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gallium_va_encpackedheader01
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*
vk/0.170.2: Update VkPipelineMultisampleStateCreateInfo
Chad Versace
2015-10-04
1
-1
/
+1
*
vk/0.170.2: Update Vk VkPipelineDepthStencilStateCreateInfo
Chad Versace
2015-10-04
3
-3
/
+3
*
vk/0.170.2: Update VkRenderPassBeginInfo
Chad Versace
2015-10-04
4
-8
/
+11
*
vk/0.170.2: Drop VkBufferViewCreateInfo::viewType
Chad Versace
2015-10-04
1
-1
/
+0
*
vk: Copy current header to vulkan-0.138.2.h
Chad Versace
2015-10-04
1
-0
/
+3054
*
vk: Import header 0.170.2 header LunarG SDK
Chad Versace
2015-10-04
1
-0
/
+3034
*
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-10-03
22
-79
/
+283
|
\
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*
docs: add news item and link release notes for 10.6.9
Emil Velikov
2015-10-03
2
-0
/
+11
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*
docs: add sha256 checksums for 10.6.9
Emil Velikov
2015-10-03
1
-1
/
+2
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*
docs: add release notes for 10.6.9
Emil Velikov
2015-10-03
1
-0
/
+129
|
*
egl: rework handling EGL_CONTEXT_FLAGS
Matthew Waters
2015-10-03
1
-5
/
+44
|
*
i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
Jason Ekstrand
2015-10-02
1
-24
/
+15
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*
i965: Use nir_foreach_variable
Jason Ekstrand
2015-10-02
4
-7
/
+7
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*
nir: Add a nir_foreach_variable macro
Jason Ekstrand
2015-10-02
7
-18
/
+21
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*
i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Jason Ekstrand
2015-10-02
1
-4
/
+2
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*
radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
2015-10-02
1
-0
/
+2
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*
gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
Tom Stellard
2015-10-02
3
-8
/
+34
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*
gallium/radeon: Use call_once() when initailizing LLVM targets
Tom Stellard
2015-10-02
1
-13
/
+12
*
|
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-10-02
95
-3934
/
+1397
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\
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*
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
2015-10-02
19
-99
/
+68
|
*
i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
2015-10-02
5
-31
/
+0
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*
i965/vec4: Use nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
2015-10-02
3
-10
/
+9
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*
i965/fs: Use the nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
2015-10-02
3
-20
/
+19
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*
i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
2015-10-02
3
-14
/
+13
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*
i965/cs: Remove the prog argument from local_id_payload_dwords
Jason Ekstrand
2015-10-02
3
-7
/
+5
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*
i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
2015-10-02
8
-41
/
+39
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*
nir: Move GS data to nir_shader_info
Jason Ekstrand
2015-10-02
4
-14
/
+11
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*
nir: Add a a nir_shader_info struct
Jason Ekstrand
2015-10-02
4
-0
/
+66
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*
nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
Jason Ekstrand
2015-10-02
3
-5
/
+9
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*
i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
2015-10-02
6
-17
/
+26
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*
i965: Move binding table setup to codegen time.
Jason Ekstrand
2015-10-02
10
-66
/
+67
|
*
i965/shader: Pull assign_common_binding_table_offsets out of backend_shader
Jason Ekstrand
2015-10-02
5
-11
/
+36
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*
i965/nir: Simplify uniform setup
Jason Ekstrand
2015-10-02
2
-24
/
+16
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*
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
2015-10-02
6
-151
/
+133
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*
i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
2015-10-02
5
-34
/
+70
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*
i965/vec4: Use the uniform count from nir_assign_var_locations
Jason Ekstrand
2015-10-02
1
-21
/
+11
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*
i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
2015-10-02
5
-41
/
+0
|
*
i965/shader: Pull setup_image_uniform_values out of backend_shader
Jason Ekstrand
2015-10-02
3
-20
/
+42
|
*
i965/vec4: Get rid of the uniform_vector_size array
Jason Ekstrand
2015-10-02
5
-18
/
+5
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*
i965/vec4: Use the actual channels used in pack_uniform_registers
Jason Ekstrand
2015-10-02
1
-14
/
+37
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*
glsl/types: Make subroutine types have a single matrix column
Jason Ekstrand
2015-10-02
1
-2
/
+1
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*
i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
2015-10-02
4
-24
/
+14
|
*
i965/vs: Move lazy NIR creation to codegen_vs_prog
Jason Ekstrand
2015-10-02
2
-12
/
+13
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*
i965/vec4: Delete the old vec4_vp code
Jason Ekstrand
2015-10-02
8
-672
/
+0
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*
i965/vec4: Delete the old ir_visitor code
Jason Ekstrand
2015-10-02
6
-2025
/
+2
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*
i965/vec4: Always use NIR
Jason Ekstrand
2015-10-02
3
-49
/
+14
|
*
i965: don't forget to free image_param on prog_data free
Ilia Mirkin
2015-10-02
1
-0
/
+1
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*
glsl: avoid leaking hiddenUniforms map when there are no uniforms
Ilia Mirkin
2015-10-02
1
-4
/
+4
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*
mesa: avoid leaking closure when iterating over a string_to_uint_map
Ilia Mirkin
2015-10-02
1
-0
/
+1
|
*
nir: Fix uninitialized 'progress' variable in nir_lower_system_values.
Chris Wilson
2015-10-02
1
-1
/
+1
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