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* android: Build fixes for OMR1Tapani Pälli2019-03-183-0/+35
* radv: Allow fast clears with concurrent queue mask for some layouts.Bas Nieuwenhuizen2019-03-181-6/+5
* iris: Slightly better bounds on buffer sizesKenneth Graunke2019-03-181-2/+2
* iris: Don't flush the batch for unsynchronized mappingsKenneth Graunke2019-03-181-3/+5
* isl: fix automake build when sse41 is not supportedTapani Pälli2019-03-181-4/+7
* gallium/util: remove pipe_sampler_view_release()Brian Paul2019-03-171-20/+0
* i915g: remove calls to pipe_sampler_view_release()Brian Paul2019-03-171-8/+2
* swr: remove call to pipe_sampler_view_release()Brian Paul2019-03-171-5/+0
* llvmpipe: stop using pipe_sampler_view_release()Brian Paul2019-03-171-6/+0
* svga: stop using pipe_sampler_view_release()Brian Paul2019-03-172-28/+14
* st/mesa: stop using pipe_sampler_view_release()Brian Paul2019-03-172-5/+4
* st/mesa: implement "zombie" shaders listBrian Paul2019-03-173-20/+166
* st/mesa: implement "zombie" sampler views (v2)Brian Paul2019-03-175-4/+131
* docs: link to the meson_options.txt file gitlab.freedesktop.orgBrian Paul2019-03-171-1/+2
* docs: separate information for compiler selection and compiler optionsBrian Paul2019-03-171-19/+39
* android: nouveau: add support for nirMauro Rossi2019-03-181-1/+6
* ac/nir_to_llvm: add assert to emit_bcsel()Timothy Arceri2019-03-181-0/+2
* radeonsi/nir: call some more var optimisation passesTimothy Arceri2019-03-181-3/+8
* vulkan/util: meson build - add wayland client includeTobias Klausmann2019-03-171-0/+7
* nv50ir/nir: move immediates before useKarol Herbst2019-03-171-18/+41
* nv50/ir/nir: handle user clip planes for each emitted vertexKarol Herbst2019-03-171-1/+7
* nv50/ir/nir: implement intrinsic shader_clockKarol Herbst2019-03-171-0/+8
* nv50/ir/nir: implement load_per_vertex_outputKarol Herbst2019-03-171-0/+23
* nv50/ir/nir: add memory barriersKarol Herbst2019-03-171-0/+21
* nv50/ir/nir: implement imagesKarol Herbst2019-03-171-10/+380
* nv50/ir/nir: implement ssbo intrinsicsKarol Herbst2019-03-171-0/+90
* nv50/ir/nir: implement nir_intrinsic_load_uboKarol Herbst2019-03-171-0/+14
* nv50/ir/nir: implement geometry shader nir_intrinsicsKarol Herbst2019-03-171-0/+27
* nv50/ir/nir: implement variable indexingKarol Herbst2019-03-171-0/+58
* nv50/ir/nir: implement vote and ballotKarol Herbst2019-03-171-0/+48
* nv50/ir/nir: add skeleton getOperation for intrinsicsKarol Herbst2019-03-171-0/+22
* nv50/ir/nir: implement nir_instr_type_texKarol Herbst2019-03-171-0/+234
* nv50/ir/nir: implement nir_ssa_undef_instrKarol Herbst2019-03-171-0/+13
* nv50/ir/nir: implement loading system valuesKarol Herbst2019-03-171-0/+122
* nv50/ir/nir: implement intrinsic_discard(_if)Karol Herbst2019-03-171-0/+14
* nv50/ir/nir: implement load_(interpolated_)input/outputKarol Herbst2019-03-171-0/+135
* nv50/ir/nir: implement nir_intrinsic_store_(per_vertex_)outputKarol Herbst2019-03-171-1/+56
* nv50/ir/nir: implement nir_intrinsic_load_uniformKarol Herbst2019-03-171-0/+10
* nv50/ir/nir: implement nir_alu_instr handlingKarol Herbst2019-03-171-1/+561
* nv50/ir/nir: add skeleton for nir_intrinsic_instrKarol Herbst2019-03-171-0/+17
* nv50/ir/nir: implement nir_load_const_instrKarol Herbst2019-03-171-0/+28
* nv50/ir/nir: parse NIR shader infoKarol Herbst2019-03-171-3/+320
* nv50/ir/nir: add loadFrom and storeTo helplerKarol Herbst2019-03-171-0/+72
* nv50/ir/nir: run assignSlotsKarol Herbst2019-03-171-0/+642
* nv50/ir/nir: add nir type helper functionsKarol Herbst2019-03-171-0/+127
* nv50/ir/nir: track defs and provide easy access functionsKarol Herbst2019-03-171-0/+150
* nv50/ir/nir: run some passes to make the conversion easierKarol Herbst2019-03-171-0/+42
* nouveau: fix nir and TGSI shader cache collisionKarol Herbst2019-03-172-1/+10
* nouveau: add support for nirKarol Herbst2019-03-1715-23/+327
* nv50/ir: add lowering helperKarol Herbst2019-03-174-0/+332