summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* freedreno: move shader-stage dirty bits to global dirty flagRob Clark2016-05-048-59/+41
| | | | | | | | | | | This was always a bit overly complicated, and had some issues (like ctx->prog.dirty not getting reset at the end of the batch). It also required some special hacks to avoid resetting dirty state on binning pass. So just move it all into ctx->dirty (leaving some free bits for future shader stages), and make FD_DIRTY_PROG just be the union of all FD_SHADER_DIRTY_*. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a4xx: fix bogus offset for f32x24s8 stencil restoreRob Clark2016-05-041-4/+5
| | | | | | fixes: $piglit/bin/fbo-clear-formats GL_ARB_depth_buffer_float Signed-off-by: Rob Clark <[email protected]>
* freedreno: add some debug_asserts() to catch insane offsetsRob Clark2016-05-041-0/+2
| | | | | | | Ofc won't catch *all* faults, but at least helpful for catching offsets which are completely bogus. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a4xx: deal with VS which do not write positionRob Clark2016-05-041-0/+7
| | | | | | | | Fixes $piglit/bin/glsl-1.40-tf-no-position a3xx may need similar? Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: remove a couple redundant is_flow()sRob Clark2016-05-042-2/+2
| | | | | | | Now that the opc's encode the instruction category (making them unique) we no longer need to check the category in addition to the opc. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: cp small negative integers tooRob Clark2016-05-041-1/+2
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: fix # of registersRob Clark2016-05-041-1/+1
| | | | | | | The instruction encoding allows for more registers, but at least on a3xx/a4xx they don't actually exist. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: lower immeds to constRob Clark2016-05-043-4/+80
| | | | | | | | | | | | | | | | | Helps reduce register pressure and instruction counts for immediates that would otherwise require a mov into gpr. total instructions in shared programs: 4455332 -> 4369297 (-1.93%) total dwords in shared programs: 8807872 -> 8614432 (-2.20%) total full registers used in shared programs: 263062 -> 250846 (-4.64%) total half registers used in shader programs: 9845 -> 9845 (0.00%) total const registers used in shared programs: 1029735 -> 1466993 (42.46%) half full const instr dwords helped 0 10415 0 17861 5912 hurt 0 1157 21458 947 33 Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add ir3_cp_ctxRob Clark2016-05-043-12/+22
| | | | | | Needed in next commit.. just split out to reduce noise. Signed-off-by: Rob Clark <[email protected]>
* add REVIEWERS and get_reviewer.pl scriptRob Clark2016-05-042-0/+2407
| | | | | | | | | | | | | | | | | | | | | | | | | | Copied from linux kernel (where it is called MAINTAINERS and get_maintainer.pl), with minimal changes to script (to recognize mesa src tree rather than linux kernel src tree, and to avoid accidentaly CC'ing Linus Torvalds on mesa patches), and slimmed down MAINTAINER file syntax to recognize that we don't really have subsystem "maintainers" in the same sense as the linux kernel (ie. no different mailing lists and git trees per subsystem). The main point is to automate slapping on the correct CC's for patches via git's --cc-cmd feature, more than anything else. I didn't attempt to fully populate the REVIEWERS file, by a long shot. This is an opt-in system and anyone else can add their own entries. To utilize: git send-email --cc-cmd ./scripts/get_reviewer.pl ... or to configure it to be the default: git config sendemail.cccmd ./scripts/get_reviewer.pl Signed-off-by: Rob Clark <[email protected]>
* nouveau/video: properly detect the decoder class for availability checksIlia Mirkin2016-05-041-8/+17
| | | | | | | | | | | The kernel is now more strict with the class ids it exposes, so we need to check the G98 and MCP89 classes as well as the GT215 class. This effectively caused us to decide there were no decoding capabilities on newer kernel for VP3 chips. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95251 Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.2" <[email protected]>
* i965: Delete stale perf_debug().Kenneth Graunke2016-05-041-2/+0
| | | | MOCS for 3DSTATE_SO_BUFFER has existed for ages.
* i965: Silence unused variable warningKenneth Graunke2016-05-041-2/+0
| | | | I added this when deleting some unnecessary code in a rebase.
