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* Revert "Revert "Merge branch 'drm-gem'""Dave Airlie2008-08-2476-4275/+1736
* Revert "Merge branch 'drm-gem'"Dave Airlie2008-08-2476-1736/+4275
* 965: Fix incorrect backface cullingKrzysztof Czurylo2008-08-214-15/+29
* Call _ae_update_state when array enable state changesKrzysztof Czurylo2008-08-211-0/+4
* 965: Fix color clamping issuesKrzysztof Czurylo2008-08-211-0/+21
* Formatting changes to ease application of patchesIan Romanick2008-08-211-4/+5
* i965: use dri_bo_subdata in vertex upload to get pwrite used.Eric Anholt2008-08-211-26/+25
* Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt2008-08-211-0/+1
* Report damage before modifying the area, not after.Peter Hutterer2008-08-211-2/+2
* intel: Fix SGIS_generate_mipmap after a miptree had been validated.Eric Anholt2008-08-203-35/+62
* use ftransform()Brian Paul2008-08-201-1/+1
* glx: free driScreen in FreeScreenConfigs()Kristof Ralovich2008-08-201-0/+3
* glx: free context in driDestroyContext()Kristof Ralovich2008-08-201-0/+1
* glx: free vertex array state when context is destroyedKristof Ralovich2008-08-203-2/+30
* fix mem leak (free psc->visuals)Kristof Ralovich2008-08-201-3/+6
* mesa: fix float blend bugMark Anderson2008-08-201-3/+4
* mesa: move old/obsolete MESA extensions specs to OLD/ directoryBrian Paul2008-08-204-0/+0
* i965: fixup format for TFP zero copyDave Airlie2008-08-201-2/+12
* i965: make tex offset override work..Dave Airlie2008-08-201-15/+30
* i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug...Xiang, Haihao2008-08-202-6/+4
* r5xx: Final fog option fix.Corbin Simpson2008-08-191-2/+4
* r5xx: Don't squish GL context when using FogOptionCorbin Simpson2008-08-191-5/+3
* r5xx: Enable fog options.Corbin Simpson2008-08-181-0/+8
* fix byte vs. pixel offset bug for 3D textures (see bug 17170)Henri Verbeet2008-08-181-3/+3
* mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul2008-08-181-42/+59
* r5xx: Add DDX and DDY instructions.Corbin Simpson2008-08-176-4/+59
* bring in docs from 7.0.4 release/branchBrian Paul2008-08-164-1/+89
* added test for ARB GLSL extensionsCorbin Simpson2008-08-161-6/+9
* added glu.exports files to tarballs listmesa_7_1_rc4Brian Paul2008-08-161-0/+2
* fix convolutions test to consistanty use the ARB shader extension functionsBrian Paul2008-08-161-13/+28
* prep for 7.1 rc4Brian Paul2008-08-162-6/+7
* remove .txt suffix from shader source filesBrian Paul2008-08-1620-14/+14
* mesa: added glsl/convolutions test from gallium branchBrian Paul2008-08-164-0/+488
* mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul2008-08-164-0/+0
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-1640-3147/+3632
* draw a tristrip ring instead of a single quadBrian Paul2008-08-151-14/+38
* don't need to use LOD version of texture2D() funcsBrian Paul2008-08-151-2/+2
* intel: remove unneeded mem type and argsDave Airlie2008-08-141-10/+5
* r300: Fix 3D texture support.Michel Dänzer2008-08-142-3/+8
* mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
* mesa: added new glsl/pointcoord.c testBrian Paul2008-08-132-0/+213
* mesa: clear the unused upper-left region to black instead of leaving it undef...Brian Paul2008-08-131-5/+11
* Removed broken/unsupported darwin-static configsJeremy Huddleston2008-08-123-59/+1
* Fixed 'make install' for darwinJeremy Huddleston2008-08-127-6/+19
* Apple: More cleanup of the darwin config in 7.1Jeremy Huddleston2008-08-121-19/+25
* mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13
* version 41 of glext.hBrian Paul2008-08-111-2/+380
* version 20 of glxext.hBrian Paul2008-08-111-2/+34
* mesa: added comment about gl_PointCoordBrian Paul2008-08-111-0/+1
* Apple: Cleaned up some linking and dylib ids issuesJeremy Huddleston2008-08-118-6/+83