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*
radeonsi/gfx10: implement si_emit_global_shader_pointers
Nicolai Hähnle
2019-07-03
1
-1
/
+12
*
radeonsi/gfx10: implement si_init_tess_factor_ring
Nicolai Hähnle
2019-07-03
1
-1
/
+4
*
radeonsi/gfx10: initialize EXEC for TES-as-NGG (without geometry shader)
Nicolai Hähnle
2019-07-03
1
-1
/
+3
*
radeonsi/gfx10: use correct VGPR for instance ID in LS shader
Nicolai Hähnle
2019-07-03
1
-2
/
+7
*
radeonsi/gfx10: implement si_shader_hs
Nicolai Hähnle
2019-07-03
1
-7
/
+26
*
radeonsi/gfx10: implement si_create_sampler_state
Nicolai Hähnle
2019-07-03
1
-5
/
+10
*
radeonsi/gfx10: double the number of tessellation offchip buffers per SE
Nicolai Hähnle
2019-07-03
1
-2
/
+4
*
radeonsi/gfx10: implement get_tess_ring_descriptor
Nicolai Hähnle
2019-07-03
1
-7
/
+14
*
radeonsi/gfx10: mask DCC tile swizzle by alignment
Nicolai Hähnle
2019-07-03
2
-2
/
+7
*
radeonsi/gfx10: implement hardware MSAA resolve
Nicolai Hähnle
2019-07-03
5
-2
/
+17
*
radeonsi/gfx10: fix binding on si_update_scratch_relocs
Nicolai Hähnle
2019-07-03
1
-3
/
+7
*
radeonsi/gfx10: set llvm_has_working_vgpr_indexing
Nicolai Hähnle
2019-07-03
1
-3
/
+2
*
radeonsi/gfx10: implement load_const_buffer_desc_fast_path
Nicolai Hähnle
2019-07-03
1
-7
/
+14
*
radeonsi/gfx10: take PRIMID from the correct output when exported by GS
Nicolai Hähnle
2019-07-03
1
-2
/
+2
*
radeonsi/gfx10: change location of instance ID shader input
Nicolai Hähnle
2019-07-03
1
-2
/
+11
*
radeonsi/gfx10: set USER_DATA_ADDR offset for geometry shaders
Nicolai Hähnle
2019-07-03
1
-2
/
+8
*
radeonsi/gfx10: implement si_emit_derived_tess_state
Nicolai Hähnle
2019-07-03
1
-2
/
+6
*
radeonsi/gfx10: implement si_shader_gs
Nicolai Hähnle
2019-07-03
1
-15
/
+29
*
radeonsi/gfx10: implement preload_ring_buffers
Nicolai Hähnle
2019-07-03
1
-11
/
+20
*
radeonsi/gfx10: implement si_set_ring_buffer
Nicolai Hähnle
2019-07-03
1
-2
/
+9
*
radeonsi/gfx10: allow rectangle outputs from NGG primitive shader
Nicolai Hähnle
2019-07-03
1
-0
/
+1
*
radeonsi/gfx10: emit VGT_GS_OUT_PRIM_TYPE from draw and add it to VS_STATE
Nicolai Hähnle
2019-07-03
5
-48
/
+52
*
radeonsi/gfx10: NGG geometry shader PM4 and upload
Nicolai Hähnle
2019-07-03
5
-29
/
+316
*
radeonsi/gfx10: generate geometry shaders for NGG
Nicolai Hähnle
2019-07-03
4
-4
/
+439
*
radeonsi/gfx10: use the correct register for image descriptor dumping
Nicolai Hähnle
2019-07-03
1
-3
/
+5
*
radeonsi/gfx10: emit GE_CNTL instead of IA_MULTI_VGT_PARAM for legacy mode
Nicolai Hähnle
2019-07-03
1
-7
/
+60
*
radeonsi/gfx10: initialize GE_{MAX,MIN}_VTX_INDX/INDX_OFFSET
Nicolai Hähnle
2019-07-03
1
-1
/
+5
*
radeonsi/gfx10: setup registers for OpenGL compute
Nicolai Hähnle
2019-07-03
1
-2
/
+11
*
radeonsi/gfx10: set user data base registers
Nicolai Hähnle
2019-07-03
1
-8
/
+32
*
radeonsi/gfx10: implement gfx10_shader_ngg
Nicolai Hähnle
2019-07-03
4
-1
/
+211
*
radeonsi/gfx10: add NGG registers to si_init_config
Nicolai Hähnle
2019-07-03
1
-0
/
+15
*
radeonsi/gfx10: update shader-related fields in si_init_config
Nicolai Hähnle
2019-07-03
1
-7
/
+17
*
radeonsi/gfx10: implement si_shader_ps
Nicolai Hähnle
2019-07-03
1
-7
/
+13
*
radeonsi/gfx10: generate VS and TES as NGG merged ESGS shaders
Nicolai Hähnle
2019-07-03
6
-25
/
+382
*
radeonsi/gfx10: distinguish between merged shaders and multi-part shaders
Nicolai Hähnle
2019-07-03
1
-3
/
+10
*
radeonsi/gfx10: update si_get_shader_name
Nicolai Hähnle
2019-07-03
1
-0
/
+4
*
radeonsi/gfx10: add as_ngg shader key bit
Nicolai Hähnle
2019-07-03
3
-10
/
+42
*
radeonsi/gfx10: implement si_update_shaders
Nicolai Hähnle
2019-07-03
1
-50
/
+62
*
radeonsi/gfx10: implement si_build_vgt_shader_config
Nicolai Hähnle
2019-07-03
2
-2
/
+14
*
radeonsi/gfx10: keep track of whether NGG is used
Nicolai Hähnle
2019-07-03
4
-1
/
+31
*
radeonsi/gfx10: document NGG shader stages
Nicolai Hähnle
2019-07-03
1
-10
/
+15
*
radeonsi/gfx10: implement gfx10_emit_cache_flush
Nicolai Hähnle
2019-07-03
4
-3
/
+195
*
radeonsi/gfx10: add si_context::emit_cache_flush
Nicolai Hähnle
2019-07-03
9
-9
/
+15
*
radeonsi/gfx10: implement DB registers
Nicolai Hähnle
2019-07-03
3
-13
/
+56
*
radeonsi/gfx10: set CB registers
Nicolai Hähnle
2019-07-03
2
-5
/
+76
*
radeonsi/gfx10: always set up sample locations
Nicolai Hähnle
2019-07-03
1
-1
/
+5
*
radeonsi/gfx10: use Z32_FLOAT_CLAMP for upgraded depth textures
Nicolai Hähnle
2019-07-03
2
-10
/
+22
*
radeonsi/gfx10: implement vertex format changes
Nicolai Hähnle
2019-07-03
2
-6
/
+23
*
radeonsi/gfx10: implement si_set_{constant,shader}_buffer
Nicolai Hähnle
2019-07-03
1
-6
/
+20
*
radeonsi/gfx10: implement si_make_buffer_descriptor
Nicolai Hähnle
2019-07-03
1
-10
/
+28
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