| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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glBindBufferRange(..) in vrend_draw_bind_ubo is failing with
more than one uniform block. This is due to improper alignment
of the start of the second block. Let's query the proper
alignment from the driver and pass it back to Mesa.
Let's query for the texture alignment too, even though the Virgl
renderer doesn't call glTexBufferRange yet.
The default values are the widest workable range possible (for example,
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT on Nvidia is 256).
Fixes:
dEQP-GLES3.functional.ubo.* on Nvidia
Example test:
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_vertex
Note: This is based on "virgl: reduce some default capset limits.",
which hasn't landed in Mesa yet but should relatively soon.
Signed-off-by: Dave Airlie <[email protected]>
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Since v2 might take a while to rollout, we should reduce
these inside some gathered minimums and then v2 can increase
them using host values.
Reviewed-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This checks the kernel api is new enough and asks for the
larger caps size since the kernel won't mess it up now.
Reviewed-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fixes piglit tests:
tests/spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec3-index-rd.shader_test
tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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This will be used in the following patch.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Until llvm handles indirects better we will need to use these
workarounds in the radeonsi backend also.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <[email protected]>
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Fixes: a25093de7188 ("swr/rast: Implement JIT shader caching to disk")
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-By: George Kyriazis <[email protected]>
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The change tries to catch more opportunities to reuse the same set
of VAO's when building up display lists. Instead of checking the
offset with respect to the beginning of the vertex buffer object
the change tries to apply this same optimization with respect to the
previous display list node.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
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Reduces my build from 1717 warnings to 1547 warnings by silencing 170
instances of things like
In file included from ../../SOURCE/master/src/mesa/main/texcompress_bptc.h:30:0,
from ../../SOURCE/master/src/mesa/main/texcompress_bptc.c:31:
../../SOURCE/master/src/mesa/main/texcompress_bptc.c: In function ‘_mesa_texstore_bptc_rgba_unorm’:
../../SOURCE/master/src/mesa/main/texstore.h:60:14: warning: unused parameter ‘dstFormat’ [-Wunused-parameter]
mesa_format dstFormat, \
^
../../SOURCE/master/src/mesa/main/texcompress_bptc.c:1276:32: note: in expansion of macro ‘TEXSTORE_PARAMS’
_mesa_texstore_bptc_rgba_unorm(TEXSTORE_PARAMS)
^~~~~~~~~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 1772 warnings to 1717 warnings by silencing 55
instances of things like
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c: In function ‘gen4_emit_vertex_buffer_state’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:313:41: warning: unused parameter ‘end_offset’ [-Wunused-parameter]
unsigned end_offset,
^~~~~~~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c: In function ‘gen4_emit_sampler_state_pointers_xs’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:4689:58: warning: unused parameter ‘brw’ [-Wunused-parameter]
genX(emit_sampler_state_pointers_xs)(struct brw_context *brw,
^~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:4690:62: warning: unused parameter ‘stage_state’ [-Wunused-parameter]
struct brw_stage_state *stage_state)
^~~~~~~~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c: In function ‘gen4_upload_default_color’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:4730:40: warning: unused parameter ‘format’ [-Wunused-parameter]
mesa_format format, GLenum base_format,
^~~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c: In function ‘translate_wrap_mode’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:4906:41: warning: unused parameter ‘brw’ [-Wunused-parameter]
translate_wrap_mode(struct brw_context *brw, GLenum wrap, bool using_nearest)
^~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c: In function ‘gen4_update_sampler_state’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_state_upload.c:4972:37: warning: unused parameter ‘batch_offset_for_sampler_state’ [-Wunused-parameter]
uint32_t batch_offset_for_sampler_state)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 1808 warnings to 1772 warnings by silencing 36
instances of things like
