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* i965/disasm: also print nibctrl in IVB for execsize=8Iago Toral Quiroga2017-04-141-3/+3
| | | | | | | | | | | 4-wide DF operations where NibCtrl applies require and execsize of 8 in IvyBridge/BayTrail. v2: - Refactor NibCtrl printing (Matt) Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* nir: Destination component count of shader_clock intrinsic is 2Boyan Ding2017-04-142-2/+3
| | | | | | | | | | | This fixes the following error when using ARB_shader_clock on i965: vec1 32 ssa_0 = intrinsic shader_clock () () () intrinsic store_var (ssa_0) (clock_retval) (3) /* wrmask=xy */ error: src->ssa->num_components == num_components (nir/nir_validate.c:204) Signed-off-by: Boyan Ding <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Cc: [email protected]
* radeonsi: add missing initialization for userptr buffersNicolai Hähnle2017-04-141-0/+4
| | | | | | | | | | | | | | | | Fix the accounting for memory usage of userptr buffers, which has been wrong forever (or at least for a long time). Also initialize flags. Without this initialization, the sparse buffer flag might end up being set, which leads to staging buffers being used unnecessarily (and incorrectly) in transfers to or from userptr buffers. This works around VM faults that occur with the radeon kernel module when running piglit ./bin/amd_pinned_memory decrement-offset map-buffer -auto Fixes: e077c5fe6579 ("gallium/radeon: transfers and invalidation for sparse buffers") Reported-by: Michel Dänzer <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radv: remove the temp descriptor set infrastructureFredrik Höglund2017-04-142-76/+28
| | | | | | | It is no longer used. Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: use push descriptors in metaFredrik Höglund2017-04-146-416/+301
| | | | | | | Use push descriptors instead of temp descriptor sets. Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add private push descriptors for metaFredrik Höglund2017-04-142-0/+41
| | | | | | | | | | | | This allows meta to use push descriptors without disturbing user push descriptors. radv_meta_push_descriptor_set differs from vkCmdPushDescriptorSetKHR in that partial updates are not supported; all descriptors used in subsequent draw commands must be pushed at the same time. Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* anv/blorp: Properly handle VK_ATTACHMENT_UNUSEDJason Ekstrand2017-04-141-5/+22
| | | | | | | | | | | | | The Vulkan driver was originally written under the assumption that VK_ATTACHMENT_UNUSED was basically just for depth-stencil attachments. However, the way things fell together, VK_ATTACHMENT_UNUSED can be used anywhere in the subpass description. The blorp-based clear and resolve code has a bunch of places where we walk lists of attachments and we weren't handling VK_ATTACHMENT_UNUSED everywhere. This commit should fix all of them. Reviewed-by: Nanley Chery <[email protected]> Cc: <[email protected]>
* anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSEDJason Ekstrand2017-04-141-2/+14
| | | | | Reviewed-by: Nanley Chery <[email protected]> Cc: <[email protected]>
* anv/cmd_buffer: Always set up a null surface stateJason Ekstrand2017-04-141-31/+19
| | | | | | | | | | We're about to start requiring it in yet another case and calculating exactly when one is needed is starting to get prohibitively expensive. A single surface state doesn't take up that much space so we may as well create one all the time. Reviewed-by: Nanley Chery <[email protected]> Cc: <[email protected]>
* radeonsi: cope with missing disassemblyNicolai Hähnle2017-04-141-1/+2
| | | | | | For robustness and testing purposes. Reviewed-by: Marek Olšák <[email protected]>
* gallium/ddebug: dump missing members of pipe_draw_infoNicolai Hähnle2017-04-142-0/+7
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: enable ARB_shader_viewport_layer_arrayNicolai Hähnle2017-04-143-2/+3
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: handle ignored LAYER and VIEWPORT_INDEX writesNicolai Hähnle2017-04-141-0/+20
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* st/mesa: enable ARB_shader_viewport_layer_arrayNicolai Hähnle2017-04-141-0/+5
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* tgsi: clarify TGSI_SEMANTIC_{LAYER,VIEWPORT_INDEX}Nicolai Hähnle2017-04-141-0/+10
| | | | | | | | Depending on pipe caps they can be writable in all vertex processing stages, but only the output of the last stage counts. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-1417-0/+19
