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* r600g/sb: improve handling of KILL instructionsVadim Girlin2013-05-273-89/+139
* r600g/sb: fix peephole optimization for PRED_SETEVadim Girlin2013-05-271-1/+1
* r600g/sb: fix scheduling of PRED_SET instructionsVadim Girlin2013-05-272-2/+18
* r600g/sb: fix handling of preloaded inputs for compute shadersVadim Girlin2013-05-251-0/+4
* xlib: add null ctx check in glXDestroyContext()Brian Paul2013-05-241-10/+12
* st/glx: add null ctx check in glXDestroyContext()Brian Paul2013-05-241-10/+12
* st/mesa: add switch cases for new IR enums to silence warningsBrian Paul2013-05-241-0/+2
* st/glx/xlib: assorted whitespace, comment fixesBrian Paul2013-05-241-8/+17
* r600g/sb: fix incorrect assertVadim Girlin2013-05-241-1/+1
* r600g/sb: relax some restrictions for FETCH instructionsVadim Girlin2013-05-241-9/+8
* r600g/sb: relax register allocation for compute shadersVadim Girlin2013-05-242-2/+16
* r600g/sb: fix gpr array handling for compute shadersVadim Girlin2013-05-241-1/+1
* r600g/sb: fix buffer overflow in sb_ostreamVadim Girlin2013-05-241-1/+1
* r600g/compute: Use common transfer_{map,unmap} functions for global resourcesTom Stellard2013-05-231-44/+24
* r600g/compute: Use common transfer_{map,unmap} functions for kernel inputsTom Stellard2013-05-231-4/+11
* i965: Go back to using the kernel SOL reset feature.Kenneth Graunke2013-05-233-8/+7
* freedreno: scissor fixRob Clark2013-05-231-0/+11
* freedreno: implement pipe->resource_copy_region()Rob Clark2013-05-231-8/+43
* glsl linker: compare interface blocks during interstage linkingKenneth Graunke2013-05-233-0/+49
* glsl linker: compare interface blocks during intrastage linkingJordan Justen2013-05-234-0/+82
* glsl linker: support arrays of interface block instancesJordan Justen2013-05-231-11/+50
* glsl link_varyings: link interface blocks using the block nameJordan Justen2013-05-231-4/+29
* glsl linker: remove interface block instance namesJordan Justen2013-05-234-0/+207
* glsl ast_to_hir: support in/out for interface blocksJordan Justen2013-05-231-6/+22
* glsl ast_to_hir: reject row/column_major for in/out interface blocksJordan Justen2013-05-231-1/+5
* glsl ast_to_hir: move uniform block symbols to interface blocks namespaceJordan Justen2013-05-231-1/+1
* glsl_symbol_table: add interface block namespacesJordan Justen2013-05-232-3/+85
* glsl parser: allow in & out for interface block membersJordan Justen2013-05-231-25/+12
* glsl ast_to_hir: reject interpolation qualifiers for uniform blocksJordan Justen2013-05-231-0/+6
* glsl parser: handle interface block member qualifierJordan Justen2013-05-231-1/+43
* glsl parser: on desktop GL require GLSL 150 for instance namesJordan Justen2013-05-231-5/+3
* glsl parser: reject VS+in & FS+out interface blocksJordan Justen2013-05-231-0/+14
* glsl: parse in/out types for interface blocksJordan Justen2013-05-231-11/+40
* glsl parser: rename uniform block to interface blockJordan Justen2013-05-231-12/+12
* glsl: rename ast_uniform_block to ast_interface_blockJordan Justen2013-05-233-12/+12
* i965: Enable guardband clipping on Gen4/5.Chris Forbes2013-05-241-3/+45
* ARB_fp: accept duplicate precision optionsChris Forbes2013-05-241-9/+15
* ilo: Initialize need_flush in draw_vbo.Vinson Lee2013-05-231-1/+1
* radeon: Initialize variables in radeon_llvm_context_init.Vinson Lee2013-05-221-0/+2
* intel: Count fragments in our blitter-based glBitmap() path.Eric Anholt2013-05-221-8/+12
* i965: Shut up more compiler warnings from vector insert/extract changes.Eric Anholt2013-05-221-0/+8
* softpipe: change TEX_TILE_SIZE and NUM_TEX_TILE_ENTRIESRoland Scheidegger2013-05-221-2/+8
* softpipe: disambiguate TILE_SIZE / TEX_TILE_SIZERoland Scheidegger2013-05-223-38/+38
* llvmpipe: disable simple_shader optimizationRoland Scheidegger2013-05-221-1/+6
* llvmpipe: fix early depth test / late depth write stencil issuesRoland Scheidegger2013-05-221-5/+12
* llvmpipe: fix issue with not writing new stencil valuesRoland Scheidegger2013-05-222-4/+7
* llvmpipe: (trivial) remove confusing code in stencil testRoland Scheidegger2013-05-221-16/+11
* llvmpipe: fix bug in early depth test / late depth write handlingRoland Scheidegger2013-05-221-6/+7
* Haiku: Add Gallium winsys and target codeAlexander von Gluck IV2013-05-229-0/+589
* ilo: set more fields of 3DSTATE_DEPTH_BUFFERChia-I Wu2013-05-221-48/+120