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* llvmpipe: just bin whole tiles for nowKeith Whitwell2009-10-092-0/+7
* llvmpipe: always call begin_binning on transition to active stateKeith Whitwell2009-10-091-2/+37
* llvmpipe: add LP_DEBUG env varKeith Whitwell2009-10-093-36/+124
* llvmpipe: initialize setup data storeKeith Whitwell2009-10-091-0/+3
* llvmpipe: initialize setup line/tri/point funcsKeith Whitwell2009-10-091-0/+4
* llvmpipe: Put jit_context in store.José Fonseca2009-10-092-0/+28
* llvmpipe: trivial/clear worksKeith Whitwell2009-10-096-81/+92
* llvmpipe: more debugKeith Whitwell2009-10-091-3/+7
* llvmpipe: Replace util_pack_color with straight float_to_ubyte.José Fonseca2009-10-091-3/+4
* llvmpipe: debug, crash fixesKeith Whitwell2009-10-092-7/+27
* llvmpipe: fix crash on initKeith Whitwell2009-10-091-10/+2
* llvmpipe: fix a couple of warningsKeith Whitwell2009-10-092-9/+1
* llvmpipe: Add stub lp_setup_is_texture_referenced.José Fonseca2009-10-091-0/+9
* llvmpipe: Pass state to setup.José Fonseca2009-10-099-34/+150
* util: Force ESI register for cpuid's ebx result.José Fonseca2009-10-091-1/+1
* llvmpipe: Eliminate constant mapping/unmapping.José Fonseca2009-10-093-60/+17
* llvmpipe: remove dead codeKeith Whitwell2009-10-094-23/+6
* llvmpipe: get lp_setup_tri buildingKeith Whitwell2009-10-094-26/+43
* llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointerKeith Whitwell2009-10-096-67/+98
* llvmpipe: hook up some state, add stub line and point functionsKeith Whitwell2009-10-096-15/+133
* llvmpipe: Follow write_color/write_zstencil.José Fonseca2009-10-093-10/+22
* llvmpipe: calculate overall width and height, pass to rasterizerKeith Whitwell2009-10-096-22/+84
* llvmpipe: more wip on coefficientsKeith Whitwell2009-10-091-103/+103
* llvmpipe: get lp_setup compilingKeith Whitwell2009-10-083-53/+117
* llvmpipe: triangle struct owns its copy of shader inputsKeith Whitwell2009-10-082-4/+4
* llvmpipe: work on clears and coefficientsKeith Whitwell2009-10-086-133/+166
* llvmpipe: Remove quad headers.José Fonseca2009-10-084-117/+0
* llvmpipe: Adjust interpolation coeffs declaration.José Fonseca2009-10-081-4/+8
* llvmpipe: Call lp_rast_shade_quads from tri rasterizer.José Fonseca2009-10-082-189/+90
* llvmpipe: Fix typo.José Fonseca2009-10-081-1/+1
* llvmpipe: rast_tri updatesKeith Whitwell2009-10-081-14/+6
* llvmpipe: Final adjustments to rasterizer methods.José Fonseca2009-10-082-10/+14
* llvmpipe: More assorted build fixes.José Fonseca2009-10-083-29/+6
* llvmpipe: Complete more rasterizer methods..José Fonseca2009-10-083-51/+48
* llvmpipe: Assorted build fixes.José Fonseca2009-10-082-3/+5
* llvmpipe: Implement some of the rasterizer functions.José Fonseca2009-10-081-13/+75
* llvmpipe: start cleaning upKeith Whitwell2009-10-085-32/+52
* llvmpipe: remove some old sampler support structsKeith Whitwell2009-10-088-107/+45
* llvmpipe: Fix up lp_rast_shade_quads.José Fonseca2009-10-082-12/+14
* llvmpipe: Remove dead files from SConscript.José Fonseca2009-10-081-2/+0
* llvmpipe: Update lp_setup_clear invocation.José Fonseca2009-10-082-6/+7
* llvmpipe: Update more copyright headers.José Fonseca2009-10-082-2/+30
* llvmpipe: remove tex tile cache and related codeKeith Whitwell2009-10-0814-2333/+33
* llvmpipe: rewrite llvmpipe_clear()Keith Whitwell2009-10-081-29/+7
* llvmpipe: wip me harderKeith Whitwell2009-10-087-304/+536
* llvmpipe: Update includes and copyright headers.José Fonseca2009-10-084-3/+61
* llvmpipe: Update SConscript.José Fonseca2009-10-081-1/+3
* llvmpipe: Add the rast -> jit shader glue.José Fonseca2009-10-083-8/+73
* llvmpipe: whip out the intra-tile code from lp_setup_tri.cKeith Whitwell2009-10-081-293/+33
* llvmpipe: more wippingKeith Whitwell2009-10-089-69/+484