Marek Olšák
2014-10-04
1
-8
/
+0
*
radeonsi: remove interp_at_sample from the key, use TGSI_INTERPOLATE_LOC_SAMPLE
Marek Olšák
2014-10-04
3
-5
/
+2
*
radeonsi: move geometry shader properties from si_shader to si_shader_selector
Marek Olšák
2014-10-04
4
-29
/
+38
*
radeonsi: always compile shaders on demand
Marek Olšák
2014-10-04
1
-13
/
+3
*
radeonsi: remove unused variable si_shader::gs_input_prim
Marek Olšák
2014-10-04
2
-3
/
+0
*
tgsi: remove some not so useful variables from tgsi_shader_info
Marek Olšák
2014-10-04
6
-20
/
+14
*
radeonsi: get fs_write_all from tgsi_shader_info directly
Marek Olšák
2014-10-04
3
-16
/
+3
*
tgsi: simplify shader properties in tgsi_shader_info
Marek Olšák
2014-10-04
9
-136
/
+70
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