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* r600g: move lots of state inline helpers to separate header.Dave Airlie2010-09-032-117/+120
* draw: Include missing headers in draw_vs_aos.h.Vinson Lee2010-09-021-0/+2
* r600g: drop magic numbers in depth state.Dave Airlie2010-09-032-3/+33
* util: Include missing header in u_linear.h.Vinson Lee2010-09-021-0/+1
* mesa: Fix printf-like warning.Vinson Lee2010-09-022-2/+2
* mesa: Fix printf-like warnings.Vinson Lee2010-09-026-16/+16
* r600g: force unbind of previously bind sampler/sampler_viewJerome Glisse2010-09-022-86/+95
* st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul2010-09-021-0/+1
* glsl2: Update TODO fileIan Romanick2010-09-021-19/+7
* r600g: fix memory/bo leakJerome Glisse2010-09-024-2/+21
* mesa: fix code generation for ir_unop_sqrtBrian Paul2010-09-021-2/+3
* mesa: fix some printf warnings with castsBrian Paul2010-09-024-10/+10
* r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
* r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
* r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
* glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke2010-09-012-3/+10
* glsl: Convert constant record constructor parameters to ir_constants.Kenneth Graunke2010-09-011-1/+3
* glsl: Reject structure constructors that have too many arguments.Kenneth Graunke2010-09-011-0/+6
* glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...Ian Romanick2010-09-013-9/+4
* glsl2: Remove unused method glsl_type::generate_constructorIan Romanick2010-09-012-59/+0
* glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick2010-09-012-6/+4
* glsl2: Don't generate constructor functions for structuresIan Romanick2010-09-012-3/+2
* glsl2: Emit structure constructors inlineIan Romanick2010-09-011-37/+70
* r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
* r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
* glsl: Fix write mask in matrix-from-matrix constructors.Kenneth Graunke2010-09-011-3/+5
* glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke2010-09-011-0/+25
* glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke2010-09-012-99/+36
* ast_function: Fix check for "too few components".Kenneth Graunke2010-09-011-1/+2
* ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke2010-09-011-29/+8
* r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
* ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt2010-09-011-345/+291
* ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt2010-09-011-24/+22
* mesa: Fix many printf-like warnings.Eric Anholt2010-09-014-12/+13
* mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt2010-09-012-5/+10
* mesa/st: remove check for buffer/elements = 0Dave Airlie2010-09-021-3/+0
* r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
* r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
* mesa: fix out of bounds memory read in mipmap gen codeBrian Paul2010-09-011-5/+12
* mesa: more prog_execute.c debug codeBrian Paul2010-09-011-0/+7
* glsl: Add forgotten implementations of equal/notEqual on bvecs.Kenneth Graunke2010-09-013-0/+120
* r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
* st/glx: re-order destruction of buffers, visualsBrian Paul2010-09-011-1/+1
* i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt2010-09-011-0/+1
* glsl2: Perform algebraic simplifications on logical binary operatorsIan Romanick2010-09-011-0/+52
* glsl2: Allow ir_constant::zero to create boolean constantsIan Romanick2010-09-011-1/+1
* r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0117-1237/+523
* Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-0111-120/+229
* nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
* mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2