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*
Revert "docs: document new MESA_GLX_FORCE_DIRECT env var for the Xlib driver"
Brian Paul
2009-02-04
1
-16
/
+0
*
mesa: make Xlib glXIsDirect() always return True
Brian Paul
2009-02-04
1
-3
/
+3
*
demos: remove unused function
Brian Paul
2009-02-04
1
-5
/
+0
*
demos: silence uninitialized var warning
Brian Paul
2009-02-04
1
-1
/
+1
*
mesa: minor error msg improvement
Brian Paul
2009-02-04
1
-1
/
+2
*
intel: Decode MI operands using specific length masks
Chris Wilson
2009-02-04
1
-20
/
+23
*
intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTS
Chris Wilson
2009-02-04
1
-2
/
+2
*
intel: Fix fbo_firecube regression with FBconfigs change.
Eric Anholt
2009-02-04
1
-1
/
+1
*
r300: make the macros safe. add missing parenthesis.
Maciej Cencora
2009-02-04
1
-42
/
+42
*
r300: Fix EXP2 fog
Maciej Cencora
2009-02-04
1
-0
/
+1
*
intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform.
Eric Anholt
2009-02-03
1
-3
/
+3
*
swrast: Add support for x8r8g8b8 fbconfig.
Eric Anholt
2009-02-03
3
-33
/
+121
*
docs: document new MESA_GLX_FORCE_DIRECT env var for the Xlib driver
Brian Paul
2009-02-03
1
-0
/
+16
*
xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return True
Brian Paul
2009-02-03
1
-20
/
+25
*
mesa: simplify delete_wrapper()
Brian Paul
2009-02-03
1
-7
/
+1
*
demos: modify bufferobj.c to exercise interleaved vertex arrays
Brian Paul
2009-02-03
1
-13
/
+23
*
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2009-02-02
2
-24
/
+74
*
util: added more functions to extfuncs.h
Brian Paul
2009-02-02
1
-0
/
+15
*
mesa: fix GLSL issue preventing use of all 16 generic vertex attributes
Brian Paul
2009-02-02
4
-4
/
+45
*
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-02-02
1
-0
/
+4
*
mesa: fix stand-alone glslcompiler
Brian Paul
2009-02-02
1
-1
/
+1
*
mesa: make _mesa_fprint_program_opt() non-static
Brian Paul
2009-02-02
2
-3
/
+4
*
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Eric Anholt
2009-02-02
19
-182
/
+157
*
i965: Delete old metaops code now that there are no remaining consumers.
Eric Anholt
2009-02-02
14
-684
/
+25
*
intel: replace custom metaops clear with generic.
Eric Anholt
2009-02-02
2
-71
/
+176
*
dri2: Avoid round-tripping on DRI2GetBuffers for the same set of buffers.
Eric Anholt
2009-02-02
2
-0
/
+53
*
mesa: move code after decls. Fixes Window build failure.
Brian Paul
2009-02-02
1
-3
/
+3
*
glxgears: No, really. Fix the dyslexia.
Ian Romanick
2009-02-01
1
-1
/
+1
*
intel: Correct FBconfig color masks with DRI2. Fail at copy and paste.
Eric Anholt
2009-01-31
1
-2
/
+2
*
Build dri.pc during the build rather than the install process.
Eric Anholt
2009-01-31
1
-1
/
+1
*
mesa: more display list cleanups
Brian
2009-01-31
4
-30
/
+22
*
mesa: display list clean-ups
Brian
2009-01-31
7
-41
/
+45
*
mesa: minor comments, clean-ups
Brian
2009-01-31
1
-6
/
+11
*
mesa: remove remnant of GL_SGIX_depth_texture
Brian
2009-01-31
1
-1
/
+0
*
i965: bump texture limit to 4kx4k
Keith Packard
2009-01-30
1
-4
/
+3
*
mesa: simplify the _mesa_get_proxy_tex_image() function
Brian Paul
2009-01-30
1
-85
/
+30
*
mesa: fix incorrect call to clear_teximage_fields() in _mesa_TexImage2D()
Brian Paul
2009-01-30
1
-1
/
+1
*
intel: more debug info
Brian Paul
2009-01-30
1
-2
/
+2
*
i965: formatting, comments, whitespace clean-ups
Brian Paul
2009-01-30
1
-33
/
+39
*
swrast: replace RENDER_START/FINISH macros with inline functions
Brian Paul
2009-01-30
10
-63
/
+61
*
swrast: replace macro with inline function
Brian Paul
2009-01-30
3
-4
/
+17
*
intel: remove unused RenderToTexture field
Brian Paul
2009-01-30
2
-6
/
+0
*
i915: updated render to texture/fbo test
Brian Paul
2009-01-30
1
-12
/
+3
*
Fix dyslexia.
Ian Romanick
2009-01-30
1
-1
/
+1
*
glxgears: Log a message if synched to vblank
Ian Romanick
2009-01-30
1
-0
/
+74
*
mesa: add missing _mesa_reference_texobj() calls for texture array targets
Brian Paul
2009-01-30
1
-2
/
+2
*
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou...
Brian Paul
2009-01-30
1
-3
/
+0
*
intel: If we're doing a depth clear with tris, do color with it.
Eric Anholt
2009-01-30
2
-3
/
+11
*
i915: Only call CalcViewport from DrawBuffers instead of Viewport.
Eric Anholt
2009-01-30
3
-9
/
+10
*
intel: Expose more FBconfigs in the 3D driver.
Eric Anholt
2009-01-30
4
-8
/
+60
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