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*
docs: mention/suggest testing your patch against dEQP
Emil Velikov
2016-11-21
1
-2
/
+3
*
docs: mention that coding style can differ between drivers
Emil Velikov
2016-11-21
1
-0
/
+6
*
revieweds: add Tomasz for the Android/EGL implementation
Emil Velikov
2016-11-21
1
-0
/
+4
*
mesa: fold always true conditional
Emil Velikov
2016-11-21
1
-4
/
+2
*
mesa: drop unneeded assert
Emil Velikov
2016-11-21
1
-1
/
+0
*
egl/wayland: remove non-applicable destroyDrawable from error path
Emil Velikov
2016-11-21
1
-3
/
+1
*
loader: automake: whitespace cleanup
Emil Velikov
2016-11-21
1
-1
/
+1
*
gbm: automake: remove unused defines
Emil Velikov
2016-11-21
1
-2
/
+0
*
intel: aubinator: Fix resource leak in gen_spec_load_from_path
Gwan-gyeong Mun
2016-11-21
1
-0
/
+1
*
egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2)
Tomasz Figa
2016-11-21
1
-27
/
+137
*
egl/android: Get gralloc module in dri2_initialize_android() (v2)
Tomasz Figa
2016-11-21
2
-12
/
+19
*
egl/android: Remove handling of RGB_888 pixel format
Tomasz Figa
2016-11-21
1
-6
/
+0
*
radeonsi: Fix resource leak in gs_copy_shader allocation failure path
Gwan-gyeong Mun
2016-11-22
1
-1
/
+7
*
glsl/lower_output_reads: remove unused mem_ctx
Nicolai Hähnle
2016-11-21
1
-4
/
+0
*
glsl/lower_output_reads: bail early in tessellation control shaders
Nicolai Hähnle
2016-11-21
1
-2
/
+6
*
glsl/lower_output_reads: fix geometry shader output handling with conditional...
Nicolai Hähnle
2016-11-21
1
-1
/
+0
*
radeonsi: store group_size_variable in struct si_compute
Nicolai Hähnle
2016-11-21
1
-5
/
+8
*
glsl: don't flatten if-blocks with dynamic array indices
Nicolai Hähnle
2016-11-21
1
-2
/
+17
*
anv/state: enable coordinate address rounding for Min/Mag filters
Iago Toral Quiroga
2016-11-21
1
-6
/
+11
*
anv: Implement a depth stall restriction on gen7
Jason Ekstrand
2016-11-20
3
-0
/
+35
*
nvc0/ir: use levelZero flag when the lod is set to 0
Ilia Mirkin
2016-11-20
2
-6
/
+43
*
radv: spir-v allows texture size query with and without lod.
Dave Airlie
2016-11-21
1
-1
/
+4
*
radv: fix image view creation for depth and stencil only
Dave Airlie
2016-11-21
2
-13
/
+9
*
radv: make sure to flush input attachments correctly.
Dave Airlie
2016-11-21
1
-0
/
+1
*
tnl: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
2
-2
/
+0
*
radeon: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
5
-5
/
+0
*
r200: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
5
-5
/
+1
*
i915: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
2
-2
/
+0
*
mesa: remove unneeded #includes in errors.c
Brian Paul
2016-11-20
1
-6
/
+0
*
mesa: remove trailing whitespace in errors.c
Brian Paul
2016-11-20
1
-6
/
+6
*
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
Kenneth Graunke
2016-11-19
2
-0
/
+7
*
i965: Store a clip_distance_mask field similar to cull_distance_mask.
Kenneth Graunke
2016-11-19
4
-0
/
+7
*
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
2016-11-19
6
-12
/
+12
*
compiler: Store the clip/cull distance array sizes in shader_info.
Kenneth Graunke
2016-11-19
3
-5
/
+9
*
i965: Fix GS push inputs with enhanced layouts.
Kenneth Graunke
2016-11-19
1
-1
/
+1
*
i965: Delete unused variable.
Kenneth Graunke
2016-11-19
1
-2
/
+0
*
intel: Share URB configuration code between GL and Vulkan.
Kenneth Graunke
2016-11-19
8
-294
/
+256
*
i965: Use arrays in Gen7+ URB code.
Kenneth Graunke
2016-11-19
1
-202
/
+134
*
i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.
Kenneth Graunke
2016-11-19
1
-17
/
+8
*
i965: Switch to roundf in HS/DS URB code.
Kenneth Graunke
2016-11-19
1
-2
/
+2
*
i965: Make URB code use prog_data for GS/tessellation enable checks.
Kenneth Graunke
2016-11-19
1
-6
/
+4
*
intel: Convert devinfo->urb.min_*_entries into an array.
Kenneth Graunke
2016-11-19
5
-38
/
+73
*
intel: Convert devinfo->urb.max_*_entries into an array.
Kenneth Graunke
2016-11-19
5
-78
/
+120
*
docs: document MESA_DEBUG=context
Brian Paul
2016-11-19
1
-0
/
+2
*
swr: mark streamout buffers as written
Ilia Mirkin
2016-11-19
1
-0
/
+7
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
32
-315
/
+323
*
mesa: create new gl_shader_program_data struct
Timothy Arceri
2016-11-19
3
-0
/
+69
*
glsl: add new program driver function to standalone compiler
Timothy Arceri
2016-11-19
1
-18
/
+43
*
i965: Disable depth writes when depth test is GL_EQUAL.
Kenneth Graunke
2016-11-18
8
-8
/
+28
*
glsl: tidy up entries temporary
Timothy Arceri
2016-11-19
1
-6
/
+8
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