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* egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}Eric Engestrom2018-10-315-32/+19
* Revert "imx: make use of loader_open_render_node(..) helper"Christian Gmeiner2018-10-311-2/+1
* radv: use WAIT_REG_MEM_GREATER_OR_EQUAL instead of a magic valueSamuel Pitoiset2018-10-312-1/+2
* radv: use pool->stride when calling radv_query_shader()Samuel Pitoiset2018-10-311-2/+2
* radv: rename some parameters in Cmd{Begin,End}TransformFeedbackEXT()Samuel Pitoiset2018-10-311-8/+8
* radv/winsys: do not assign last submission when chained path failedSamuel Pitoiset2018-10-311-1/+4
* radv/winsys: fix buffer deletion in the sysmem pathSamuel Pitoiset2018-10-311-2/+3
* radv/winsys: cleanup the chained submission pathSamuel Pitoiset2018-10-311-11/+17
* radv/winsys: remove unused surface_best()Samuel Pitoiset2018-10-312-10/+0
* intel/compiler: Stop assuming the entrypoint is called "main"Jason Ekstrand2018-10-304-23/+5
* st/glsl_to_nir: fix next_stage gatheringTimothy Arceri2018-10-311-1/+1
* st/mesa: calculate buffer size correctly for packed uniformsTimothy Arceri2018-10-311-1/+1
* util: move u_cpu_detect to utilDylan Baker2018-10-306-4/+4
* util: Move u_debug to utilsDylan Baker2018-10-3011-9/+8
* util: Move os_misc to utilDylan Baker2018-10-3012-10/+10
* gallium/util: remove u_inlines.h from u_debug.cDylan Baker2018-10-301-1/+0
* gallium/util: remove p_format.h from u_debug.hDylan Baker2018-10-302-1/+1
* gallium/util: move memory debug declarations into u_debug_galliumDylan Baker2018-10-305-8/+8
* gallium/util: move debug_print_tranfer_flags to u_debug_galilumDylan Baker2018-10-304-21/+16
* gallium/util: move debug_print_bind_flags to u_debug_galliumDylan Baker2018-10-304-37/+36
* gallium/util: move debug_print_usage_enum to the u_debug_galliumDylan Baker2018-10-304-22/+28
* gallium/util: start splitting u_debug into generic and gallium specific compo...Dylan Baker2018-10-307-16/+93
* gallium: split u_prim_name out of u_debug.hDylan Baker2018-10-304-26/+50
* gallium/hud: fix power sensor readings for amdgpu usersAndre Heider2018-10-301-0/+3
* glsl_to_tgsi: don't create 64-bit integer MAD/FMARhys Perry2018-10-301-0/+4
* radeonsi: add support for Raven2 (v2)Marek Olšák2018-10-3010-6/+29
* radeonsi: clean up decompress flags in fast color clearMarek Olšák2018-10-301-11/+7
* radeonsi/gfx9: set optimal OVERWRITE_COMBINER_WATERMARKMarek Olšák2018-10-302-1/+14
* gallium: rework PIPE_HANDLE_USAGE_* flagsMarek Olšák2018-10-3018-42/+35
* anv: Disable dual source blending when shader doesn't support it on gen8+Danylo Piliaiev2018-10-301-10/+36
* i965: Disable dual source blending when shader doesn't support it on gen8+Danylo Piliaiev2018-10-301-3/+42
* i965: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()Kenneth Graunke2018-10-301-1/+18
* i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch'Andrii Simiklit2018-10-301-0/+4
* i965/batch: avoid reverting batch buffer if saved state is an emptyAndrii Simiklit2018-10-305-3/+14
* egl: add messages to a few assert() and turn a couple into unreachable()Eric Engestrom2018-10-302-6/+6
* util: s/0/NULL/ for pointerEric Engestrom2018-10-301-1/+1
* i965: add missing case to fix -WswitchEric Engestrom2018-10-301-2/+3
* mesa: fix struct/class mismatchEric Engestrom2018-10-304-5/+5
* mesa: fix memcpy() and memset(0) of non-trivial structsEric Engestrom2018-10-303-7/+12
* nouveau: remove unused class memberEric Engestrom2018-10-301-1/+0
* scons: drop unused HAVE_STDINT_H macroEric Engestrom2018-10-304-14/+0
* aub_viewer: show vertex buffer pitchEric Engestrom2018-10-301-1/+1
* meson: add note about intel tools build optionsEric Engestrom2018-10-301-1/+1
* vl: drop left-over variableEric Engestrom2018-10-301-1/+0
* vc4: Fix unused variable warning.Eric Anholt2018-10-301-1/+0
* v3d: Use nir_remove_unused_io_vars to handle binner shader output DCEEric Anholt2018-10-303-46/+14
* v3d: Only add output slot tracking for the current varying slot.Eric Anholt2018-10-301-1/+1
* v3d: Use nir_lower_io_to_scalar_early to DCE unused VS input components.Eric Anholt2018-10-302-1/+20
* v3d: Don't rely on sorting input vars for VPM read setup.Eric Anholt2018-10-301-28/+20
* v3d: Split out NIR input setup between FS and VPM.Eric Anholt2018-10-301-47/+80