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* gbm: Add documentation for the public facing APIRob Bradford2012-01-133-2/+162
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* doxygen: Add link to the gbm documentation to the headerRob Bradford2012-01-131-1/+2
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* doxygen: Add doxygen file and build infrastructure for gbmRob Bradford2012-01-132-1/+50
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* i965: Fix Coverity wrong sizeof argument defect.Vinson Lee2012-01-121-1/+1
| | | | | | | NOTE: This is a candidate for stable release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42542 Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Set pitch of pull constant buffers to 16.Paul Berry2012-01-122-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | We always access pull constant buffers using the message types "OWord Block Read" or "OWord Dual Block Read". According to the Sandy Bridge PRM, Vol 4 Part 1, pages 214 and 218, when using these messages: "the surface pitch is ignored, the surface is treated as a 1-dimensional surface. An element size (pitch) of 16 bytes is used to determine the size of the buffer for out-of-bounds checking if using the surface state model." Previously we were setting the pitch for pull constant buffers to the size of the whole constant buffer--this made no sense and would have led to incorrect behavior if it were not for the fact that the pitch is ignored. For clarity, this patch sets the pitch for pull constant buffers to 16 bytes, consistent with the hardware's behavior. v2: Clarify the meaning of the ignored values by writing them as (16 - 1). Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965 gen4-6: Fix off-by-one errors brw_create_constant_surface()Paul Berry2012-01-121-3/+3
| | | | | | | | | | | | | | | | | | | | | Commit 9bdc44a52804a64219a0ca1a061b18596863e524 (i965: Replace struct with bit shifting for WM pull constant surfaces) accidentally introduced off-by-one errors into the calculation of the surface width, height, and depth. This patch restores the correct computation. The reason this wasn't noticed by Piglit tests is that the size of our constant surfaces is always less than 2^20, therefore the off-by-one error was causing the "depth" field of the surface to be set to all 1's. The hardware interpreted this as an extremely large surface, so overflow checking was effectively disabled. No Piglit regressions on Sandy Bridge. NOTE: This is a candidate for the 7.11 and 8.0 branches. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nv50/ir: make use of TGSI_INTERPOLATE_COLORChristoph Bumiller2012-01-123-10/+10
| | | | | | | | Flat SHADE_MODEL still overrides any non-flat interpolation qualifier, but pulling that state out of the rasterizer cso isn't really worth the effort, is it ? NOTE: This is a candidate for the 8.0 branch.
* nvc0: fix submission of VertexID and EdgeFlag in push modeChristoph Bumiller2012-01-129-21/+84
| | | | NOTE: This is a candidate for the 8.0 branch.
* osmesa: fix glReadPixels, etcBrian Paul2012-01-121-1/+57
| | | | | | | | | | | Needed to implement the Map/UnmapRenderbuffer() driver hooks. This fixes glRead/Draw/CopyPixels, etc. See https://bugs.freedesktop.org/show_bug.cgi?id=44723 Note: This is a candidate for the 8.0 branch. Tested-by: Kevin Hobbs <[email protected]>
* intel: move declaration before codeBrian Paul2012-01-121-1/+1
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* intel: fix mapping of malloc'd renderbuffersBrian Paul2012-01-121-0/+15
| | | | | | | | | | | This fixes accum buffer operations. The accumulation buffer is the only malloc-based renderbuffer for the intel drivers. v2: apply x/y offset to returned pointer NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Eric Anholt <[email protected]>
* mesa: Throw the required error for glCopyPixels from multisample FBO.Eric Anholt2012-01-121-0/+6
| | | | | | | Fixes piglit EXT_framebuffer_multisample/negative-copypixels. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* mesa: Throw the required error for glCopyTex{Sub,}Image from multisample FBO.Eric Anholt2012-01-121-0/+14
| | | | | | | Fixes piglit EXT_framebuffer_multisample/negative-copyteximage. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* mesa: Throw the required error for glReadPixels() from a multisampled FBO.Eric Anholt2012-01-121-0/+5
| | | | | | | Fixes piglit EXT_framebuffer_multisample-negative-readpixels. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* mesa: Avoid short-circuiting realloc of renderbuffers to new sample count.Eric Anholt2012-01-121-1/+2
| | | | | | | Fixes piglit EXT_framebuffer_multisample/renderbuffer-samples. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* meta: Add GL_RED/GL_RG support to meta CopyTexImage.Eric Anholt2012-01-121-1/+4
| | | | | | | Fixes some _mesa_problem()s in oglconform. Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 8.0 branch.
