| Commit message (Collapse) | Author | Age | Files | Lines |
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Generalize the code for remove dead loops to also remove dead if
nodes. The conditions are the same in both cases, if the node (and
it's children) don't have side-effects AND the nodes after it don't
use the values produced by the node.
The only difference is when evaluating side effects: loops consider
only return jumps as a side-effect -- they can stop execution of nodes
after it; 'if' nodes outside loops should consider all kinds of
jumps (return, break, continue) since all of them can cause execution
of nodes after it to be skipped.
After this patch, empty ifs (those which both then and else blocks are
empty) will be removed by nir_opt_dead_cf.
It caused no change to shader-db, in part because the removal of empty
ifs is currently covered by nir_opt_peephole_select.
v2: Improve the identification of cases where break/continue can cause
side-effects. (Jason)
v3: Move code comment changes to a different patch. (Jason)
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 13dd6016d749c07bfe2f20206a0bb8929ee585e8)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 8a51f3857c22cfa5feab8e72abcdab8802e711df)
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On the CI family, firmware requires the destory command have to be the
last command in the IB, moving feedback command after destroy is causing
issues on CI cards, so we have to keep the previous logic that moves
destroy back to the last command.
But as the original issue fixed previously, with the newer family like Vega10,
feedback command have to be included inside of the task info command along
with destroy command.
Fixes: 6d74cb25("radeon/vce: move destroy command before feedback command")
Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
Cc: [email protected]
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Added in Khronos in 2b6bb4ee45cc46c89d4a "EGL_MESA_drm_image: add
EGL_DRM_BUFFER_USE_CURSOR_MESA to egl.xml" [1] as part of PR #36 [2].
[1] https://github.com/KhronosGroup/EGL-Registry/commit/2b6bb4ee45cc46c89d4a4349f2ca94e80d77cd97
[2] https://github.com/KhronosGroup/EGL-Registry/pull/36
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This pulls in commit a93f559e9c11fa53fb5f1cc255b8f75433f85d2a "Add Ozone
section to eglplatform.h" from Khronos [1] added by Brian Anderson [2]
a few months ago.
[1] https://github.com/KhronosGroup/EGL-Registry/commit/a93f559e9c11fa53fb5f1cc255b8f75433f85d2a
[2] https://github.com/KhronosGroup/EGL-Registry/pull/26
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Use get_language_version to calculate default cl standard based on
device capabilities and -cl-std specified in build options.
v5; move dev_clc_version declaration from an earlier patch
v4: Squash the __OPENCL_VERSION__ and CLC language version patches
v3: (Jan) Allow device_version up to 2.2 while device_clc_version
only goes to 2.0
Use get_cl_version to calculate version instead
v2: Split out from the previous patch (Pierre)
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-by: Pierre Moreau <[email protected]>
CC: Jan Vesely <[email protected]>
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Used to calculate the default CLC language version based on the --cl-std in build args
and the device capabilities.
According to section 5.8.4.5 of the 2.0 spec, the CL C version is chosen by:
1) If you have -cl-std=CL1.1+ use the version specified
2) If not, use the highest 1.x version that the device supports
Curiously, there is no valid value for -cl-std=CL1.0
Validates requested cl-std against device_clc_version
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-by: Pierre Moreau <[email protected]>
v7: (Pierre) Split cl/clc versions into separate lists and
make more references const.
v6: (Pierre) Add more const and fix some whitespace
v5: (Aaron) Use a collection of cl versions instead of switch cases
Consolidates the string, numeric version, and clc langstandard::kind
v4: (Pierre) Split get_language_version addition and use into separate patches
Squash patches that add the helpers and validate the language standard
v3: Change device_version to device_clc_version
v2: (Pierre) Move create_compiler_instance changes to correct patch
to prevent temporary build breakage.
