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gallium_va_encpackedheader01
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Age
Files
Lines
*
mesa: simplify _mesa_select_tex_image()
Brian Paul
2009-07-30
1
-55
/
+9
*
mesa: simplify _mesa_set_tex_image()
Brian Paul
2009-07-30
1
-29
/
+6
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-30
1
-1
/
+1
|
\
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*
mesa: move misplaced return statement
Brian Paul
2009-07-30
1
-1
/
+1
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-30
1
-0
/
+1
|
\
|
|
*
mesa: add missing return after catching program error
Brian Paul
2009-07-30
1
-0
/
+1
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-30
8
-7
/
+45
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\
|
|
*
mesa/st: short-circuit glFinish calls on WIN32 only
Keith Whitwell
2009-07-29
1
-0
/
+12
|
*
mesa/st: recognize no-op scissor state when checking clear_with_quads
Keith Whitwell
2009-07-29
1
-4
/
+20
|
*
util: _debug_printf should print even when DEBUG is not defined
Keith Whitwell
2009-07-29
1
-2
/
+0
|
*
glx: assign per screen driver configs (DRISW)
RALOVICH, Kristóf
2009-07-28
1
-1
/
+1
|
*
glx: assign per screen driver configs (DRI)
RALOVICH, Kristóf
2009-07-28
1
-0
/
+2
|
*
glx: assign per screen driver configs (DRI2)
RALOVICH, Kristóf
2009-07-28
1
-0
/
+2
|
*
glx: properly release DRI configs
RALOVICH, Kristóf
2009-07-28
1
-0
/
+6
|
*
glx: cache DRI configs in __GLXscreenConfigsRec
RALOVICH, Kristóf
2009-07-28
1
-0
/
+2
*
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docs: document new i915/945 extensions
Brian Paul
2009-07-30
1
-0
/
+2
*
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mesa st: Change the preferred internal format for some RGB formats.
Thomas Hellstrom
2009-07-30
1
-2
/
+2
*
|
mesa st: Report unsupported render-to-texture formats.
Thomas Hellstrom
2009-07-30
1
-0
/
+53
*
|
tgsi: Add proper constraints to sanity.
Michal Krol
2009-07-30
1
-2
/
+22
*
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tgsi: Declare a LOOP register.
Michal Krol
2009-07-30
5
-7
/
+12
*
|
tgsi: Fix number operands for LOOP/ENDLOOP.
Michal Krol
2009-07-30
1
-2
/
+2
*
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vbo: Fix build on windows.
Michal Krol
2009-07-30
1
-1
/
+1
*
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tgsi: Document LOOP/ENDLOOP instruction operation.
Michal Krol
2009-07-30
1
-2
/
+18
*
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i965: Postpone ff_sync message in CLIP kernel on IGDNG
Xiang, Haihao
2009-07-30
6
-20
/
+53
*
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r600: fix mipmaps
Alex Deucher
2009-07-30
2
-1
/
+6
*
|
i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.
Eric Anholt
2009-07-29
6
-54
/
+115
*
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i915: Add ARB_point_sprite since we already expose NV_point_sprite.
Eric Anholt
2009-07-29
1
-0
/
+1
*
|
gallium: fix SSE shadow texture instructions
Brian Paul
2009-07-29
2
-9
/
+3
*
|
r600: remove extraneous semicolon
Alex Deucher
2009-07-29
1
-1
/
+1
*
|
r600: fix texture pitch alignment
Alex Deucher
2009-07-29
4
-6
/
+21
*
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r600: minor fixes
Alex Deucher
2009-07-29
3
-2
/
+16
*
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r300: Cleanup r300_fragment_program_code
Nicolai Hähnle
2009-07-29
4
-115
/
+145
*
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r300/compiler: Adapt AllocateHwInputs interface to common usage pattern
Nicolai Hähnle
2009-07-29
3
-5
/
+6
*
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swrast: enable ARB_vertex_array_object.
Eric Anholt
2009-07-29
1
-0
/
+2
*
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r600: emit fog color in PS input map, fix fog related applications
Cooper Yuan
2009-07-29
1
-0
/
+13
*
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R6xx/r7xx: VS export fog color as parameter
Cooper Yuan
2009-07-29
2
-0
/
+22
*
|
nv50: support non-blocking query_result()
Ben Skeggs
2009-07-29
1
-5
/
+5
*
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nouveau: map_range returning -EBUSY isn't necessarily an error
Ben Skeggs
2009-07-29
1
-3
/
+6
*
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nv50: correct zeta formats
Christoph Bumiller
2009-07-29
3
-9
/
+20
*
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nv50: use new 2D surface format names
Christoph Bumiller
2009-07-29
1
-4
/
+4
*
|
nv50: support more vtxelt formats
Christoph Bumiller
2009-07-29
1
-24
/
+56
*
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nv50: should use uint32_t ptr in draw_elements_inline_u32
Christoph Bumiller
2009-07-29
1
-1
/
+1
*
|
nv50: TIC/TSC fixes and additions
Christoph Bumiller
2009-07-29
3
-34
/
+60
*
|
nv50: fix sx/dx typo in transfer_rect_m2mf
Christoph Bumiller
2009-07-29
1
-2
/
+2
*
|
nv50: fix viewport transform
Christoph Bumiller
2009-07-29
1
-11
/
+20
*
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nv50: use correct scissor reg
Christoph Bumiller
2009-07-29
2
-7
/
+20
*
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r600: fix tex clamp modes
Alex Deucher
2009-07-28
1
-4
/
+4
*
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r600: implement texture border color
Alex Deucher
2009-07-28
3
-8
/
+20
*
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r600: fix flat shading
Alex Deucher
2009-07-28
4
-81
/
+60
*
|
r600: don't call r700UpdateShaders twice for each render
Alex Deucher
2009-07-28
1
-4
/
+0
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