* i965/gen7: Fix depth buffer rendering to tile offsets.Eric Anholt2012-01-122-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | Previously, we were saying that everything from the starting tile to region width+height was part of the limits of our depthbuffer, even if the tile was near the bottom of the depthbuffer. This mean that our range was not clipping to buffer buonds if the start tile was anything but the start of the buffer. In bebc91f0f3a1f2d19d36a7f1a4f7c992ace064e9, this was changed to saying that we're just rendering to a region of the size of the renderbuffer. This is great -- we get a range that should actually match what we want. However, the hardware's range checking occurs after the X/Y offset addition, so we were clipping out rendering to small depth mip levels when an X/Y offset was present. Just add tile_x/y to the width in that case -- the WM won't produce negative x/y values pre-offset, so we just need to get the left/bottom sides of the region to cover our buffer. Fixes the following Piglit regressions on gen7: spec/ARB_depth_buffer_float/fbo-clear-formats spec/ARB_depth_texture/fbo-clear-formats spec/EXT_packed_depth_stencil/fbo-clear-formats NOTE: This is a candidate for the 8.0 branch.
* mesa: remove incorrect (float) cast in mipmap do_row()Brian Paul2012-01-121-1/+1
| | | | | | | | | | | The array holds GLuint values so remove the float cast. Note, however, that to compute the average of four GLuints we really want to do (a+b+c+d)/4 but that could overflow. This change doesn't address that for now. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* swrast: use BITFIELD64_BIT() macro to fix MSVC warningsBrian Paul2012-01-123-5/+5
| | | | | | NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: fix ir_variable declarationBrian Paul2012-01-121-1/+1
| | | | | | | | ir_variable is a class, not a struct. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: fix incorrect float vs. int values in a few placesBrian Paul2012-01-121-3/+3
| | | | | | | | | | | In the first case, the newImage[] array contains GLuint values. In the second case, the parameter type is GLuint, but the maxDepth value is never used in this case (GL_FLOAT_32_UNSIGNED_INT_24_8_REV). Pass ~OU just to be safe. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* meta: fix incorrect argument order in setup_texture_coords() callBrian Paul2012-01-121-1/+1
| | | | | | | | And pass integer width, height values. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-01-127-48/+52
| | | | | | Rather than testing the fbo's name against zero. Reviewed-by: José Fonseca <[email protected]>
* mesa: whitespace, 80-column wrapping in buffers.cBrian Paul2012-01-121-2/+6
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* mesa: remove obsolete comment on _mesa_dest_buffer_exists()Brian Paul2012-01-121-1/+0
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* st/mesa: whitespace fixes, 80-column wrappingBrian Paul2012-01-121-14/+21
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* mesa/gallium: add FFS_DEFINED to protect ffs() from multiple definitionsBrian Paul2012-01-122-0/+9
| | | | | | | | We include both imports.h and u_math.h in the state tracker. This leads to multiple, conflicting definitions of ffs() with MSVC. Use FFS_DEFINED to skip the ffs() in u_math.h. Reviewed-by: José Fonseca <[email protected]>
* st/mesa: re-order #includes in st_manager.cBrian Paul2012-01-121-10/+10
| | | | | | | | include mesa headers before gallium headers to avoid problem with ffs() being defined in u_math.h and then again in imports.h The next commit will add some #ifdefs to prevent multiple definitions of ffs().
* sofpipe: remove extraneous semicolonBrian Paul2012-01-121-1/+1
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* st/mesa: fix struct vs. class compilation warningBrian Paul2012-01-121-1/+1
| | | | | | | glsl_to_tgsi_visitor is earlier defined as a class, not a struct. Fixes MSVC warning. NOTE: This is a candidate for the 8.0 branch.