Convert version_str into unsigned and use it to find language version
Add build_error for unknown language version string
Whitespace fixes
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Mesa 18.0 series has not been released yet, so let's extend 17.3 lifetime.
v2: add 17.3.9 in the calendar (Andres Gomez)
CC: Andres Gomez <[email protected]>
CC: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The compiler doesn't notice that the condition for num_layers to be
undefined already defined it above (as our assert checked in a debug
build).
v2: Move the pair of assignments to one outside of the block.
Reviewed-by: Lionel Landwerlin <[email protected]>
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This extension removes the restrictions on minDepth/maxDepth,
minDepthBounds/maxDepthBounds and VkClearDepthStencilValue::depth.
The following CTS tests now pass:
dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth
dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_depth_range_unrestricted
dEQP-VK.draw.inverted_depth_ranges.depthclamp_depth_range_unrestricted
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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It's a 32-bit integer like the layer.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Fixes: 2d2b15fbcab ("i965: fix autotools/android build")
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
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This was previously ignored.
Along with the virglrenderer patch, this fixes ~100 dEQP tests:
dEQP-GLES3.functional.texture.filtering.cube.*
Signed-off-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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As of earlier commit, the --header was made a hard requirement when
using --code.
Hence - annotate both as required and drop a few no longer needed
checks.
Fixes: 035cc7a12dc0 ("i965: perf: reduce i965 binary size")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Autotools/android builds generate the header & code files in 2 steps,
but the code generation requires the name of the header file to
include it.
This change generates both files in one command.
Fixes: 035cc7a12dc ("i965: perf: reduce i965 binary size")
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The have-new-DRI3 codepaths would never actually properly trigger, since
there was a typo in configure.ac which broke the version check. This
went unnoticed but for an error in config.log if you looked closely
enough.
Signed-off-by: Daniel Stone <[email protected]>
Reported-by: Lukas F. Hartmann <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Fixes: 7aeef2d4efdc ("dri3: allow building against older xcb (v3)")
Cc: Dave Airlie <[email protected]>
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VMware has no (published) support for Arm-architecture guests.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reported-by: Dylan Baker <[email protected]>
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On all Arm architectures (ARMv7 and below as 'arm', ARMv8 and above as
'aarch64'), only build swrast for DRI drivers. The only classic drivers
which could be used are r200 and NV20 cards, which seems unlikely enough
that it shouldn't be the default.
Signed-off-by: Daniel Stone <[email protected]>
Reported-by: Javier Jardón <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Stay consistent with the rest of the codebase, effectively fixing the
autotools build.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105621
Fixes: ffa4bbe4665 ("st/nir/radeonsi: move nir_lower_uniforms_to_ubo()
to the state tracker")
Cc: Timothy Arceri <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Loop was accessing one more than bindingCount elements from
pBindings, accessing uninitialized memory.
Fixes: ddc4069122 ("anv: Implement VK_KHR_maintenance3")
Reviewed-by: Nanley Chery <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Performance metric numbers are calculated the following way :
- out of the 256 bytes long OA reports, we accumulate the deltas
into an array of uint64_t
- the equations' generated code reads the accumulated uint64_t
deltas and normalizes them for a particular platform
Our hardware is such that a number of counters in the OA reports
always return the same values (i.e. they're not programmable), and
they return the same values even across generations, and as a result a
number of equations are identical in different metric sets across
different generations.
Up to now we've kept the generated code of the equations separated in
different files (per generation/GT), and didn't apply any
factorization of the common equations. We could have make some
improvement by reusing equations within a given metrics file, but we
can go even further and reuse across generations (i.e. all files).
This change changes the code generation to emit a single file in which
we reuse equations emitted code based on the hash of equations'
strings.
