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*
broadcom/vc5: Fix blendfactor zero handling.
Eric Anholt
2017-10-10
1
-0
/
+1
*
broadcom/vc5: Fix Rendering Mode Common Config's color store bitmask.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom/vc5: Add support for f32 render targets.
Eric Anholt
2017-10-10
3
-13
/
+38
*
broadcom/vc5: Fix color masks for non-independent blending.
Eric Anholt
2017-10-10
1
-8
/
+16
*
broadcom/vc5: Make the BCL's number of render targets setup match the RCL.
Eric Anholt
2017-10-10
1
-1
/
+2
*
braodcom/vc5: Fix tile size setup for MRTs.
Eric Anholt
2017-10-10
1
-2
/
+2
*
broadcom/vc5: Start hooking up multiple render targets support.
Eric Anholt
2017-10-10
3
-17
/
+48
*
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
Eric Anholt
2017-10-10
3
-1
/
+5
*
braodcom/vc5: Find the actual first TF output for our TF spec.
Eric Anholt
2017-10-10
1
-1
/
+6
*
broadcom/vc5: Fix translation of transform feedback's output_register field.
Eric Anholt
2017-10-10
1
-2
/
+16
*
broadcom/vc5: Mark our primitives as needing TF processing.
Eric Anholt
2017-10-10
2
-4
/
+18
*
broadcom/vc5: Fix setup of TF dword output count.
Eric Anholt
2017-10-10
2
-2
/
+2
*
broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup.
Eric Anholt
2017-10-10
1
-1
/
+3
*
broadcom/vc5: Flush the job when mapping a transform feedback buffer.
Eric Anholt
2017-10-10
3
-0
/
+32
*
broadcom/vc5: Fix handling of interp qualifiers on builtin color inputs.
Eric Anholt
2017-10-10
5
-20
/
+31
*
broadcom/vc5: Fix CLIF dumping of lists that aren't capped by a HALT.
Eric Anholt
2017-10-10
3
-10
/
+23
*
broadcom/vc5: Fix depth and stencil clear values.
Eric Anholt
2017-10-10
4
-15
/
+11
*
broadcom/vc5: Add missing Z16 format.
Eric Anholt
2017-10-10
1
-0
/
+1
*
braodcom/vc5: Fix incorrect early Z writes in discard shaders.
Eric Anholt
2017-10-10
1
-1
/
+6
*
broadcom/compiler: Set up passthrough Z when doing FS discards.
Eric Anholt
2017-10-10
3
-2
/
+15
*
broadcom/compiler: Don't forget the discard state on TLB Z writes.
Eric Anholt
2017-10-10
1
-0
/
+1
*
broadcom/compiler: Use defines instead of magic values in TLB write setup.
Eric Anholt
2017-10-10
1
-6
/
+33
*
broadcom/vc5: Add proper support for base_vertex and base_instance.
Eric Anholt
2017-10-10
3
-20
/
+24
*
broadcom/xml: Add the vc5 Base Vertex/Base Instance packet.
Eric Anholt
2017-10-10
1
-0
/
+6
*
broadcom/vc5: Use supertiles and generic tile lists.
Eric Anholt
2017-10-10
3
-73
/
+130
*
broadcom/xml: Add a bunch more vc5 tile list management packets.
Eric Anholt
2017-10-10
1
-0
/
+60
*
broadcom/xml: Remove vc5 base packet for tile bin/render mode config.
Eric Anholt
2017-10-10
1
-10
/
+0
*
braodcom/xml: Fix a pasteo in vc5 store tile buffer general.
Eric Anholt
2017-10-10
1
-1
/
+1
*
broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.
Eric Anholt
2017-10-10
43
-2
/
+9131
*
broadcom: Add VC5 NIR compiler.
Eric Anholt
2017-10-10
17
-0
/
+7498
*
broadcom: Add vc5 CLIF dumping
Eric Anholt
2017-10-10
3
-0
/
+312
*
broadcom: Add V3D 3.3 QPU instruction pack, unpack, and disasm.
Eric Anholt
2017-10-10
12
-0
/
+2774
*
broadcom: Introduce a v3d_debug.h header for vc5 and broadcom Vulkan.
Eric Anholt
2017-10-10
3
-0
/
+173
*
configure: Add the new "vc5" driver to the list, requiring a simulator.
Eric Anholt
2017-10-10
2
-2
/
+15
*
nir: Move vc4's alpha test lowering to core NIR.
Eric Anholt
2017-10-10
9
-55
/
+168
*
mesa: Alphabetize GL_MESA_tile_raster_order in the extensions list.
Eric Anholt
2017-10-10
1
-1
/
+1
*
mesa: Implement a new GL_MESA_tile_raster_order extension.
Eric Anholt
2017-10-10
11
-0
/
+87
*
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
2017-10-10
7
-20
/
+71
*
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Eric Anholt
2017-10-10
18
-0
/
+29
*
broadcom/vc4: Implement GL_ARB_texture_barrier.
Eric Anholt
2017-10-10
2
-1
/
+12
*
docs: Update the list of used MESA GL enums.
Eric Anholt
2017-10-10
1
-0
/
+10
*
docs: Fix a typo in the old MESA_program_debug spec.
Eric Anholt
2017-10-10
1
-1
/
+1
*
git_sha1_gen: accept MESA_GIT_SHA1_OVERRIDE env var
Brian Paul
2017-10-10
1
-13
/
+26
*
mesa: move _mesa_half_is_negative() to half_float.h
Brian Paul
2017-10-10
2
-6
/
+8
*
mesa: move _mesa_exec_malloc/free() prototypes to their own header
Brian Paul
2017-10-10
6
-7
/
+41
*
i965: minor whitespace fix
Kenneth Graunke
2017-10-10
1
-1
/
+1
*
mesa: Set new renderbuffers to RGBA4 on all GLES contexts.
Eric Anholt
2017-10-10
1
-1
/
+1
*
mesa: Expose GL_OES_required_internalformat on GLES contexts.
Eric Anholt
2017-10-10
5
-39
/
+75
*
mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV if supported in HW.
Eric Anholt
2017-10-10
5
-2
/
+10
*
vc4: Add support for 5551 textures.
Eric Anholt
2017-10-10
2
-3
/
+3
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