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*
egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}
Eric Engestrom
2018-10-31
5
-32
/
+19
*
Revert "imx: make use of loader_open_render_node(..) helper"
Christian Gmeiner
2018-10-31
1
-2
/
+1
*
radv: use WAIT_REG_MEM_GREATER_OR_EQUAL instead of a magic value
Samuel Pitoiset
2018-10-31
2
-1
/
+2
*
radv: use pool->stride when calling radv_query_shader()
Samuel Pitoiset
2018-10-31
1
-2
/
+2
*
radv: rename some parameters in Cmd{Begin,End}TransformFeedbackEXT()
Samuel Pitoiset
2018-10-31
1
-8
/
+8
*
radv/winsys: do not assign last submission when chained path failed
Samuel Pitoiset
2018-10-31
1
-1
/
+4
*
radv/winsys: fix buffer deletion in the sysmem path
Samuel Pitoiset
2018-10-31
1
-2
/
+3
*
radv/winsys: cleanup the chained submission path
Samuel Pitoiset
2018-10-31
1
-11
/
+17
*
radv/winsys: remove unused surface_best()
Samuel Pitoiset
2018-10-31
2
-10
/
+0
*
intel/compiler: Stop assuming the entrypoint is called "main"
Jason Ekstrand
2018-10-30
4
-23
/
+5
*
st/glsl_to_nir: fix next_stage gathering
Timothy Arceri
2018-10-31
1
-1
/
+1
*
st/mesa: calculate buffer size correctly for packed uniforms
Timothy Arceri
2018-10-31
1
-1
/
+1
*
util: move u_cpu_detect to util
Dylan Baker
2018-10-30
6
-4
/
+4
*
util: Move u_debug to utils
Dylan Baker
2018-10-30
11
-9
/
+8
*
util: Move os_misc to util
Dylan Baker
2018-10-30
12
-10
/
+10
*
gallium/util: remove u_inlines.h from u_debug.c
Dylan Baker
2018-10-30
1
-1
/
+0
*
gallium/util: remove p_format.h from u_debug.h
Dylan Baker
2018-10-30
2
-1
/
+1
*
gallium/util: move memory debug declarations into u_debug_gallium
Dylan Baker
2018-10-30
5
-8
/
+8
*
gallium/util: move debug_print_tranfer_flags to u_debug_galilum
Dylan Baker
2018-10-30
4
-21
/
+16
*
gallium/util: move debug_print_bind_flags to u_debug_gallium
Dylan Baker
2018-10-30
4
-37
/
+36
*
gallium/util: move debug_print_usage_enum to the u_debug_gallium
Dylan Baker
2018-10-30
4
-22
/
+28
*
gallium/util: start splitting u_debug into generic and gallium specific compo...
Dylan Baker
2018-10-30
7
-16
/
+93
*
gallium: split u_prim_name out of u_debug.h
Dylan Baker
2018-10-30
4
-26
/
+50
*
gallium/hud: fix power sensor readings for amdgpu users
Andre Heider
2018-10-30
1
-0
/
+3
*
glsl_to_tgsi: don't create 64-bit integer MAD/FMA
Rhys Perry
2018-10-30
1
-0
/
+4
*
radeonsi: add support for Raven2 (v2)
Marek Olšák
2018-10-30
10
-6
/
+29
*
radeonsi: clean up decompress flags in fast color clear
Marek Olšák
2018-10-30
1
-11
/
+7
*
radeonsi/gfx9: set optimal OVERWRITE_COMBINER_WATERMARK
Marek Olšák
2018-10-30
2
-1
/
+14
*
gallium: rework PIPE_HANDLE_USAGE_* flags
Marek Olšák
2018-10-30
18
-42
/
+35
*
anv: Disable dual source blending when shader doesn't support it on gen8+
Danylo Piliaiev
2018-10-30
1
-10
/
+36
*
i965: Disable dual source blending when shader doesn't support it on gen8+
Danylo Piliaiev
2018-10-30
1
-3
/
+42
*
i965: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()
Kenneth Graunke
2018-10-30
1
-1
/
+18
*
i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch'
Andrii Simiklit
2018-10-30
1
-0
/
+4
*
i965/batch: avoid reverting batch buffer if saved state is an empty
Andrii Simiklit
2018-10-30
5
-3
/
+14
*
egl: add messages to a few assert() and turn a couple into unreachable()
Eric Engestrom
2018-10-30
2
-6
/
+6
*
util: s/0/NULL/ for pointer
Eric Engestrom
2018-10-30
1
-1
/
+1
*
i965: add missing case to fix -Wswitch
Eric Engestrom
2018-10-30
1
-2
/
+3
*
mesa: fix struct/class mismatch
Eric Engestrom
2018-10-30
4
-5
/
+5
*
mesa: fix memcpy() and memset(0) of non-trivial structs
Eric Engestrom
2018-10-30
3
-7
/
+12
*
nouveau: remove unused class member
Eric Engestrom
2018-10-30
1
-1
/
+0
*
scons: drop unused HAVE_STDINT_H macro
Eric Engestrom
2018-10-30
4
-14
/
+0
*
aub_viewer: show vertex buffer pitch
Eric Engestrom
2018-10-30
1
-1
/
+1
*
meson: add note about intel tools build options
Eric Engestrom
2018-10-30
1
-1
/
+1
*
vl: drop left-over variable
Eric Engestrom
2018-10-30
1
-1
/
+0
*
vc4: Fix unused variable warning.
Eric Anholt
2018-10-30
1
-1
/
+0
*
v3d: Use nir_remove_unused_io_vars to handle binner shader output DCE
Eric Anholt
2018-10-30
3
-46
/
+14
*
v3d: Only add output slot tracking for the current varying slot.
Eric Anholt
2018-10-30
1
-1
/
+1
*
v3d: Use nir_lower_io_to_scalar_early to DCE unused VS input components.
Eric Anholt
2018-10-30
2
-1
/
+20
*
v3d: Don't rely on sorting input vars for VPM read setup.
Eric Anholt
2018-10-30
1
-28
/
+20
*
v3d: Split out NIR input setup between FS and VPM.
Eric Anholt
2018-10-30
1
-47
/
+80
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