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* docs: mention/suggest testing your patch against dEQPEmil Velikov2016-11-211-2/+3
* docs: mention that coding style can differ between driversEmil Velikov2016-11-211-0/+6
* revieweds: add Tomasz for the Android/EGL implementationEmil Velikov2016-11-211-0/+4
* mesa: fold always true conditionalEmil Velikov2016-11-211-4/+2
* mesa: drop unneeded assertEmil Velikov2016-11-211-1/+0
* egl/wayland: remove non-applicable destroyDrawable from error pathEmil Velikov2016-11-211-3/+1
* loader: automake: whitespace cleanupEmil Velikov2016-11-211-1/+1
* gbm: automake: remove unused definesEmil Velikov2016-11-211-2/+0
* intel: aubinator: Fix resource leak in gen_spec_load_from_pathGwan-gyeong Mun2016-11-211-0/+1
* egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2)Tomasz Figa2016-11-211-27/+137
* egl/android: Get gralloc module in dri2_initialize_android() (v2)Tomasz Figa2016-11-212-12/+19
* egl/android: Remove handling of RGB_888 pixel formatTomasz Figa2016-11-211-6/+0
* radeonsi: Fix resource leak in gs_copy_shader allocation failure pathGwan-gyeong Mun2016-11-221-1/+7
* glsl/lower_output_reads: remove unused mem_ctxNicolai Hähnle2016-11-211-4/+0
* glsl/lower_output_reads: bail early in tessellation control shadersNicolai Hähnle2016-11-211-2/+6
* glsl/lower_output_reads: fix geometry shader output handling with conditional...Nicolai Hähnle2016-11-211-1/+0
* radeonsi: store group_size_variable in struct si_computeNicolai Hähnle2016-11-211-5/+8
* glsl: don't flatten if-blocks with dynamic array indicesNicolai Hähnle2016-11-211-2/+17
* anv/state: enable coordinate address rounding for Min/Mag filtersIago Toral Quiroga2016-11-211-6/+11
* anv: Implement a depth stall restriction on gen7Jason Ekstrand2016-11-203-0/+35
* nvc0/ir: use levelZero flag when the lod is set to 0Ilia Mirkin2016-11-202-6/+43
* radv: spir-v allows texture size query with and without lod.Dave Airlie2016-11-211-1/+4
* radv: fix image view creation for depth and stencil onlyDave Airlie2016-11-212-13/+9
* radv: make sure to flush input attachments correctly.Dave Airlie2016-11-211-0/+1
* tnl: remove unneeded #include "util/simple_list.h"Brian Paul2016-11-202-2/+0
* radeon: remove unneeded #include "util/simple_list.h"Brian Paul2016-11-205-5/+0
* r200: remove unneeded #include "util/simple_list.h"Brian Paul2016-11-205-5/+1
* i915: remove unneeded #include "util/simple_list.h"Brian Paul2016-11-202-2/+0
* mesa: remove unneeded #includes in errors.cBrian Paul2016-11-201-6/+0
* mesa: remove trailing whitespace in errors.cBrian Paul2016-11-201-6/+6
* nir: Add a C wrapper for glsl_type::is_array_of_arrays().Kenneth Graunke2016-11-192-0/+7
* i965: Store a clip_distance_mask field similar to cull_distance_mask.Kenneth Graunke2016-11-194-0/+7
* i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.Kenneth Graunke2016-11-196-12/+12
* compiler: Store the clip/cull distance array sizes in shader_info.Kenneth Graunke2016-11-193-5/+9
* i965: Fix GS push inputs with enhanced layouts.Kenneth Graunke2016-11-191-1/+1
* i965: Delete unused variable.Kenneth Graunke2016-11-191-2/+0
* intel: Share URB configuration code between GL and Vulkan.Kenneth Graunke2016-11-198-294/+256
* i965: Use arrays in Gen7+ URB code.Kenneth Graunke2016-11-191-202/+134
* i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.Kenneth Graunke2016-11-191-17/+8
* i965: Switch to roundf in HS/DS URB code.Kenneth Graunke2016-11-191-2/+2
* i965: Make URB code use prog_data for GS/tessellation enable checks.Kenneth Graunke2016-11-191-6/+4
* intel: Convert devinfo->urb.min_*_entries into an array.Kenneth Graunke2016-11-195-38/+73
* intel: Convert devinfo->urb.max_*_entries into an array.Kenneth Graunke2016-11-195-78/+120
* docs: document MESA_DEBUG=contextBrian Paul2016-11-191-0/+2
* swr: mark streamout buffers as writtenIlia Mirkin2016-11-191-0/+7
* st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...Timothy Arceri2016-11-1932-315/+323
* mesa: create new gl_shader_program_data structTimothy Arceri2016-11-193-0/+69
* glsl: add new program driver function to standalone compilerTimothy Arceri2016-11-191-18/+43
* i965: Disable depth writes when depth test is GL_EQUAL.Kenneth Graunke2016-11-188-8/+28
* glsl: tidy up entries temporaryTimothy Arceri2016-11-191-6/+8