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* freedreno/ir3/ra: move regs_count==0 checkRob Clark2019-11-091-9/+2
* freedreno/ir3: ir3_print tweaksRob Clark2019-11-092-47/+102
* freedreno/ir3: use SSA flag on dest register tooRob Clark2019-11-094-45/+48
* freedreno/ir3: split pre-coloring to it's own functionRob Clark2019-11-091-3/+12
* spirv: Don't leak GS initialization to other stagesCaio Marcelo de Oliveira Filho2019-11-081-1/+2
* compiler: pack shader_info from 160 bytes to 96 bytesMarek Olšák2019-11-081-66/+66
* glsl/linker: pass shader_info to analyze_clip_cull_usage directlyMarek Olšák2019-11-081-16/+9
* radeonsi/nir: fix compute shader crash due to nir_binary == NULLMarek Olšák2019-11-081-2/+12
* radeonsi/nir: call nir_serialize only once per shaderMarek Olšák2019-11-081-21/+21
* util: add blob_finish_get_bufferMarek Olšák2019-11-082-0/+14
* u_format: Fix swizzle of A1R5G5B5.Eric Anholt2019-11-081-1/+1
* virgl: support emulating planar image samplingDavid Stevens2019-11-081-1/+6
* gallium/swr: Enable some ARB_gpu_shader5 extensionsKrzysztof Raszkowski2019-11-082-3/+4
* gallium/swr: Fix GS invocation issuesKrzysztof Raszkowski2019-11-081-2/+7
* ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.Timur Kristóf2019-11-082-0/+6
* panfrost: Try to evict unused BOs from the cacheBoris Brezillon2019-11-084-6/+61
* panfrost: Move BO cache related fields to a sub-structBoris Brezillon2019-11-083-18/+21
* pan/midgard: Switch base for vertex texturing on T720Alyssa Rosenzweig2019-11-081-11/+16
* pan/midgard: Pass shader stage to disassemblerAlyssa Rosenzweig2019-11-084-4/+7
* pan/midgard: Disassemble half-steps correctlyAlyssa Rosenzweig2019-11-081-3/+15
* pan/midgard: Fix printing of half-registers in texture opsAlyssa Rosenzweig2019-11-081-35/+32
* freedreno/ir3: Use regid() helper when setting up precolor regsKristian H. Kristensen2019-11-071-4/+4
* freedreno/a6xx: Turn on tessellation shadersKristian H. Kristensen2019-11-071-1/+13
* freedreno/a6xx: Only use merged regs and four quads for VS+FSKristian H. Kristensen2019-11-071-5/+15
* freedreno/blitter: Save tessellation stateKristian H. Kristensen2019-11-071-0/+2
* freedreno/a6xx: Only set emit.hs/ds when we're drawing patchesKristian H. Kristensen2019-11-071-2/+3
* freedreno: Use bypass rendering for tessellationKristian H. Kristensen2019-11-071-0/+8
* freedreno/a6xx: Program state for tessellation stagesKristian H. Kristensen2019-11-074-34/+162
* freedreno/a6xx: Emit constant parameters for tessellation stagesKristian H. Kristensen2019-11-071-10/+84
* freedreno/a6xx: Allocate and program tessellation bufferKristian H. Kristensen2019-11-073-0/+44
* freedreno/a6xx: Build the right draw command for tessellationKristian H. Kristensen2019-11-073-4/+52
* freedreno/ir3: Allocate const space for tessellation parametersKristian H. Kristensen2019-11-071-0/+7
* freedreno/ir3: Pre-color TCS header and primitive ID inputsKristian H. Kristensen2019-11-071-2/+12
* freedreno/ir3: Don't assume binning shader is always VSKristian H. Kristensen2019-11-071-2/+2
* freedreno/ir3: Setup inputs and outputs for tessellation stagesKristian H. Kristensen2019-11-071-7/+52
* freedreno/ir3: Implement TCS synchronization intrinsicsKristian H. Kristensen2019-11-072-0/+41
* freedreno/ir3: Implement tess coord intrinsicKristian H. Kristensen2019-11-071-0/+12
* freedreno/ir3: End TES with chsh when using GSKristian H. Kristensen2019-11-071-1/+3
* freedreno/ir3: Add new synchronization opcodesKristian H. Kristensen2019-11-075-1/+15
* freedreno/ir3: Extend geometry lowering pass to handle tessellationKristian H. Kristensen2019-11-073-8/+520
* freedreno/ir3: Add tessellation field to shader keyKristian H. Kristensen2019-11-073-1/+51
* freedreno/ir3: Use imul24 in offset calculationsKristian H. Kristensen2019-11-071-2/+2
* freedreno/ir3: Add ir3 intrinsics for tessellationKristian H. Kristensen2019-11-077-3/+37
* freedreno: Don't count primitives for patchesKristian H. Kristensen2019-11-071-1/+8
* freedreno/ir3: Add load and store intrinsics for global ioKristian H. Kristensen2019-11-072-0/+60
* freedreno/ir3: Emit link map as byte or dwords offsets as neededKristian H. Kristensen2019-11-071-2/+16
* freedreno/a6xx: Add register offset for STG/LDGKristian H. Kristensen2019-11-075-9/+64
* freedreno/a6x: Rename z/s formatsKristian H. Kristensen2019-11-077-20/+20
* freedreno/a6xx: Fix layered texture type enumKristian H. Kristensen2019-11-072-7/+8
* freedreno: Add nogmem debug option to force bypass renderingKristian H. Kristensen2019-11-073-1/+5