* mesa/main: handle double uniform matrices properlyJuan A. Suarez Romero2016-05-041-1/+1
| | | | | | | | When computing the offset in the uniform storage table, take into account the size multiplier so double precision matrices are handled correctly. Signed-off-by: Juan A. Suarez Romero <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: Separate 32 and 64-bit fmod loweringSamuel Iglesias Gonsálvez2016-05-043-4/+6
| | | | | | | | Split 32-bit and 64-bit fmod lowering as the drivers might need to lower them separately inside NIR depending on the HW support. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* nir/lower_double_ops: lower mod()Samuel Iglesias Gonsálvez2016-05-042-1/+31
| | | | | | | | | | | There are rounding errors with the division in i965 that affect the mod(x,y) result when x = N * y. Instead of returning '0' it was returning 'y'. This lowering pass fixes those cases. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Define GEN_GE/GEN_LE macros in terms of GEN_LT.Matt Turner2016-05-031-2/+3
| | | | | | | | GEN_LT has a straightforward implementation on which we can build the GEN_GE and GEN_LE macros. Suggested-by: Ilia Mirkin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add disassembler support for remaining opcodes.Matt Turner2016-05-032-18/+92
| | | | | | | | | For opcodes that changed meaning on different generations, we store a pointer to a secondary table and the table's size in a tagged union in place of the mnemonic and number of sources. Acked-by: Francisco Jerez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Make opcode_descs and gen_from_devinfo() static.Matt Turner2016-05-032-6/+2
| | | | | | | | | The previous commit replaced direct uses of opcode_descs with calls to the wrapper function, which should be the only method of accessing opcode_descs's data. As a result gen_from_devinfo() can also be made static. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Actually check whether the opcode is supported.Matt Turner2016-05-032-4/+3
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Merge inst_info and opcode_desc tables.Matt Turner2016-05-035-149/+73
| | | | | | | I merged opcode_desc into inst_info (instead of the other way around) because inst_info was sorted by opcode number. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Move inst_info from brw_eu_validate.c to brw_eu.c.Matt Turner2016-05-033-245/+249
| | | | | | | | | Drop the uses of 'enum gen' to a plain int, so that we don't have to expose the bitfield definitions and GEN_GE/GEN_LE macros to other users of brw_eu.h. As a result, s/.gen/.gens/ to avoid confusion with devinfo->gen. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/disasm: Wrap opcode_desc look-up in a function.Francisco Jerez2016-05-035-14/+42
| | | | | | | | | | | | | | The function takes a device info struct as argument in addition to the opcode number in order to disambiguate between multiple opcode_desc entries for different instructions with the same opcode number. Reviewed-by: Iago Toral Quiroga <[email protected]> [v1] [v2] mattst88: Put brw_opcode_desc() in brw_eu.c instead of moving it there in a later patch. Reviewed-by: Kenneth Graunke <[email protected]> [v2] [v3] mattst88: Return NULL if opcode >= ARRAY_SIZE(opcode_descs) Reviewed-by: Matt Turner <[email protected]>
* i965: Pass devinfo pointer to is_3src() helpers.Francisco Jerez2016-05-038-10/+11
| | | | | | | | | | | | | | This is not strictly required for the following changes because none of the three-source opcodes we support at the moment in the compiler back-end has been removed or redefined, but that's likely to change in the future. In any case having hardware instructions specified as a pair of hardware device and opcode number explicitly in all cases will simplify the opcode look-up interface introduced in a subsequent commit, since the opcode number alone is in general ambiguous. Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Pass devinfo pointer to brw_instruction_name().Francisco Jerez2016-05-034-4/+5
| | | | | | | | | | | | A future series will implement support for an instruction that happens to have the same opcode number as another instruction we support already on a disjoint set of hardware generations. In order to disambiguate which instruction it is brw_instruction_name() will need some way to find out which device we are generating code for. Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Write a scalar TCS backend that runs in SINGLE_PATCH mode.Kenneth Graunke2016-05-037-15/+510
| | | | | | | | | | | | | | | | | | | | | | | Unlike most shader stages, the Hull Shader hardware makes us explicitly tell it how many threads to dispatch and manually configure the channel mask. One perk of this is that we have a lot of flexibility - we can run it in either SIMD4x2 or SIMD8 mode. Treating it as SIMD8 means that shaders with 8 or fewer output vertices (which is overwhemingly the common case) can be handled by a single thread. This has several intriguing properties: - Accessing input arrays with gl_InvocationID as the index is a simple SIMD8 URB read with g1 as the header. No indirect addressing required. - Barriers are no-ops. - We could potentially do output shadowing to combine writes, as the concurrency concerns are gone. (We don't do this yet, though.) v2: Drop first_non_payload_grf change, as it was always adding 0 (caught by Jordan Justen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* i965: Rework the TCS passthrough shader to use NIR.Kenneth Graunke2016-05-033-56/+85
