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Author
Age
Files
Lines
*
st/xorg: Make it work again
Jakob Bornecrantz
2009-08-05
5
-10
/
+86
*
st/egl: Create primary texture not display target
Jakob Bornecrantz
2009-08-05
1
-2
/
+2
*
i915g: Treat primary textures as scanout buffers
Jakob Bornecrantz
2009-08-05
4
-14
/
+58
*
i915g: Link with trace on EGL and Xorg
Jakob Bornecrantz
2009-08-05
2
-0
/
+2
*
trace: Use correct texture in drm_api wrapper
Jakob Bornecrantz
2009-08-05
1
-1
/
+1
*
softpipe: Also defere primary textures to backend
Jakob Bornecrantz
2009-08-05
1
-1
/
+2
*
r200: emit colorpitch
Dave Airlie
2009-08-05
1
-2
/
+2
*
i965: Fix dangerous warning I let slip in.
Eric Anholt
2009-08-04
1
-1
/
+1
*
i965: Respect CondSwizzle in OPCODE_IF.
Eric Anholt
2009-08-04
1
-1
/
+21
*
i965: Emit conditional code updates as required for GLSL VS if statements.
Eric Anholt
2009-08-04
1
-0
/
+13
*
i965: Don't set pop_count in the reserved MBZ area of IF statements.
Eric Anholt
2009-08-04
1
-1
/
+1
*
i965: Print out ELSE and ENDIF src1 arguments like IF does.
Eric Anholt
2009-08-04
1
-2
/
+2
*
r200: fix off-by-one errors causing 6th texture unit to not work
Roland Scheidegger
2009-08-05
1
-2
/
+2
*
r200: fix compiler warning (unused var)
Roland Scheidegger
2009-08-05
1
-2
/
+0
*
radeon: fix miptree comparison breakage
Roland Scheidegger
2009-08-05
1
-1
/
+2
*
intel: implement intelCompressedTexSubImage2D
Roland Scheidegger
2009-08-05
1
-21
/
+44
*
tests: also test xoffset in texcompsub test
Roland Scheidegger
2009-08-05
1
-3
/
+19
*
intel: Add support for EXT_provoking_vertex.
Eric Anholt
2009-08-04
11
-24
/
+131
*
i965: Spell "conditional" correctly.
Eric Anholt
2009-08-04
3
-16
/
+16
*
i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}.
Eric Anholt
2009-08-04
8
-12
/
+47
*
i965: Initial import of disasm code from intel-gen4asm.
Eric Anholt
2009-08-04
1
-0
/
+901
*
i965: warning fix
Eric Anholt
2009-08-04
1
-1
/
+1
*
tests/getteximage: test more texture sizes, including npot
Brian Paul
2009-08-04
1
-50
/
+86
*
mesa: log the shader checksum
Brian Paul
2009-08-04
1
-1
/
+1
*
mesa: compute, print shader checksum
Brian Paul
2009-08-04
1
-2
/
+6
*
mesa: added gl_shader::SourceChecksum field (for debug purposes)
Brian Paul
2009-08-04
1
-0
/
+1
*
mesa: added _mesa_str_checksum()
Brian Paul
2009-08-04
2
-0
/
+17
*
mesa: clean-up error debug/count code
Brian Paul
2009-08-04
1
-30
/
+41
*
mesa: reset ErrorDebugCount to zero in glGetString()
Brian Paul
2009-08-04
1
-0
/
+1
*
mesa: better texture dump/debug code
Brian Paul
2009-08-04
1
-52
/
+45
*
mesa: more error message info for vertex pointer functions
Brian Paul
2009-08-04
1
-6
/
+12
*
mesa: more glGetTexImage() error checking consolidation, new assertion
Brian Paul
2009-08-04
1
-8
/
+12
*
i965: Fix RECT shadow sampling by not losing the other texcoords.
Eric Anholt
2009-08-04
1
-1
/
+5
*
mklib: Ensure target directory exists for library
Dan Nicholson
2009-08-04
1
-0
/
+1
*
r300g: Slightly saner initialization of some texture / transfer fields.
Michel Dänzer
2009-08-04
2
-6
/
+5
*
i965: Assert that the offset in the VBO is below the VBO size.
Eric Anholt
2009-08-03
1
-0
/
+14
*
i965: Even if no VS inputs are set, still load some amount of URB as required.
Eric Anholt
2009-08-03
1
-0
/
+11
*
i965: Make sure the VS URB size is big enough to fit a VF VUE.
Eric Anholt
2009-08-03
1
-2
/
+8
*
i965: Don't emit bad packets when no VBs are referenced.
Eric Anholt
2009-08-03
1
-0
/
+22
*
i965: Calculate enabled[] and nr_enabled once and re-use the values.
Eric Anholt
2009-08-03
2
-29
/
+18
*
typo fix
Robert Ellison
2009-08-03
1
-1
/
+1
*
mesa: fix up some GLAPI XML
Robert Ellison
2009-08-03
3
-38
/
+100
*
radeon: more fixes for compressed textures
Roland Scheidegger
2009-08-04
2
-11
/
+30
*
radeon: Fix inverted test for disabling flushing of front buffer output.
Eric Anholt
2009-08-03
1
-1
/
+1
*
intel: Fix inverted test for disabling flushing of front buffer output.
Eric Anholt
2009-08-03
1
-1
/
+1
*
intel: Wait on the last swapbuffers to complete before queuing a new one.
Eric Anholt
2009-08-03
3
-0
/
+28
*
r600: add some new r7xx pci ids
Alex Deucher
2009-08-03
2
-0
/
+10
*
texenv: Use VP->Current, since _Current isn't updated at this point.
Eric Anholt
2009-08-03
1
-1
/
+1
*
texenv: Match state.c in deciding whether we'll be using a vertex shader.
Eric Anholt
2009-08-03
1
-0
/
+1
*
texenv: Add missing dependency on VP changes.
Eric Anholt
2009-08-03
1
-1
/
+2
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