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* configure.ac: add --enable-sanitize optionNicolai Hähnle2017-04-141-1/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | Enable code sanitizers by adding -fsanitize=$foo flags for the compiler and linker. In addition, this also disables checking for undefined symbols: running the address sanitizer requires additional symbols which should be provided by a preloaded libasan.so (preloaded for hooking into malloc & friends globally), and the undefined symbols check gets tripped up by that. Running the tests works normally via `make check`, but shows additional failures with the address sanitizer due to memory leaks that seem to be mostly leaks in the tests themselves. I believe those failures should really be fixed. In the mean-time, you can set export ASAN_OPTIONS=detect_leaks=0 to only check for more serious error types. v2: - fail reasonably when an unsupported sanitize flag is given (Eric Engestrom) Reviewed-by: Bartosz Tomczyk <[email protected]> (v1) Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* anv/cmd_buffer: Flush the VF cache at the top of all primariesJason Ekstrand2017-04-141-0/+12
| | | | | Reviewed-by: Lionel Landwerlin <[email protected]> Cc: "13.0 17.0" <[email protected]>
* anv/blorp: Flush the texture cache in UpdateBufferJason Ekstrand2017-04-141-0/+7
| | | | | Reviewed-by: Lionel Landwerlin <[email protected]> Cc: "13.0 17.0" <[email protected]>
* anv: Limit VkDeviceMemory objects to 2GBJason Ekstrand2017-04-141-0/+20
| | | | Reviewed-by: Juan A. Suarez Romero <[email protected]>
* intel/blorp: Add a blorp_emit_dynamic macroJason Ekstrand2017-04-141-64/+50
| | | | | | | This makes it much easier to throw together a bit of dynamic state. It also automatically handles flushing so you don't accidentally forget. Reviewed-by: Alejandro Piñeiro <[email protected]>
* swr: Enable MSAA in OpenSWR software rendererBruce Cherniak2017-04-146-25/+313
| | | | | | | | | | | | | | | | | | | | | | | | | | This patch enables multisample antialiasing in the OpenSWR software renderer. MSAA is a proof-of-concept/work-in-progress with bug fixes and performance on the way. We wanted to get the changes out now to allow several customers to begin experimenting with MSAA in a software renderer. So as not to impact current customers, MSAA is turned off by default - previous functionality and performance remain intact. It is easily enabled via environment variables, as described below. It has only been tested with the glx-lib winsys. The intention is to enable other state-trackers, both Windows and Linux and more fully support FBOs. There are 2 environment variables that affect behavior: * SWR_MSAA_FORCE_ENABLE - force MSAA on, for apps that are not designed for MSAA... Beware, results will vary. This is mainly for testing. * SWR_MSAA_MAX_SAMPLE_COUNT - sets maximum supported number of samples (1,2,4,8,16), or 0 to disable MSAA altogether. (The default is currently 0.) Reviewed-by: George Kyriazis <[email protected]>
* swr: Removed unnecessary PIPE_BIND flags from swr_is_format_supportedBruce Cherniak2017-04-141-2/+1
| | | | | | | | | Removed unnecessary and probably wrong PIPE_BIND_SCANOUT and PIPE_BIND_SHARED flags in favor of check on single PIPE_BIND_DISPLAY_TARGET flag. Reference llvmpipe change <bee4c7718a3bd57e3d99f0913d9081cd13fe5fd> Reviewed-by: Tim Rowley <[email protected]>
* swr: Align swr_context allocation to SIMD alignment.Bruce Cherniak2017-04-141-2/+5
| | | | | | | | | The context now contains SIMD vectors which must be aligned (specifically samplePositions in the rastState in the derived state). Failure to align can result in segv crash on unaligned memory access in vector instructions. Reviewed-by: Tim Rowley <[email protected]>
* swr: update gallium driver docsTim Rowley2017-04-142-6/+12
| | | | | | v2: add back scons section, mention additional built swr libraries Reviewed-by: Bruce Cherniak <[email protected]>
* radv: remove irrelevant commentGrazvydas Ignotas2017-04-141-1/+1
| | | | | | | A leftover from anv. Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: report timestampPeriod correctlyGrazvydas Ignotas2017-04-142-2/+2
| | | | | | | | | | | | The kernel returns frequency in kHz, so to convert to nanosecond interval that Vulkan uses the dividend should be 1000000.0 and not 100000.0. This fixes the GPU graph in DOOM and matches the amdgpu-pro blob. Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver" Signed-off-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* nir/print: add compute shader infoRob Clark2017-04-141-0/+13
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* gallium/docs: small correction about register files for atomicsRob Clark2017-04-141-2/+4
| | | | | | | | These can operate on MEMORY[], in addition to BUFFER[] and IMAGE[] Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* freedreno: enable draw/batch reordering by defaultRob Clark2017-04-142-3/+3
| | | | | | | | Probably should have flipped the switch a long time ago, since it doesn't seem to cause any problems and is a nice perf boost in a number of cases. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: small re-orderRob Clark2017-04-141-24/+23
| | | | | | | Small re-order of switch statement to handled op-code categories in order. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: move 'keeps' to block levelRob Clark2017-04-145-20/+22
