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*
i965/vec4: Rewrite dead code elimination to use live in/out.
Matt Turner
2014-12-01
3
-155
/
+170
*
i965/vec4: Track liveness of the flag register.
Matt Turner
2014-12-01
2
-0
/
+33
*
i965/fs: Remove opt_drop_redundant_mov_to_flags().
Matt Turner
2014-12-01
2
-32
/
+0
*
i965/fs: Use const fs_reg & rather than a copy or pointer.
Matt Turner
2014-12-01
4
-18
/
+17
*
i965/fs: Dead code eliminate instructions writing the flag.
Matt Turner
2014-12-01
1
-4
/
+22
*
i965/fs: Track liveness of the flag register.
Matt Turner
2014-12-01
2
-0
/
+41
*
i965: Use local pointer to block_data in live intervals.
Matt Turner
2014-12-01
5
-49
/
+61
*
i965/vec4: Make live_intervals part of the vec4_visitor class.
Matt Turner
2014-12-01
3
-11
/
+11
*
i965/fs: Treat the FB_WRITE as predicated if we're discarding.
Matt Turner
2014-12-01
2
-1
/
+5
*
i965: Don't treat IF or WHILE with cmod as writing the flag.
Matt Turner
2014-12-01
2
-2
/
+6
*
i965/disasm: Disassemble tdr and tm registers properly.
Matt Turner
2014-12-01
1
-0
/
+6
*
main, glsl: Bump max known desktop glsl version to 4.50
Jordan Justen
2014-12-01
3
-4
/
+14
*
glsl/cs: Change gl_WorkGroupSize from ivec3 to uvec3
Jordan Justen
2014-12-01
1
-4
/
+4
*
i965: avoid anonymous struct in float <-> VF conversions
Jonathan Gray
2014-12-01
1
-8
/
+8
*
mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()
Brian Paul
2014-12-01
1
-1
/
+1
*
vbo: also print buffer object pointer in vbo_print_vertex_list()
Brian Paul
2014-12-01
1
-2
/
+6
*
mesa: some improvements for print_list()
Brian Paul
2014-12-01
3
-73
/
+88
*
mesa: inline/remove _mesa_polygon_stipple()
Brian Paul
2014-12-01
2
-32
/
+10
*
svga: fix comment typo
Brian Paul
2014-12-01
1
-1
/
+1
*
mesa: remove unused functions in prog_execute.c
Brian Paul
2014-12-01
1
-74
/
+0
*
mesa: update glext.h to version 20141118
Brian Paul
2014-12-01
1
-32
/
+181
*
gallium: add include path to fix building of pipe-loader code
Brian Paul
2014-12-01
1
-0
/
+1
*
graw: Avoid 'near'/'far' variables.
José Fonseca
2014-12-01
8
-24
/
+24
*
i965/fs: Clean up some whitespace in reg_allocate.
Matt Turner
2014-12-01
1
-2
/
+2
*
ra: Don't use regs as the ralloc context.
Matt Turner
2014-12-01
1
-1
/
+1
*
i965: Initialize INTEL_DEBUG once per process.
Matt Turner
2014-12-01
1
-1
/
+4
*
i965: Initialize compaction tables once per process.
Matt Turner
2014-12-01
1
-0
/
+5
*
glsl: Initialize static temporaries_allocate_names once per process.
Matt Turner
2014-12-01
1
-1
/
+3
*
util/u_atomic: Fix the unlocked implementation.
José Fonseca
2014-12-01
1
-6
/
+6
*
util/u_atomic: Add a simple test.
José Fonseca
2014-12-01
2
-0
/
+146
*
util: Make u_atomic.h typeless.
Matt Turner
2014-12-01
1
-113
/
+93
*
util: Use stdbool.h's bool rather than "boolean".
Matt Turner
2014-12-01
1
-3
/
+5
*
util: Remove u_atomic.h's GCC inline assembly.
Matt Turner
2014-12-01
1
-122
/
+0
*
util: Remove u_atomic.h's MSVC inline assembly.
Matt Turner
2014-12-01
1
-70
/
+0
*
util: Remove u_atomic.h's Gallium dependence.
Matt Turner
2014-12-01
1
-9
/
+6
*
util: s/INLINE/inline/ in u_atomic.h.
Matt Turner
2014-12-01
1
-29
/
+29
*
util: Move u_atomic.h to src/util.
Matt Turner
2014-12-01
2
-0
/
+2
*
vc4: Introduce scheduling of QPU instructions.
Eric Anholt
2014-12-01
6
-126
/
+722
*
vc4: Drop the explicit scoreboard wait.
Eric Anholt
2014-12-01
1
-12
/
+11
*
vc4: Also deal with VPM reads at thread end.
Eric Anholt
2014-12-01
1
-2
/
+6
*
vc4: Fix assertion about SFU versus texturing.
Eric Anholt
2014-12-01
1
-3
/
+4
*
vc4: Add another check for invalid TLB scoreboard handling.
Eric Anholt
2014-12-01
3
-8
/
+39
*
freedreno/a4xx: invalidate cache when vbo's change
Rob Clark
2014-12-01
1
-0
/
+7
*
st/mesa: avoid exposing EXT_texture_integer for pre-GLSL 1.30
Ilia Mirkin
2014-11-30
1
-0
/
+3
*
freedreno/a3xx: add missing integer formats and enable rendering
Ilia Mirkin
2014-11-30
1
-3
/
+30
*
freedreno/a3xx: enable sampling from integer textures
Ilia Mirkin
2014-11-30
5
-5
/
+55
*
freedreno: allow each generation to hook into sampler view setting
Ilia Mirkin
2014-11-30
5
-3
/
+8
*
freedreno/a3xx: don't use half precision shaders for int/float32
Ilia Mirkin
2014-11-30
3
-10
/
+35
*
freedreno/a3xx: disable blending for integer formats
Ilia Mirkin
2014-11-30
2
-2
/
+14
*
freedreno/a3xx: remove blend clamp enables from gmem/clears
Ilia Mirkin
2014-11-30
2
-4
/
+2
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