Here are the savings in a meson build :
Before(.old)/after :
$ du -h ./build/src/mesa/drivers/dri/libmesa_dri_drivers.so ./build/src/mesa/drivers/dri/libmesa_dri_drivers.so.old
43M ./build/src/mesa/drivers/dri/libmesa_dri_drivers.so
47M ./build/src/mesa/drivers/dri/libmesa_dri_drivers.so.old
$ size build/src/mesa/drivers/dri/libmesa_dri_drivers.so build/src/mesa/drivers/dri/libmesa_dri_drivers.so.old
text data bss dec hex filename
13054002 409424 671856 14135282 d7aff2 build/src/mesa/drivers/dri/libmesa_dri_drivers.so
14550386 409552 671856 15631794 ee85b2 build/src/mesa/drivers/dri/libmesa_dri_drivers.so.old
As a side comment here is the size of the drivers if we remove all of
the metrics from the build :
$ du -sh build/src/mesa/drivers/dri/libmesa_dri_drivers.so
40M build/src/mesa/drivers/dri/libmesa_dri_drivers.so
v2: Fix an issue with hashing of counter equations (Lionel)
Build system rework (Emil)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Emil Velikov <[email protected]> (build system part)
Reviewed-by: Kenneth Graunke <[email protected]>
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The equation code computes a float (percentage) yet the return type
was an uint64_t.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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==15115== 48 bytes in 1 blocks are definitely lost in loss record 16 of 66
==15115== at 0x4C2EC15: realloc (vg_replace_malloc.c:785)
==15115== by 0x8602C3E: _mesa_reserve_parameter_storage (prog_parameter.c:212)
==15115== by 0x8602D1E: _mesa_add_parameter (prog_parameter.c:252)
==15115== by 0x86032C4: _mesa_add_sized_state_reference (prog_parameter.c:384)
==15115== by 0x8603324: _mesa_add_state_reference (prog_parameter.c:409)
Fixes: edded12376 "mesa: rework ParameterList to allow packing"
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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The previous commit to make DRI3 modifier support optional, breaks with
an updated server and old client.
Make sure we never set multibuffers_available unless we also support it
locally. Make sure we don't call stubs of new-DRI3 functions (or empty
branches) which will never succeed.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Fixes: 7aeef2d4efdc ("dri3: allow building against older xcb (v3)")
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Noticed while passing by. Not sure if it impacts anything, but
likely to impact GFX9 more than anything else since we lower
inputs, outputs and locals there.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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i965 and gallium handle the atomic buffer index differently. It was
just by luck that the single piglit test for this was passing.
For gallium we use the atomic binding so that we match the handling
in st_bind_atomics().
On radeonsi this fixes the CTS test:
KHR-GL43.shader_storage_buffer_object.advanced-write-fragment
It also fixes tressfx hair rendering in Tomb Raider.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This will only ever be used by gallium drivers so it probably doesn't
belong in the nir toolkit. Also we want to pass it some non NIR
things in the following patch.
To avoid regressions we wrap the lowering calls that have been moved
to st_glsl_to_nir with a quick hack so that they are only called for
radeonsi, we will replace the hack with a check for uniform packing
in a following patch.
Reviewed-by: Marek Olšák <[email protected]>
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This will be used to support uniform packing.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This will be used for adding packed builtin uniforms.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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These will be used in the following patch to allow copying directly
to the param list when packing is enabled.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Currently everything is padded to 4 components. Making the list
more flexible will allow us to do uniform packing.
V2 (suggestions from Nicolai):
- always pass existing calls to _mesa_add_parameter() true for padd_and_align
- fix bindless param value offsets
- remove left over wip logic from pad and align code
- zero out param value padding
- whitespace fix
Reviewed-by: Marek Olšák <[email protected]>
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Will be used to determine whether to take packing code paths or not.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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As you're debugging register allocation, you may have changed the
intervals and not recomputed yet. Just skip the dump in that case.
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Our register spilling support is nice to have since vc4 couldn't at all,
but we're still very restricted due to needing to not spill during a TMU
operation, or during the last segment of the program (which would be nice
to spill a value of, when there's a long-lived value being passed through
with little modification from the start to the end).
We could do better by emitting unspills for the last-segment values just
before the last thrsw, since the last segment is probably not the maximum
interference area.
Fixes GTF uniform_buffer_object_arrays_of_all_valid_basic_types and 3
others.
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The point was to get the MOV, which the MOV_dest already returned.
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This is nice for debugging when you've made a bad instruction.
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