| | | | | | | For things like SSBOs and atomics we'll want to track this at a block level. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: convert dynamic arrays to rallocRob Clark2017-04-143-14/+8
| | | | | | | Want to move one of these under ir3_block, so that gives a reason to migrate the remaining malloc/realloc to ralloc. Signed-off-by: Rob Clark <[email protected]>
* swr: add linux to scons buildGeorge Kyriazis2017-04-142-7/+2
| | | | | | Make swr compile for both linux and windows. Reviewed-by: Tim Rowley <[email protected]>
* radv: make sizes & offsets 32 bit in radv_descriptor_update_template_entry.Bas Nieuwenhuizen2017-04-142-7/+7
| | | | | | | v2: Also convert the calculations. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]>
* docs: Update MESA_shader_integer_functions spec to version 3.Kenneth Graunke2017-04-131-6/+8
| | | | | | | | | | | | | When publishing this spec on the OpenGL ES registry, Jon Leech noticed that it didn't actually mention what the ES dependencies and interactions were. I looked at extensions_table.h and noted that we expose it in ES 3.0 contexts, and he added the obvious spec texts. The updated copy also contains our official extension number. https://github.com/KhronosGroup/OpenGL-Registry/issues/3 Acked-by: Matt Turner <[email protected]>
* radv: Set descriptor set limits.Bas Nieuwenhuizen2017-04-131-15/+29
| | | | | | | Properly and with comments this time. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: Increase integer sizes in descriptor sets.Bas Nieuwenhuizen2017-04-131-8/+8
| | | | | | | | Needed if we want to allow them taking more than 64 KiB. The calculations of these already used 32 bits. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radv: support S8_UINT as a depth/stencil format.Dave Airlie2017-04-141-1/+1
| | | | | | | This enables a bunch of NotSupported CTS tests. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radv: bump maxGeometryShaderInvocations.Dave Airlie2017-04-141-1/+1
| | | | | | | | | This bumps it to the same level as amdgpu-pro, it also moves a bunch of dEQP-VK.geometry.instanced.* from NotSupported to Pass. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* st/nine: Fix support for ps 1.4 dw and dz modifiersAxel Davy2017-04-131-2/+2
| | | | | | | | | | | RCP was used incorrectly to support NINED3DSPSM_DW and NINED3DSPSM_DZ. src.x was used as input instead of src.w or src.z. Fixes: https://github.com/iXit/Mesa-3D/issues/271 Signed-off-by: Axel Davy <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* clover: Add missing include to compat headerJan Vesely2017-04-131-0/+1
| | | | | | | | | | Fixes build failure with LLVM 4 Fixes: a981e68c26dc4079a335101da0033185030207f6 (clover: Fix build against clang SVN >= r299965) Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* gallium/radeon: never use staging buffers with AMD_pinned_memoryNicolai Hähnle2017-04-131-2/+16
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: fix gl_BaseVertex in non-indexed drawsNicolai Hähnle2017-04-133-4/+23
| | | | | | | | | | | | | | | | | | | gl_BaseVertex is supposed to be 0 in non-indexed draws. Unfortunately, the way they're implemented, the VGT always generates indices starting at 0, and the VS prolog adds the start index. There's a VGT_INDX_OFFSET register which causes the VGT to start at a driver-defined index. However, this register cannot be written from indirect draws. So fix this unlikely case by setting a bit to tell the VS whether the draw is indexed or not, so that gl_BaseVertex can be adjusted accordingly when used. Fixes a bug in KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters.* Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: provide VS_STATE input to all VS variantsNicolai Hähnle2017-04-135-27/+18
| | | | | | v2: fix incorrect change in get_tcs_out_patch_stride Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: change the bit-packing of LS out/TCS in dataNicolai Hähnle2017-04-133-9/+14
| | | | | | Avoid conflicts when merging various VS state bits. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: emit VS_STATE register explicitly from si_draw_vboNicolai Hähnle2017-04-136-2/+27
| | | | | | We will merge other derived state information into this register. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: extract derived tess state emit to higher levelNicolai Hähnle2017-04-131-6/+7
| | | | | | | Especially with subsequent changes, this makes it easier to see the sequence of state emits at the higher level. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: drop support for TGSI_SEMANTIC_VERTEXID_NOBASENicolai Hähnle2017-04-131-2/+3
| | | | | | It is unused. Reviewed-by: Marek Olšák <[email protected]>
* radv: Add more trace points.Bas Nieuwenhuizen2017-04-132-0/+3
| | | | | | | | | | | Most trace points happen after an operation, so add a trace point at the start of the command buffer. Furthermore, add one after a CmdUpdateBuffer using CP_DMA as that didn't emit one yet. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>