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* Update git ignores.José Fonseca2008-02-252-0/+3
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* Replace standand library functions by portable ones.José Fonseca2008-02-252-20/+20
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* Add Zack's comments about CSOs.José Fonseca2008-02-251-5/+46
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* Cleanup scons files.José Fonseca2008-02-252-18/+25
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* Update some msvc compiler flags.José Fonseca2008-02-241-3/+3
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* Add new files.José Fonseca2008-02-243-0/+8
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* A few more tweaks to get correct WINDDK compilation.José Fonseca2008-02-242-12/+64
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* gallium: Fix MSVC warnings.José Fonseca2008-02-241-2/+2
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* gallium: disable early Z test if fragment shader contains KIL instruction.Brian2008-02-233-11/+19
| | | | | Use tgsi_scan_shader() to determine if the fragment shader uses KIL or writes fragment.z
* gallium: added TGSI_FILE_COUNTBrian2008-02-231-0/+2
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* gallium: added new tgsi_scan.c / tgsi_scan_shader() functionBrian2008-02-233-0/+175
| | | | Used to get information about registers, instructions used in a shader.
* gallium: MSVC fixes.José Fonseca2008-02-243-5/+7
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* Revamp scons usage.José Fonseca2008-02-234-30/+256
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* Bring in several forgotten MSVC fixes.José Fonseca2008-02-237-7/+18
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* Fix typo.José Fonseca2008-02-231-1/+1
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* gallium: fix a state validation bug found w/ pointblast.cBrian2008-02-221-0/+4
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* gallium: fix bug in which wide point stage overrode the aapoint stageBrian2008-02-221-3/+13
| | | | Also, simplify the logic a bit.
* gallium/i915: overhaul of fragment shader compilation, constant/immediate ↵Brian2008-02-227-150/+226
| | | | | | | | | | | | | | | | | | allocation Before, fragment shaders were translated to i915 hw code at bind time, rather than create time. Now there's an i915_fragment_shader struct with the expected contents that's created by i915_create_fs_state(). Translation to i915 code takes place there too. Immediates are handled correctly now. During program translation we keep track of which constant buffer slots are free (i.e. not referenced by the shader). Then the TGSI immediates and ancillary immediates (introduced for SIN/COS/etc) are put into those free slots. When it's time to upload the constant buffer, use the fp->constant_flags[] array to determine if we should grab an immediate from the shader, or a user-defined parameter from the gallium constant buffer.
* i915: include stdio.hBrian2008-02-221-0/+1
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* i915: include p_debug.h (resolves undefined assert())Brian2008-02-221-0/+1
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* gallium: fix brokenb buildBrian2008-02-221-1/+1
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* cell: added function prototypes to silence warningsBrian2008-02-222-0/+6
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* cell: fix build: s/dest/vertex/Brian2008-02-221-1/+1
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* gallium: Countour MSVC's pickyness for structures returned by value.José Fonseca2008-02-231-4/+2
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* gallium: Wrap decls in extern "C".José Fonseca2008-02-232-0/+22
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* gallium: Add cso convenience routine (from Keith's patch).José Fonseca2008-02-232-0/+29
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* gallium: MSVC fixes.José Fonseca2008-02-231-3/+3
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* gallium: Fix build on Windows.Michal Krol2008-02-231-1/+1
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* gallium: Silence compiler warnings on Windows.Michal Krol2008-02-231-9/+10
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* gallium: Silence compiler warnings on Windows.Michal Krol2008-02-231-3/+3
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* gallium: Define intptr_t for Windows platform.Michal Krol2008-02-231-1/+3
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* gallium: Move align_pointer() to p_pointer.h.Michal Krol2008-02-231-27/+1
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* gallium: New file.Michal Krol2008-02-231-0/+87
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* Avoid building problematic module/drivers on windows.José Fonseca2008-02-234-13/+40
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* Don't parse mesa's rtasm asm module.José Fonseca2008-02-231-2/+1
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* gallium: new draw stage for polygon stipple.Brian2008-02-218-0/+742
| | | | | | | | For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
* gallium: new AA point drawing stageBrian2008-02-217-1/+892
| | | | | | | AA points are drawn by converting the point to a quad, then modifying the user's fragment shader to compute a coverage value. The final fragment color's alpha is modulated by the coverage value. Fragments outside the point's radius are killed.
* gallium: fill in some blend/rasterizer template fields to make sure they're ↵Brian2008-02-211-0/+8
| | | | all valid, even if not relevant
* gallium: comments, white-space clean-upBrian2008-02-211-23/+30
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* [PATCH] softpipe: unbreak sp_setup_pos_vector on non-x86 systemsKeith Whitwell2008-02-212-35/+35
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* [PATCH] gallium: include p_compiler.h for boolean defnKeith Whitwell2008-02-211-0/+2
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* draw: vertex cache reworkKeith Whitwell2008-02-215-37/+53
| | | | Take a baby step to straightening out vertex paths.
* tgsi: print debug messages on failure to codegenerateKeith Whitwell2008-02-211-0/+6
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* Cell: Remove erroneous ALIGN16_ATTRIB attributesIan Romanick2008-02-211-3/+3
| | | | | | | If a structure is marked as being aligned the SPE compiler performs extra optimizations (sadly, only -O2 is used) when reading the structure. Since most of the structures sent in batch buffers are only 8-byte aligned, this resulted in mysterous bugs with -O2.
* Cell: Add spu_dcache.c to Makefile.Ian Romanick2008-02-211-0/+1
| | | | This was erroneously missing in previous commits.
* Cell: Initial scalar implementation of spu_dcache_mark_dirtyIan Romanick2008-02-211-6/+16
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* Cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick2008-02-212-6/+6
| | | | | An off-by-one error caused an extra qword to be fetched under certain alignment / size combinations.
* Cell: Initial pass at unified data cacheIan Romanick2008-02-218-95/+194
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* gallium: include p_inlines.hBrian2008-02-201-0/+1
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* gallium: s/pipe_reference_texture/pipe_texture_reference/Brian2008-02-201-1/+1
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