| | | | | | | | | | | | | | | I'm about to implement a scalar TCS backend, and I'd rather not duplicate all of this code there. One change is that we now write the tessellation levels from all TCS threads, rather than just the first. This is pretty harmless, and was easier. The IF/ENDIF needed for that are gone; otherwise the generated code is basically identical. I chose to emit load/store intrinsics directly because it was easier. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* gallium/util: change assertion to conditional in util_bitmask_destroy()Brian Paul2016-05-031-4/+4
| | | | | | | | If we fail to create a context in the VMware driver we call this function unconditionally to free a bunch of bit vectors. Instead of asserting on a null pointer, just no-op. Reviewed-by: Jose Fonseca <[email protected]>
* cso: null-out previously bound sampler statesBrian Paul2016-05-031-1/+3
| | | | | | | | | | | | | If, for example, we previously had 2 sampler states bound and now we are binding one, we'd leave the second sampler state unchanged. This change nulls-out the second sampler state in this situation. We're already doing the same thing for sampler views. This silences an occasional warning issued by the VMware driver when the number of sampler views and sampler states disagreed. Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* svga: try to flag surfaces for sampling, in addition to renderingBrian Paul2016-05-031-0/+11
| | | | | | | | | This silences some warnings when we try to sample from surfaces that were created for drawing, such as when blitting from one of the framebuffer surfaces. We were already doing the opposite situation (adding a bind flag for rendering to surfaces declared as texture sources). Reviewed-by: Charmaine Lee <[email protected]>
* svga: fix copying non-zero layers of 1D array texturesBrian Paul2016-05-031-10/+12
| | | | | | | | Like cube maps, we need to convert the z information to a layer index. Also rename the *_face vars to *_face_layer to make things a little more understandable. Reviewed-by: Charmaine Lee <[email protected]>
* svga: clean up svga_pipe_blit.cBrian Paul2016-05-031-68/+13
| | | | | | Remove dead code. Fix formatting. Reviewed-by: Charmaine Lee <[email protected]>
* rbug: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
| | | | Signed-off-by: Brian Paul <[email protected]>
* freedreno: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
| | | | | Signed-off-by: Brian Paul <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* trace: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-4/+4
| | | | Signed-off-by: Brian Paul <[email protected]>
* ilo: s/Elements/ARRAY_SIZE/Brian Paul2016-05-0314-43/+43
| | | | Signed-off-by: Brian Paul <[email protected]>
* i915g: s/Elements/ARRAY_SIZE/Brian Paul2016-05-036-12/+12
| | | | Signed-off-by: Brian Paul <[email protected]>
* nvc0: compute a percentage for metric-achieved_occupancySamuel Pitoiset2016-05-031-4/+4
| | | | | | | metric-issue_slot_utilization and metric-branch_efficiency are already computed as percentages. Signed-off-by: Samuel Pitoiset <[email protected]>
* nvc0: display some performance metrics with a percentageSamuel Pitoiset2016-05-031-3/+3
| | | | | | This makes more sense for them. Signed-off-by: Samuel Pitoiset <[email protected]>
* nvc0: store the driver query type for performance metricsSamuel Pitoiset2016-05-031-18/+22
| | | | | | | | This will allow to use percentages for some metrics because the Gallium HUD doesn't allow to display floating point numbers and 0 is printed instead. Signed-off-by: Samuel Pitoiset <[email protected]>
* nvc0: fix exposing of metric-issue_slots for SM21/SM30Samuel Pitoiset2016-05-031-2/+22
| | | | | | | | | This is most likely a copy-paste error when I reworked this area few weeks ago. For SM20, metric-issue_slots is equal to inst_issued because there is only one pipeline, so the metric is not exposed there. Signed-off-by: Samuel Pitoiset <[email protected]> Reported-by: Karol Herbst <[email protected]>
* mesa/objectlabel: handle NULL src stringMark Janes2016-05-031-3/+4
| | | | | | | | | | This prevents a crash when a NULL src is passed with a non-NULL length. fixes: dEQP-GLES31.functional.debug.object_labels.query_length_only Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95252 Signed-off-by: Mark Janes <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* glsl: subroutine types cannot be used in constructors.Dave Airlie2016-05-041-0/+6
| | | | | | | | This fixes two of the cases in GL43-CTS.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types Reviewed-by: Iago Toral Quiroga <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: resource is a reserved keyword in GLSL 4.20 as wellDave Airlie2016-05-041-1/+1
| | | | | | | | | resource just appears in GLSL 4.20 without any fanfare. Fixes GL43-CTX.CommonBugs.CommonBug_ReservedNames Reviewed-by: Iago Toral Quiroga <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium,utils: Fix trivial sign compare warningsJan Vesely2016-05-038-21/+21
| | | | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Jakob Sinclair <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* anv: fix hang during generation of dev_icd.json.Knut Andre Tidemann2016-05-031-1/+1
| | | | | Fixes: b370ec7c76d ("anv: tweak the %.json rule") Reviewed-by: Emil Velikov <[email protected]>
* swrast: Add texfetch_funcs entries for astc 3d formatsAnuj Phogat2016-05-031-1/+22
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Enable translation between astc 3d gl formats and mesa formatsAnuj Phogat2016-05-031-0/+80
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle astc 3d formats in _mesa_get_compressed_formats()Anuj Phogat2016-05-031-0/+29
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle astc 3d formats in _mesa_base_tex_format()Anuj Phogat2016-05-031-2/+4
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>