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* vk/0.170.2: Update VkPipelineMultisampleStateCreateInfoChad Versace2015-10-041-1/+1
* vk/0.170.2: Update Vk VkPipelineDepthStencilStateCreateInfoChad Versace2015-10-043-3/+3
* vk/0.170.2: Update VkRenderPassBeginInfoChad Versace2015-10-044-8/+11
* vk/0.170.2: Drop VkBufferViewCreateInfo::viewTypeChad Versace2015-10-041-1/+0
* vk: Copy current header to vulkan-0.138.2.hChad Versace2015-10-041-0/+3054
* vk: Import header 0.170.2 header LunarG SDKChad Versace2015-10-041-0/+3034
* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-10-0322-79/+283
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| * docs: add news item and link release notes for 10.6.9Emil Velikov2015-10-032-0/+11
| * docs: add sha256 checksums for 10.6.9Emil Velikov2015-10-031-1/+2
| * docs: add release notes for 10.6.9Emil Velikov2015-10-031-0/+129
| * egl: rework handling EGL_CONTEXT_FLAGSMatthew Waters2015-10-031-5/+44
| * i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfoJason Ekstrand2015-10-021-24/+15
| * i965: Use nir_foreach_variableJason Ekstrand2015-10-024-7/+7
| * nir: Add a nir_foreach_variable macroJason Ekstrand2015-10-027-18/+21
| * i965/nir: Remove the prog parameter from brw_nir_lower_inputsJason Ekstrand2015-10-021-4/+2
| * radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2Tom Stellard2015-10-021-0/+2
| * gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2Tom Stellard2015-10-023-8/+34
| * gallium/radeon: Use call_once() when initailizing LLVM targetsTom Stellard2015-10-021-13/+12
* | Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-10-0295-3934/+1397
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| * i965/shader: Get rid of the shader, prog, and shader_prog fieldsJason Ekstrand2015-10-0219-99/+68
| * i965/fs,vec4: Get rid of the sanity_param_countJason Ekstrand2015-10-025-31/+0
| * i965/vec4: Use nir info instead of pulling things out of [shader_]progJason Ekstrand2015-10-023-10/+9
| * i965/fs: Use the nir info instead of pulling things out of [shader_]progJason Ekstrand2015-10-023-20/+19
| * i965/fs: Move sampler unit lookup into rescale_texcoordJason Ekstrand2015-10-023-14/+13
| * i965/cs: Remove the prog argument from local_id_payload_dwordsJason Ekstrand2015-10-023-7/+5
| * i965/backend_shader: Add a field to store the NIR shaderJason Ekstrand2015-10-028-41/+39
| * nir: Move GS data to nir_shader_infoJason Ekstrand2015-10-024-14/+11
| * nir: Add a a nir_shader_info structJason Ekstrand2015-10-024-0/+66
| * nir/glsl: Take a gl_shader_program and a stage rather than a gl_shaderJason Ekstrand2015-10-023-5/+9
| * i965: Move prog_data uniform setup to the codegen levelJason Ekstrand2015-10-026-17/+26
| * i965: Move binding table setup to codegen time.Jason Ekstrand2015-10-0210-66/+67
| * i965/shader: Pull assign_common_binding_table_offsets out of backend_shaderJason Ekstrand2015-10-025-11/+36
| * i965/nir: Simplify uniform setupJason Ekstrand2015-10-022-24/+16
| * i965/nir: Pull GLSL uniform handling into a common functionJason Ekstrand2015-10-026-151/+133
| * i965/nir: Pull common ARB program uniform handling into a common functionJason Ekstrand2015-10-025-34/+70
| * i965/vec4: Use the uniform count from nir_assign_var_locationsJason Ekstrand2015-10-021-21/+11
| * i965/shader: Get rid of the setup_vec4_uniform_value helperJason Ekstrand2015-10-025-41/+0
| * i965/shader: Pull setup_image_uniform_values out of backend_shaderJason Ekstrand2015-10-023-20/+42
| * i965/vec4: Get rid of the uniform_vector_size arrayJason Ekstrand2015-10-025-18/+5
| * i965/vec4: Use the actual channels used in pack_uniform_registersJason Ekstrand2015-10-021-14/+37
| * glsl/types: Make subroutine types have a single matrix columnJason Ekstrand2015-10-021-2/+1
| * i965: Pull stage_prog_data.nr_params out of the NIR shaderJason Ekstrand2015-10-024-24/+14
| * i965/vs: Move lazy NIR creation to codegen_vs_progJason Ekstrand2015-10-022-12/+13
| * i965/vec4: Delete the old vec4_vp codeJason Ekstrand2015-10-028-672/+0
| * i965/vec4: Delete the old ir_visitor codeJason Ekstrand2015-10-026-2025/+2
| * i965/vec4: Always use NIRJason Ekstrand2015-10-023-49/+14
| * i965: don't forget to free image_param on prog_data freeIlia Mirkin2015-10-021-0/+1
| * glsl: avoid leaking hiddenUniforms map when there are no uniformsIlia Mirkin2015-10-021-4/+4
| * mesa: avoid leaking closure when iterating over a string_to_uint_mapIlia Mirkin2015-10-021-0/+1
| * nir: Fix uninitialized 'progress' variable in nir_lower_system_values.Chris Wilson2015-10-021-1/+1