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*
panfrost/decode: Drop _name suffixes
Alyssa Rosenzweig
2019-07-12
3
-28
/
+28
*
panfrost/decode: Add MEMORY_PROP_DIR variant
Alyssa Rosenzweig
2019-07-12
1
-4
/
+12
*
panfrost/decode: Copy embedded structs before using
Alyssa Rosenzweig
2019-07-12
1
-4
/
+8
*
panfrost/decode: Remove pandecode_decode_fbd_type
Alyssa Rosenzweig
2019-07-12
1
-8
/
+0
*
panfrost/midgard: Use generic outmod type
Alyssa Rosenzweig
2019-07-12
1
-1
/
+1
*
panfrost: Precompute scoreboard dependents
Alyssa Rosenzweig
2019-07-12
1
-4
/
+54
*
panfrost: Remove transient pool abstraction
Alyssa Rosenzweig
2019-07-12
2
-54
/
+0
*
panfrost: Subdivide fixed-size transient slabs
Alyssa Rosenzweig
2019-07-12
3
-5
/
+21
*
panfrost: Recycle fixed-size transient BOs
Alyssa Rosenzweig
2019-07-12
2
-3
/
+26
*
panfrost: Bookkeep transient indices
Alyssa Rosenzweig
2019-07-12
3
-2
/
+16
*
panfrost: Rewrite allocate_transient with new abstraction
Alyssa Rosenzweig
2019-07-12
1
-29
/
+20
*
panfrost: Add pan_bo_for_screen helper
Alyssa Rosenzweig
2019-07-12
1
-0
/
+10
*
panfrost: Add panfrost_transient_bo array
Alyssa Rosenzweig
2019-07-12
3
-0
/
+47
*
panfrost: Don't upload vertex/tiler twice
Alyssa Rosenzweig
2019-07-12
1
-5
/
+15
*
panfrost/drm: Check allocation size is positive
Alyssa Rosenzweig
2019-07-12
1
-0
/
+4
*
mesa/glspirv: Validate that compute shaders are not linked with other stages
Neil Roberts
2019-07-12
1
-0
/
+10
*
mesa/glspirv: Validate that there is a VS when there is a TCS, TES or GS
Neil Roberts
2019-07-12
1
-0
/
+25
*
i965: don't use disk cache with SPIR-V shaders
Alejandro Piñeiro
2019-07-12
1
-2
/
+16
*
glsl/shader_cache: handle SPIR-V shaders
Alejandro Piñeiro
2019-07-12
1
-5
/
+5
*
nir/linker: Initialize UniformDataDefaults when using SPIR-V
Arcady Goldmints-Orlov
2019-07-12
2
-0
/
+7
*
glsl/serialize: Update write_program_resource_data() to handle NULL input and...
Arcady Goldmints-Orlov
2019-07-12
1
-1
/
+5
*
glsl/serialize: Handle NULL uniform name in write_uniforms()
Arcady Goldmints-Orlov
2019-07-12
1
-1
/
+5
*
mesa/main: Fix UBO/SSBO ACTIVE_VARIABLES query (ARB_gl_spirv)
Antia Puentes
2019-07-12
3
-15
/
+149
*
mesa/shader_query: Fix LOCATION_INDEX query (ARB_gl_spirv)
Antia Puentes
2019-07-12
1
-12
/
+17
*
mesa/shaderapi: Fix TRANSFORM_FEEDBACK_VARYING program query
Antia Puentes
2019-07-12
1
-5
/
+34
*
mesa/uniforms: Fix GetUniformLocation (ARB_gl_spirv)
Antia Puentes
2019-07-12
1
-1
/
+1
*
mesa/shader_query: Fix NAME_LENGTH queries (ARB_gl_spirv)
Antia Puentes
2019-07-12
1
-2
/
+14
*
mesa: Fix ACTIVE_*_MAX_LENGTH program queries (ARB_gl_spirv)
Alejandro Piñeiro
2019-07-12
2
-7
/
+42
*
nir/types: Add glsl_type_is_unsized_array helper
Antia Puentes
2019-07-12
2
-0
/
+7
*
nir/linker: Fill TOP_LEVEL_ARRAY_SIZE and STRIDE
Antia Puentes
2019-07-12
1
-3
/
+25
*
nir/linker: Compute the offset for non-trivial uniform types.
Antia Puentes
2019-07-12
1
-10
/
+23
*
nir/linker: Add atomic counters to the program resource list
Antia Puentes
2019-07-12
1
-0
/
+7
*
nir/linker: Add XFB resources to the program resource list
Antia Puentes
2019-07-12
1
-0
/
+27
*
nir/linker: Add BUFFER_VARIABLEs to the prog resource list
Antia Puentes
2019-07-12
1
-1
/
+31
*
nir/linker: Add inputs/outputs to the program resource list
Antia Puentes
2019-07-12
1
-0
/
+108
*
nir/linker: add ubo/ssbo to the program resource list
Alejandro Piñeiro
2019-07-12
1
-0
/
+14
*
nir/linker: Fill the uniform's BLOCK_INDEX
Antia Puentes
2019-07-12
1
-1
/
+22
*
radv/gfx10: enable 1D textures
Samuel Pitoiset
2019-07-12
3
-11
/
+13
*
intel/compiler: remove abandoned comments
Andres Gomez
2019-07-12
1
-3
/
+0
*
nir/compiler: keep same bit size when lowering with flrp
Andres Gomez
2019-07-12
1
-2
/
+2
*
anv: Properly compute image usage in CreateImageView
Jason Ekstrand
2019-07-12
1
-2
/
+9
*
radv/gfx10: emit DISABLE_CONSERVATIVE_ZPASS_COUNTS
Samuel Pitoiset
2019-07-12
1
-0
/
+2
*
radv/gfx10: init more registers in the graphics preamble
Samuel Pitoiset
2019-07-12
1
-0
/
+9
*
radv/gfx10: set HS/GS/CS.WGP_MODE
Samuel Pitoiset
2019-07-12
1
-4
/
+8
*
radv/gfx10: emit GE_PC_ALLOC
Samuel Pitoiset
2019-07-12
1
-0
/
+17
*
radv/gfx10: enable vertex shaders without export parameters
Samuel Pitoiset
2019-07-12
1
-3
/
+15
*
radv/gfx10: launch 2 compute waves per CU before going onto the next CU
Samuel Pitoiset
2019-07-12
1
-4
/
+9
*
radv: use ac_get_compute_resource_limits()
Samuel Pitoiset
2019-07-12
1
-17
/
+6
*
ac: import ac_get_compute_resource_limits() from RadeonSI
Samuel Pitoiset
2019-07-12
5
-39
/
+42
*
panfrost: Initialize shift/extra_flags
Alyssa Rosenzweig
2019-07-12
2
-1
/
+5
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