../../SOURCE/master/src/intel/isl/isl_emit_depth_stencil.c: In function ‘__gen_combine_address’:
../../SOURCE/master/src/intel/isl/isl_emit_depth_stencil.c:30:29: warning: unused parameter ‘data’ [-Wunused-parameter]
__gen_combine_address(void *data, void *loc, uint64_t addr, uint32_t delta)
^~~~
../../SOURCE/master/src/intel/isl/isl_emit_depth_stencil.c:30:41: warning: unused parameter ‘loc’ [-Wunused-parameter]
__gen_combine_address(void *data, void *loc, uint64_t addr, uint32_t delta)
^~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 1960 warnings to 1808 warnings by silencing 152
instances of things like
In file included from ../../SOURCE/master/src/intel/genxml/genX_pack.h:32:0,
from ../../SOURCE/master/src/intel/isl/isl_emit_depth_stencil.c:36:
src/intel/genxml/gen4_pack.h: In function ‘__gen_uint’:
src/intel/genxml/gen4_pack.h:58:49: warning: unused parameter ‘end’ [-Wunused-parameter]
__gen_uint(uint64_t v, uint32_t start, uint32_t end)
^~~
src/intel/genxml/gen4_pack.h: In function ‘__gen_offset’:
src/intel/genxml/gen4_pack.h:94:35: warning: unused parameter ‘start’ [-Wunused-parameter]
__gen_offset(uint64_t v, uint32_t start, uint32_t end)
^~~~~
src/intel/genxml/gen4_pack.h:94:51: warning: unused parameter ‘end’ [-Wunused-parameter]
__gen_offset(uint64_t v, uint32_t start, uint32_t end)
^~~
src/intel/genxml/gen4_pack.h: In function ‘__gen_ufixed’:
src/intel/genxml/gen4_pack.h:133:48: warning: unused parameter ‘end’ [-Wunused-parameter]
__gen_ufixed(float v, uint32_t start, uint32_t end, uint32_t fract_bits)
^~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 2023 warnings to 1960 warnings by silencing 63
instances of things like
In file included from ../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c:33:0:
../../SOURCE/master/src/intel/blorp/blorp_genX_exec.h: In function ‘blorp_emit_cc_viewport’:
../../SOURCE/master/src/intel/blorp/blorp_genX_exec.h:500:51: warning: unused parameter ‘params’ [-Wunused-parameter]
const struct blorp_params *params)
^~~~~~
../../SOURCE/master/src/intel/blorp/blorp_genX_exec.h: In function ‘blorp_emit_sampler_state’:
../../SOURCE/master/src/intel/blorp/blorp_genX_exec.h:524:53: warning: unused parameter ‘params’ [-Wunused-parameter]
const struct blorp_params *params)
^~~~~~
In file included from ../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c:36:0:
../../SOURCE/master/src/mesa/drivers/dri/i965/gen4_blorp_exec.h: In function ‘blorp_emit_vs_state’:
../../SOURCE/master/src/mesa/drivers/dri/i965/gen4_blorp_exec.h:50:48: warning: unused parameter ‘params’ [-Wunused-parameter]
const struct blorp_params *params)
^~~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c: In function ‘blorp_flush_range’:
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c:197:39: warning: unused parameter ‘batch’ [-Wunused-parameter]
blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
^~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c:197:52: warning: unused parameter ‘start’ [-Wunused-parameter]
blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
^~~~~
../../SOURCE/master/src/mesa/drivers/dri/i965/genX_blorp_exec.c:197:66: warning: unused parameter ‘size’ [-Wunused-parameter]
blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
^~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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code
Reduces my build from 2075 warnings to 2023 warnings by silencing 52
instances of things like
src/compiler/nir/nir_constant_expressions.c: In function ‘evaluate_bfi’:
src/compiler/nir/nir_constant_expressions.c:1812:61: warning: unused parameter ‘bit_size’ [-Wunused-parameter]
evaluate_bfi(MAYBE_UNUSED unsigned num_components, unsigned bit_size,
^~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 6301 warnings to 2075 warnings by silencing 4226
instances of things like
src/mesa/drivers/dri/i965/i965@sta/brw_oa_hsw.c: In function ‘hsw__render_basic__gpu_core_clocks__read’:
src/mesa/drivers/dri/i965/i965@sta/brw_oa_hsw.c:41:62: warning: unused parameter ‘brw’ [-Wunused-parameter]
hsw__render_basic__gpu_core_clocks__read(struct brw_context *brw,
^~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 6451 warnings to 6301 warnings by silencing 150
instances of
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_reg_type brw_inst_src1_type(const gen_device_info*, const brw_inst*)’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:802:55: warning: enumeral and non-enumeral type in conditional expression [-Wextra]
unsigned file = __builtin_strcmp("dst", #reg) == 0 ? \
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~
BRW_GENERAL_REGISTER_FILE : \
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
brw_inst_##reg##_reg_file(devinfo, inst); \
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../SOURCE/master/src/intel/compiler/brw_inst.h:811:1: note: in expansion of macro ‘REG_TYPE’
REG_TYPE(src1)
