| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | 2008-11-11 | 83 | -3445/+3703 |
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| * | mesa: fix version check in dinoshade.c | Brian Paul | 2008-11-11 | 1 | -1/+1 |
| * | mesa: allow relative indexing into all register files and indirect dst regist... | Brian Paul | 2008-11-11 | 3 | -128/+128 |
| * | Don't mess with emacs tab width. | Kristian Høgsberg | 2008-11-11 | 43 | -43/+0 |
| * | intel: reset cliprect_mode to IGNORE_CLIPRECTS. | Xiang, Haihao | 2008-11-11 | 1 | -1/+3 |
| * | mesa: restore the negate flag of dots in build_lighting. | Xiang, Haihao | 2008-11-11 | 1 | -0/+3 |
| * | mesa: update new state for RasterPos like other operations. | Xiang, Haihao | 2008-11-11 | 1 | -3/+3 |
| * | mesa: new _mesa_is_pow_two() function | Brian | 2008-11-10 | 5 | -23/+33 |
| * | mesa: restore glapi/ prefix on #include | Brian Paul | 2008-11-10 | 2 | -2/+2 |
| * | mesa: fix some misc breakage caused by editing auto-generated files rather th... | Brian Paul | 2008-11-10 | 4 | -9/+21 |
| * | GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident() | Brian Paul | 2008-11-10 | 6 | -165/+141 |
| * | dri: alloc __DRIscreen object with calloc() | Brian Paul | 2008-11-10 | 1 | -1/+1 |
| * | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul | 2008-11-10 | 7 | -31/+52 |
| * | mesa: initial support for uniform variable initializers. | Brian Paul | 2008-11-10 | 1 | -5/+22 |
| * | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul | 2008-11-10 | 1 | -5/+10 |
| * | mesa: allows 'f' suffix on GLSL float literals | Brian Paul | 2008-11-10 | 2 | -6/+16 |
| * | undo accidental changes to multitex.frag shader | Brian Paul | 2008-11-10 | 1 | -22/+2 |
| * | mesa: remove OPCODE_INT #define | Brian | 2008-11-08 | 1 | -3/+0 |
| * | mesa: use NRM3 in emit_normalize_vec3() when drivers are ready | Brian | 2008-11-08 | 1 | -0/+5 |
| * | mesa: add support for 'centroid' qualifier in GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2598/+2706 |
| * | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2609/+2749 |
| * | mesa: reformat comments, rewrap lines, etc for a little better readability | Brian Paul | 2008-11-07 | 2 | -402/+418 |
* | | cell: implement NRM3 opcode | Brian Paul | 2008-11-11 | 1 | -0/+48 |
* | | CELL: two-sided stencil fixes | Robert Ellison | 2008-11-11 | 12 | -208/+115 |
* | | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | 2008-11-10 | 3 | -3/+5 |
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| * | | Mesa: fix number of buffers in st_draw_vbo(). | Pekka Paalanen | 2008-11-10 | 1 | -1/+1 |
| * | | gallium: fix typos in comments | Brian Paul | 2008-11-10 | 1 | -2/+2 |
| * | | gallium: actually flip the coordinates | Zack Rusin | 2008-11-10 | 1 | -1/+2 |
| * | | util: Fix util_fast_pow/exp2/log2. | Brian | 2008-11-09 | 2 | -69/+64 |
| * | | gallium: _debug_vprintf() should be silent if DEBUG is not defined | Brian | 2008-11-09 | 1 | -0/+2 |
| * | | mesa: use _bfc0 instead of _col0 when building back face lighting. | Brian Paul | 2008-11-07 | 1 | -3/+2 |
* | | | gallium: use PIPE_ARCH_SSE to protect use of SSE instrinsics only | Brian | 2008-11-09 | 3 | -11/+35 |
* | | | gallium: implement SSE codegen for TGSI_OPCODE_NRM/NRM4 | Brian | 2008-11-08 | 1 | -1/+33 |
* | | | gallium: added SSE for DP2, DP2A | Brian Paul | 2008-11-07 | 1 | -2/+22 |
* | | | gallium: implement TGSI_OPCODE_DP2A, add sqrt to NRM3/NRM4 | Brian Paul | 2008-11-07 | 1 | -3/+19 |
* | | | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | 2008-11-07 | 2 | -4/+4 |
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| * | | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul | 2008-11-07 | 1 | -2/+2 |
| * | | mesa: fix opcode table order bug | Brian Paul | 2008-11-07 | 1 | -2/+2 |
* | | | CELL: fix several stencil problems | Robert Ellison | 2008-11-07 | 3 | -88/+80 |
* | | | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | 2008-11-07 | 1 | -1/+58 |
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| * | | gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c | Brian | 2008-11-06 | 1 | -1/+58 |
* | | | gallium: translate DP2, DP2A, NRM3, NRM4, SSG opcodes | Brian Paul | 2008-11-07 | 1 | -0/+15 |
* | | | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | 2008-11-07 | 8 | -31/+297 |
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| * | | mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted... | Brian Paul | 2008-11-07 | 4 | -3/+18 |
| * | | mesa: added DP2, DP2A instructions | Brian Paul | 2008-11-07 | 3 | -2/+32 |
| * | | mesa: added AND/OR/NOT/XOR instructions | Brian Paul | 2008-11-07 | 3 | -23/+199 |
| * | | mesa: include shader/prog_instruction.h | Brian Paul | 2008-11-07 | 1 | -0/+1 |
| * | | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul | 2008-11-07 | 3 | -0/+45 |
| * | | mesa: use _bfc0 instead of _col0 when building back face lighting. | Xiang, Haihao | 2008-11-07 | 1 | -3/+2 |
* | | | gallium: s/OPCODE_INT/OPCODE_TRUNC/ | Brian Paul | 2008-11-06 | 1 | -2/+2 |