* r600g: don't advertise integers yet on r600.Dave Airlie2012-01-121-2/+0
| | | | | | | | Still some work to be done before this is finished. This is a candidate for 8.0 branch. Signed-off-by: Dave Airlie <[email protected]>
* configs: fix, simplify RADEON_LIBS, RADEON_CFLAGSBrian Paul2012-01-121-3/+2
| | | | | | Fixes build problems with the r200, radeon drivers. NOTE: This is a candidate for the 8.0 branch.
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-1214-42/+35
| | | | | | | | | | | Call ffs() and ffsll() everywhere. Define our own ffs(), ffsll() functions when the platform doesn't have them. v2: remove #ifdef _WIN32, __IBMC__, __IBMCPP_ tests inside ffs() implementation. The #else clause was recursive. Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Alexander von Gluck <[email protected]>
* configure: Add the svga gallium driver to the default gallium driversThomas Hellstrom2012-01-121-1/+1
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* st/xa: Bump version to 1.0.0 according to the READMEThomas Hellstrom2012-01-122-4/+4
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* svga: Fix user clip planes.José Fonseca2012-01-122-4/+3
| | | | | | | | Dirty flags also need to be updated in face of recent interface change. Fixes regression in compiz. Reviewed-by: Brian Paul <[email protected]>
* softpipe: bump max texture array layers to 256.Dave Airlie2012-01-121-1/+1
| | | | | | This as per GL3 specification. Signed-off-by: Dave Airlie <[email protected]>
* gallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET flag to the deviceThomas Hellstrom2012-01-121-3/+6
| | | | | | | | Some hardware versions rely on it to render correctly. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* vbo: fix breakage from previous commitBrian Paul2012-01-111-1/+1
| | | | Don't know how that slipped by.
* vbo: fix void * arithmetic compilation error on MSVCBrian Paul2012-01-111-4/+5
| | | | | Also, call vbo_sizeof_ib_type() once and fix argument cast in MapBufferRange() call.
* docs/GL3: consolidate FBO extensions into one ARBMarek Olšák2012-01-121-3/+1
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* docs/GL3: document r300 extension supportMarek Olšák2012-01-121-24/+24
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* docs/GL3: document what's missing for GL3Marek Olšák2012-01-121-2/+2
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* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-128-17/+53
| | | | | | | | | | | | | | | | | | | | | | | Introduce vbo_get_minmax_indices() function to handle the min/max index computation for nr_prims(>= 1). The old code just compute the first prim's min/max index; this would results an error rendering if user called functions like glMultiDrawElements(). This patch servers as fixing this issue. As when nr_prims = 1, we can pass 1 to paramter nr_prims, thus I made vbo_get_minmax_index() static. v2: per Roland's suggestion, put the indices address compuation into vbo_get_minmax_index() instead. Also do comination if possible to reduce map/unmap count v3: per Brian's suggestion, use a pointer for start_prim to avoid structure copy per loop. Signed-off-by: Yuanhan Liu <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove const qualifier from fProg to silence warningBrian Paul2012-01-111-1/+1
| | | | The args to _mesa_reference_shader_program() can't be const.
* mesa: include uniforms.h to silence warning, remove unused varBrian Paul2012-01-111-2/+1
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* mesa: Include glx tests Makefile.in in tarball8.0-branchpointJakob Bornecrantz2012-01-121-0/+2
| | | | | | | Fix suggested by Kenneth Graunke. Signed-off-by: Jakob Bornecrantz <[email protected]> Kenneth Graunke <[email protected]>
* Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACKAnuj Phogat2012-01-111-1/+1
| | | | | | | | | | glDrawBuffer(GL_FRONT_AND_BACK) results in to segmentation fault if intel->is_front_buffer_rendering is not enabled with GL_FRONT_AND_BACK. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44153 Reported-by: Yi Sun <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Remove unused opengl version macroJakob Bornecrantz2012-01-111-11/+0
| | | | | Signed-off-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* rbug: Silence warningJakob Bornecrantz2012-01-111-1/+2
| | | | | Signed-off-by: Jakob Bornecrantz <[email protected]> Reviewed-by Brian Paul <[email protected]>