^~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 7005 warnings to 6451 warnings by silencing 554
instances of
In file included from ../../SOURCE/master/src/intel/compiler/brw_disasm.c:28:0:
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_inst_3src_a1_src0_imm’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:346:57: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_inst_3src_a1_src0_imm(const struct gen_device_info *devinfo,
^~~~~~~
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_inst_3src_a1_src2_imm’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:354:57: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_inst_3src_a1_src2_imm(const struct gen_device_info *devinfo,
^~~~~~~
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_inst_set_3src_a1_src0_imm’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:362:61: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_inst_set_3src_a1_src0_imm(const struct gen_device_info *devinfo,
^~~~~~~
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_inst_set_3src_a1_src2_imm’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:370:61: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_inst_set_3src_a1_src2_imm(const struct gen_device_info *devinfo,
^~~~~~~
../../SOURCE/master/src/intel/compiler/brw_inst.h: In function ‘brw_inst_imm_uq’:
../../SOURCE/master/src/intel/compiler/brw_inst.h:703:47: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_inst_imm_uq(const struct gen_device_info *devinfo, const brw_inst *insn)
^~~~~~~
In file included from ../../SOURCE/master/src/intel/compiler/brw_shader.h:29:0,
from ../../SOURCE/master/src/intel/compiler/brw_disasm.c:29:
../../SOURCE/master/src/intel/compiler/brw_compiler.h: In function ‘brw_stage_has_packed_dispatch’:
../../SOURCE/master/src/intel/compiler/brw_compiler.h:1277:61: warning: unused parameter ‘devinfo’ [-Wunused-parameter]
brw_stage_has_packed_dispatch(const struct gen_device_info *devinfo,
^~~~~~~
../../SOURCE/master/src/intel/compiler/brw_disasm.c: In function ‘src_ia1’:
../../SOURCE/master/src/intel/compiler/brw_disasm.c:849:18: warning: unused parameter ‘_reg_file’ [-Wunused-parameter]
unsigned _reg_file,
^~~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Reduces my build from 7119 warnings to 7005 warnings by silencing 114
instances of
In file included from ../../SOURCE/master/src/mesa/drivers/dri/i965/brw_context.h:46:0,
from ../../SOURCE/master/src/mesa/drivers/dri/i965/intel_pixel_read.c:38:
../../SOURCE/master/src/mesa/drivers/dri/i965/brw_bufmgr.h: In function ‘brw_bo_unmap’:
../../SOURCE/master/src/mesa/drivers/dri/i965/brw_bufmgr.h:258:47: warning: unused parameter ‘bo’ [-Wunused-parameter]
static inline int brw_bo_unmap(struct brw_bo *bo) { return 0; }
^~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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These days, we're just passing a pointer to a prog_data field, which
we already have access to. We can just use it directly.
(In the past, it was a pointer to a separate value.)
Reviewed-by: Iago Toral Quiroga <[email protected]>
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This should have no practical impact. For the default uploader, we
don't really care, but for others, we may want to append more data
as the GPU is reading existing data, which means we need async and
persistent flags.
Reviewed-by: Chris Wilson <[email protected]>
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I'd like to reuse the upload logic for a new program cache, but the
buffers will need to have a different lifetime than the default
uploader, and also some address space restrictions. So, we can't
use a single uploader for both situations - we'll need two of them.
This creates a public 'uploader' structure, and adjusts the interface
to take an uploader rather than always using brw->upload. It should
have no functional change at the moment.
Reviewed-by: Chris Wilson <[email protected]>
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Commit bit in the message descriptor (Bit 13) must be always set
to true in CNL+ for memory fence messages. It also fixes a piglit
GPU hang on cnl+ in simulation environment.
Piglit test: arb_shader_image_load_store-shader-mem-barrier
See HSD ES # 1404612949
Signed-off-by: Anuj Phogat <[email protected]>
Cc: [email protected]
Reviewed-by: Francisco Jerez <[email protected]>
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This reverts commit a4031bdfa927fb4c3c5d0bdadc70634f3c1a5eac. It's
redundant with the sample mask predication done at this point by the
common logical send lowering infrastructure, and rather buggy because
it wasn't applying the correct sample mask in shaders using discard,
since the dispatch mask returned by FS_OPCODE_MOV_DISPATCH_TO_FLAGS
doesn't reflect samples discarded by the shader, so it could have led
to data corruption in fragment shader invocations that execute discard
based on a non-dynamically uniform condition.
