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| * | llvmpipe: asst. task-related clean-upsBrian Paul2010-01-191-22/+29
| * | llvmpipe: fix-up commentBrian Paul2010-01-191-1/+2
| * | llvmpipe: re-order file list, fix indentationBrian Paul2010-01-192-9/+9
| * | llvmpipe: remove unneeded DEBUG checks, use step varBrian Paul2010-01-191-5/+1
| * | llvmpipe: updated commentsBrian Paul2010-01-191-2/+4
| * | llvmpipe: tweak a commentBrian Paul2010-01-181-1/+1
| * | util: fix broken util_ringbuffer_dequeue()Brian Paul2010-01-181-3/+18
| * | llvmpipe: added show_tiles and show_subtiles debug optionsBrian Paul2010-01-183-0/+65
| * | llvmpipe: use new u_ringbuffer for scene queueKeith Whitwell2010-01-174-89/+46
| * | Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-16334-2109/+12698
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| * | | llvmpipe: implement scissor test in triangle setupBrian Paul2010-01-155-3/+15
| * | | llvmpipe: remove lp_rast_triangle::min/max fieldsBrian Paul2010-01-152-16/+10
| * | | llvmpipe: skip 4x4 in/out test codeBrian Paul2010-01-151-14/+4
| * | | llvmpipe: added comment about lookup-tables vs. computationBrian Paul2010-01-151-0/+3
| * | | llvmpipe: change 'in' to boolean, add commentsBrian Paul2010-01-151-4/+4
| * | | llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul2010-01-158-52/+142
| * | | llvmpipe: asst code changes in lp_state_fs.cBrian Paul2010-01-151-27/+32
| * | | llvmpipe: put labels on some value refsBrian Paul2010-01-151-1/+5
| * | | llvmpipe: add extra flags to DEFINES, no CFLAGSBrian Paul2010-01-151-1/+1
| * | | progs/trival: updated tri-scissor-tri.c testBrian Paul2010-01-141-11/+47
| * | | llvmpipe: implement scissor testingBrian Paul2010-01-148-7/+134
| * | | llvmpipe: minor comment updateBrian Paul2010-01-141-1/+1
| * | | llvmpipe: clean-up, fixing up frame dump/debug codeBrian Paul2010-01-141-7/+12
| * | | gallium/util: added debug_dump_texture() and ppm outputBrian Paul2010-01-142-0/+79
| * | | llvmpipe: remove redundant code in llvmpipe_set_blend_color()Brian Paul2010-01-141-3/+0
| * | | llvmpipe: assorted clean-ups in texture codeBrian Paul2010-01-143-33/+29
| * | | llvmpipe: use one loop in lp_rast_clear_zstencil()Brian Paul2010-01-131-4/+3
| * | | llvmpipe: optimize lp_rast_clear_color() for non-gray colorsBrian Paul2010-01-131-6/+22
| * | | llvmpipe: minor assorted clean-upsBrian Paul2010-01-131-10/+12
| * | | llvmpipe: check render targets before other texturesBrian Paul2010-01-131-6/+9
| * | | llvmpipe: also check render target textures in lp_setup_is_texture_referenced()Brian Paul2010-01-131-0/+9
| * | | llvmpipe: indentation fixesBrian Paul2010-01-131-4/+4
| * | | llvmpipe: re-get scene pointer after flushingBrian Paul2010-01-131-0/+3
| * | | llvmpipe: check for texture usage in all scenesBrian Paul2010-01-132-10/+16
| * | | llvmpipe: add scene texture referencing codeBrian Paul2010-01-132-9/+22
| * | | llvmpipe: added scene functions for texture reference countingBrian Paul2010-01-132-0/+64
| * | | llvmpipe: commentsBrian Paul2010-01-131-0/+4
| * | | llvmpipe: commentsBrian Paul2010-01-131-3/+5
| * | | llvmpipe: added llvmpipe_texture_const()Brian Paul2010-01-131-0/+7
| * | | llvmpipe: minor comment upgradesBrian Paul2010-01-131-2/+2
| * | | llvmpipe: Opaque shader implies complete colormask too.José Fonseca2010-01-131-0/+2
| * | | llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca2010-01-137-16/+48
| * | | llvmpipe: add bin debuggerKeith Whitwell2010-01-131-5/+52
| * | | llvmpipe: implement lp_rast_load_zstencilKeith Whitwell2010-01-131-2/+34
| * | | llvmpipe: added debug warningBrian Paul2010-01-131-0/+1
| * | | llvmpipe: comments and LLVMValueRef namingBrian Paul2010-01-131-0/+7
| * | | llvmpipe: tweak subpixel_snap() arithmeticBrian Paul2010-01-131-1/+1
| * | | llvmpipe: improve empty-bin test furtherKeith Whitwell2010-01-131-3/+13
| * | | llvmpipe: improve empty-bin testKeith Whitwell2010-01-131-1/+1
| * | | llvmpipe: quick hack to short-circuit empty binsKeith Whitwell2010-01-132-2/+25