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gallium_va_encpackedheader01
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*
glxcmds: glXGetFBConfigs, fix screen bounds
Jiri Slaby
2016-05-23
1
-1
/
+1
*
doxygen: Add missing modules to Windows runner
Elie TOURNIER
2016-05-23
1
-0
/
+7
*
egl: add missing link against $(CLOCK_LIB)
Emil Velikov
2016-05-23
1
-1
/
+1
*
egl: android: remove explicit glFlush call
Emil Velikov
2016-05-23
1
-6
/
+0
*
egl: android: drop dri2_create_image_android_native_buffer argument
Emil Velikov
2016-05-23
1
-2
/
+2
*
egl: android: directly use dri2_create_image_dma_buf()
Emil Velikov
2016-05-23
3
-3
/
+6
*
configure.ac: error out when building from git without python3
Emil Velikov
2016-05-23
1
-0
/
+6
*
vl/drm: don't call close(-1) in vl_drm_screen_create error path
Emil Velikov
2016-05-23
1
-4
/
+5
*
st/xa: don't call close(-1) in xa_tracker_create error path
Emil Velikov
2016-05-23
1
-3
/
+3
*
st/dri: don't call close(-1) in dri{2, kms_}_init_screen error path
Emil Velikov
2016-05-23
1
-10
/
+20
*
vk/intel: use negative VK_NO_PROTOTYPES scheme
Eric Engestrom
2016-05-23
2
-2
/
+1
*
gbm: Add map/unmap functions
Rob Herring
2016-05-23
7
-2
/
+165
*
configure.ac: add pthreadstubs support
Rob Herring
2016-05-23
1
-0
/
+4
*
gbm: rename gbm_dri_bo_{map,unmap} to gbm_dri_bo_{map,unmap}_dumb
Rob Herring
2016-05-23
3
-8
/
+8
*
st/dri: Add support for DRIimage extension mapImage/unmapImage
Rob Herring
2016-05-23
1
-1
/
+42
*
DRI: Add DRIimage map and unmap functions
Rob Herring
2016-05-23
1
-1
/
+33
*
gbm: Add Android build support
Rob Herring
2016-05-23
2
-0
/
+45
*
gbm: add Android gallium_dri.so library loading support
Rob Herring
2016-05-23
1
-0
/
+9
*
gbm: split out source file to Makefile.sources
Rob Herring
2016-05-23
2
-8
/
+15
*
Android: Move setting DEFAULT_DRIVER_DIR to shared location
Rob Herring
2016-05-23
2
-7
/
+7
*
c11/threads: create mutexattrs only when needed
Emil Velikov
2016-05-23
1
-2
/
+7
*
configure: added xcb to dri3 modules to pkg-conf
Andres Gomez
2016-05-23
1
-1
/
+1
*
glsl/linker: dvec3/dvec4 consume twice input vertex attributes
Juan A. Suarez Romero
2016-05-23
1
-0
/
+20
*
i965/fs: do not depend on std140 alignment rules for UBO loads
Francisco Jerez
2016-05-23
1
-46
/
+13
*
nir: handle double-precision in fsign, fsat, fnot and frcp
Iago Toral Quiroga
2016-05-23
1
-4
/
+9
*
nir: handle double-precision in fabs, frsq and fsqrt
Iago Toral Quiroga
2016-05-23
1
-3
/
+3
*
glsl/parser: handle multiple layout sections with AST nodes.
Dave Airlie
2016-05-23
1
-0
/
+2
*
glsl: allow layout qualifier overrides with ARB_shading_language_420pack
Dave Airlie
2016-05-23
1
-1
/
+6
*
subroutines: handle explicit indexes properly
Dave Airlie
2016-05-23
5
-19
/
+43
*
mesa/subroutines: fix reset on bindpipeline
Dave Airlie
2016-05-23
2
-1
/
+7
*
mesa/subroutines: count number subroutines properly.
Dave Airlie
2016-05-23
3
-2
/
+4
*
mesa/subroutines: don't generate error in GetSubroutineIndex.
Dave Airlie
2016-05-23
1
-1
/
+0
*
glsl/ast: for geom shaders allow stream flags in input flags.
Dave Airlie
2016-05-23
1
-1
/
+4
*
glsl/linker: skip inactive explicit locations.
Dave Airlie
2016-05-23
1
-0
/
+3
*
glsl: fix subroutine uniform .length().
Dave Airlie
2016-05-23
1
-0
/
+8
*
glsl/linker: link error on too many subroutine functions.
Dave Airlie
2016-05-23
1
-0
/
+4
*
glsl: produce a linker error for a subroutine uniform with no functions.
Dave Airlie
2016-05-23
1
-0
/
+4
*
glsl: validate subroutine types match function signature.
Dave Airlie
2016-05-23
1
-0
/
+18
*
arb_shader_subroutine: check active subroutine limit
Dave Airlie
2016-05-23
1
-0
/
+5
*
nv30: don't assert when running out of registers
Ilia Mirkin
2016-05-22
2
-3
/
+1
*
nouveau: allow allocating non-object-backed buffers
Ilia Mirkin
2016-05-22
1
-4
/
+1
*
llvm/softpipe: Enable cull_distance as draw supports it.
Tobias Klausmann
2016-05-23
2
-2
/
+3
*
tgsi: remove culldist semantic.
Dave Airlie
2016-05-23
3
-6
/
+18
*
draw: stop using CULLDIST semantic.
Dave Airlie
2016-05-23
11
-50
/
+32
*
virgl: remove unused state_tracker/graw.h include
Emil Velikov
2016-05-23
1
-1
/
+0
*
mesa/queryobject: return INVALID_VALUE if offset < 0 (v2)
Dave Airlie
2016-05-23
1
-0
/
+5
*
nvc0/ir: fix indirect access for images
Samuel Pitoiset
2016-05-22
1
-8
/
+14
*
nv30: reset the stencil mask when fast-clearing
Ilia Mirkin
2016-05-22
1
-1
/
+6
*
nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR support
Ilia Mirkin
2016-05-22
2
-6
/
+12
*
nvc0: fix setting of tess_mode in various situations
Ilia Mirkin
2016-05-22
1
-4
/
+14
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