Reviewed-by: Kenneth Graunke <[email protected]>
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The main motivation is to enable HDC surface opcodes on ICL which no
longer allows the sample mask to be provided in a message header, but
this is enabled all the way back to IVB when possible because it
decreases the instruction count of some shaders using HDC messages
significantly, e.g. one of the SynMark2 CSDof compute shaders
decreases instruction count by about 40% due to the removal of header
setup boilerplate which in turn makes a number of send message
payloads more easily CSE-able. Shader-db results on SKL:
total instructions in shared programs: 15325319 -> 15314384 (-0.07%)
instructions in affected programs: 311532 -> 300597 (-3.51%)
helped: 491
HURT: 1
Shader-db results on BDW where the optimization needs to be disabled
in some cases due to hardware restrictions:
total instructions in shared programs: 15604794 -> 15598028 (-0.04%)
instructions in affected programs: 220863 -> 214097 (-3.06%)
helped: 351
HURT: 0
The FPS of SynMark2 CSDof improves by 5.09% ±0.36% (n=10) on my SKL
laptop with this change. According to Eero this improves performance
of the same test by 9% on BYT and by 7-8% on BXT J4205 and on SKL GT2
desktop.
Reviewed-by: Kenneth Graunke <[email protected]>
Tested-By: Eero Tamminen <[email protected]>
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This makes sure that the header-present bit of the message descriptor
is in sync with the IR instruction fields, which gives the optimizer
more control to avoid the overhead of setting up a message header when
it's possible to do so.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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SHADER_OPCODE_FIND_LIVE_CHANNEL.
This shouldn't cause any functional change at this point, it changes
SHADER_OPCODE_FIND_LIVE_CHANNEL to use the flag register specified at
the IR level instead of the hard-coded f1.0, now that it can be
represented in backend_instruction::flag_subreg. This will be
necessary for scheduling to behave correctly once more things start
making use of f1.0.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This allows representing conditional mods and predicates on f1.0-f1.1
at the IR level by adding an extra bit to the flag_subreg
backend_instruction field.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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SLM has a chunk of special-purpose memory separate from L3 on ICL+, we
shouldn't allocate a partition for it on L3 anymore.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Since geometry shader also consumes prescale constants, the
geometry shader constant buffer will need to be updated when prescale
factor is changed.
Reviewed-by: Brian Paul <[email protected]>
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The earlier Mesa commit 3d06c8afb5 ("st/mesa: don't translate blend
state when it's disabled for a colorbuffer") subtly changed the
details of gallium's per-RT blend state.
In particular, when pipe_rt_blend_state[i].blend_enabled is true,
we have to get the src/dst blend terms from pipe_rt_blend_state[i],
not [0] as before.
We now have to scan the blend targets to find the first one that's
enabled (if any). We have to use the index of that target for getting
the src/dst blend terms. And note that we have to set identical blend
terms for all targets.
This fixes the Piglit fbo-drawbuffers2-blend test. VMware bug 2063493.
Reviewed-by: Charmaine Lee <[email protected]>
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We were calling SVGA3D_vgpu10_DestroyBlendState() when vgpu10 was not
enabled (bs->id==0 by default), resulting in lots of device errors.
Reviewed-by: Neha Bhende<[email protected]>
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If svga_update_state() fails, we flush the command buffer and retry.
If it fails again, it likely means we were unable to translate a shader
for some reason (uses too many resources, for example). In that case,
let's just skip the draw call. The alternative, just disabling the
shader stage in question, would certainly lead to bad rendering anyway,
and probably device errors.
Fixes failed assertion running Piglit glsl-1.50/execution/
variable-indexing/gs-output-array-vec4-index-wr.shader_test since it
uses too many GS output registers (though the test still fails).
VMware bug 2063492.
v2: also call pipe_debug_message() so apps or apitrace can be notified
when this issue occurs.
v3: use svga_update_state_retry().
Reviewed-by: Charmaine Lee <[email protected]>
Reviewed-by: Neha Bhende <[email protected]>
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This will allow minor simplifications elsewhere.
Reviewed-by: Charmaine Lee <[email protected]>
Reviewed-by: Neha Bhende <[email protected]>
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Reviewed-by: Charmaine Lee <[email protected]>
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Fixes: d1992255bb29054fa51763376d125183a9f602f3
("meson: Add build Intel "anv" vulkan driver")
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Profile and entry point were missing in the picture structure.
Therefore, add them back.
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Previous patch missed a "return" when trying to modify the create encoder
function, which made the whole logic fail. Therefore, add the return back.
