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* translate GL texture targets to PIPE_TEXTURE_x valuesBrian2007-08-152-14/+43
* added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian2007-08-154-47/+61
* Hook in new draw_arrays() code, disabled for now.Brian2007-08-154-6/+36
* softpipe_draw_arrays() functionBrian2007-08-151-0/+663
* added new draw_arrays()Brian2007-08-151-0/+6
* convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...Brian2007-08-151-12/+69
* added vertex array info fieldsBrian2007-08-151-0/+7
* added draw_set_vertex_array_info()Brian2007-08-152-0/+20
* commentBrian2007-08-151-1/+4
* Add UsageMask to DECLARATION in TGSI.michal2007-08-1511-251/+276
* Add declaration_semantic token to TGSI.michal2007-08-157-85/+205
* Declare fragment shader output registers.michal2007-08-151-27/+77
* Cleanup, do not use fp_attr_to_slot[] mapping array.michal2007-08-151-99/+52
* sketch out vbo drawing functionBrian2007-08-151-1/+57
* added state funcs for vertex buffer/element infoBrian2007-08-153-0/+12
* softpipe vertex element/buffer state funcsBrian2007-08-151-0/+56
* commentsBrian2007-08-151-9/+21
* added some const qualifiersBrian2007-08-151-2/+2
* comments, minor clean-upsBrian2007-08-151-8/+22
* use regular malloc/free instead of macrosBrian2007-08-142-5/+5
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-1444-1119/+1268
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| * Beginnings of a demand-filled post-tnl vertex cache.Keith Whitwell2007-08-144-302/+392
| * Add structs and set-functions for vertex buffer, element state.Keith Whitwell2007-08-142-1/+30
| * Add surface formats to be used for specifying vertex element layouts.Keith Whitwell2007-08-141-2/+69
| * Continue reducing dependencies on core mesa include files.Keith Whitwell2007-08-1437-814/+777
* | added glCopyPixels stubBrian2007-08-141-0/+14
* | fix typoBrian2007-08-141-1/+1
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* minor hack to allow 1D textures to workBrian2007-08-141-1/+2
* vars to test 1D/2D textures with linear/nearest filteringBrian2007-08-141-29/+27
* refactor some code - cube map textures work nowBrian2007-08-141-49/+73
* Implement texture cache with multiple, direct-mapped entries.Brian2007-08-143-41/+67
* Consolidate filter and mipmap level selection in choose_mipmap_levels().Brian2007-08-141-118/+75
* Implement remaining mipmap modes for 2D textures.Brian2007-08-144-27/+113
* tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).Brian2007-08-145-228/+286
* added pixelzoom cmd line optBrian2007-08-131-0/+5
* set renderbuffer Width/Height = texture sizeBrian2007-08-131-6/+7
* Added st_fb_orientation() function to determine the up/down orientation of th...Brian2007-08-133-15/+42
* map stencil buffer tooBrian2007-08-131-0/+12
* added assertion to check that texture width is non-zeroBrian2007-08-131-0/+2
* fix up some render-to-texture code ... almost thereBrian2007-08-131-9/+38
* added an assertionBrian2007-08-131-2/+4
* Missing filesKeith Whitwell2007-08-132-0/+180
* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-1327-584/+553
* check if we have a zbuf before enabling depth_test stageBrian2007-08-131-1/+2
* fix some issues with texture/mipmap_tree state trackingBrian2007-08-133-6/+8
* with Y=0=top, front/back determination is negatedBrian2007-08-133-5/+5
* check for ctx==NULL in st_renderbuffer_delete()Brian2007-08-131-7/+12
* Draw white square in lower-left corner to test orientationBrian2007-08-131-0/+8
* fill in the get_tile() function so ReadPixels can workBrian2007-08-131-3/+36
* flush pipe before reading imageBrian2007-08-131-1/+9