Fixes: b38b208ff8886e799d6a2 "radeonsi:create uvd hevc enc entry"
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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ARM SoCs usually have their DRM/KMS devices on the platform bus, so add
support for this bus in order to allow use of the DRI_PRIME environment
variable with those devices.
While at it, also support the host1x bus, which is effectively the same
but uses an additional layer in the bus hierarchy.
Note that it isn't enough to support the bus that has the rendering GPU
because the loader code will also try to construct an ID path tag for a
scanout-only device if it is the default that is being opened.
The ID path tag for a device can be obtained by running udevadm info on
the device node, as shown in this example on NVIDIA Tegra:
$ udevadm info /dev/dri/card0 | grep ID_PATH_TAG
E: ID_PATH_TAG=platform-50000000_host1x
The corresponding OF_FULLNAME property, from which the ID_PATH_TAG is
constructed, can be found in the sysfs "uevent" attribute for the card0
device's parent:
$ grep OF_FULLNAME /sys/devices/platform/50000000.host1x/drm/uevent
OF_FULLNAME=/host1x@50000000
Similarily, /dev/dri/card1 corresponds to the GPU:
$ udevadm info /dev/dri/card1 | grep ID_PATH_TAG
E: ID_PATH_TAG=platform-57000000_gpu
and:
$ grep OF_FULLNAME /sys/devices/platform/57000000.gpu/uevent
OF_FULLNAME=/gpu@57000000
Changes in v2:
- avoid confusing pre-increment in strdup()
- add examples of tags to commit message
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Thierry Reding <[email protected]>
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The disk cache implementation uses 64-bit atomic operations. For some
architectures, such as 32-bit ARM, GCC will not be able to translate
these operations into atomic, lock-free instructions and will instead
rely on the external atomics library to provide these operations.
Check at configuration time whether or not linking against libatomic
is necessary and if so, create a dependency that can be used while
linking the mesautil library.
This is the meson equivalent of 2ef7f23820a6 ("configure: check if
-latomic is needed for __atomic_*").
For some background information on this, see:
https://gcc.gnu.org/wiki/Atomic/GCCMM
Changes in v2:
- clarify meaning of lock-free in commit message
- fix build if -latomic is not necessary
Acked-by: Matt Turner <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Signed-off-by: Thierry Reding <[email protected]>
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This is just useless for two reasons:
1) flush_bits is not set accordingly, so nothing will be flushed
in BeginQuery().
2) we always flush caches in EndCommandBuffer(), so if a reset
is done in a previous command buffer we are safe.
Cc: "18.0" <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Alex Smith <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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This fixes some hangs seen where the recip_ieee opcodes would
end up split across the wrong slots.
Cc: <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This allows most GPU objects to use the full 48-bit address space
offered by Gen8+ platforms, rather than being stuck with 32-bit.
This expands the available GPU memory from 4G to 256TB or so.
A few objects - instruction, scratch, and vertex buffers - need to
remain pinned in the low 4GB of the address space for various reasons.
We default everything to 48-bit but disable it in those cases.
Thanks to Jason Ekstrand for blazing this trail in anv first and
finding the nasty undocumented hardware issues. This patch simply
rips off all of his findings.
Reviewed-by: Jordan Justen <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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This makes the name shorter in debug printouts. If "workaround_bo"
is good enough for the code, it's probably good enough for debugging.
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When anything goes wrong with this code, dumping the validation list
is a useful way to figure out what's happening.
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This gives the scheduler visibility into the headers which should
improve scheduling. More importantly, however, it lets the scheduler
know that the header gets written. As-is, the scheduler thinks that a
texture instruction only reads it's payload and is unaware that it may
write to the first register so it may reorder it with respect to a read
from that register. This is causing issues in a couple of Dota 2 vertex
shaders.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104923
Cc: [email protected]
Reviewed-by: Francisco Jerez <[email protected]>
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Following on from 49879f377870 this makes sure we use the correct
src index.
Fixes cts test:
KHR-GL46.compute_shader.atomic-case3
Reviewed-by: Dave Airlie <[email protected]>
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We only need to check for previously processed location on user
defined varyings as they are the only ones that support component
packing. Therefore a single instance of processed_locs can be
shared by regular varyings and patches.
For simplicity we make processed_locs an array in order to handle
dual source bleanding.
Fixes the follow piglit test on radeonsi:
tests/spec/arb_enhanced_layouts/execution/component-layout/fs-output.shader_test
Reviewed-by: Dave Airlie <[email protected]>
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