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* freedreno/a4xx: add render target format to fd4_emitRob Clark2014-11-305-42/+30
* freedreno/a3xx: unify vertex/texture formats into a single tableIlia Mirkin2014-11-292-351/+222
* freedreno/a3xx: rename vertex/texture format enums to be more consistentIlia Mirkin2014-11-292-172/+177
* freedreno/a3xx: fd3_util -> fd3_formatIlia Mirkin2014-11-2915-22/+18
* freedreno/a3xx: only enable blend clamp for non-float formatsIlia Mirkin2014-11-292-4/+7
* i965: Add _CACHE_ in brw_cache_id enum names.Kenneth Graunke2014-11-2910-43/+43
* i965: Move CACHE_NEW_SAMPLER to BRW_NEW_SAMPLER_STATE_TABLE.Kenneth Graunke2014-11-296-11/+12
* i965: Move some /* CACHE_NEW_SAMPLER */ comments.Kenneth Graunke2014-11-292-3/+2
* i965: Move CACHE_NEW_*_VP flags to BRW_NEW_*_VP.Kenneth Graunke2014-11-295-21/+23
* i965: Fold the gen7_cc_viewport_state_pointer atom into brw_cc_vp.Kenneth Graunke2014-11-294-23/+8
* i965: Combine CACHE_NEW_*_UNIT into BRW_NEW_GEN4_UNIT_STATE.Kenneth Graunke2014-11-299-31/+11
* i965: Alphabetize brw_tracked_state flags and use a consistent style.Kenneth Graunke2014-11-2952-283/+359
* nv50/ir/tgsi: handle TGSI_OPCODE_ARRChristoph Bumiller2014-11-281-1/+4
* i965: Set prog_data->uses_kill if simulating alpha test via discards.Kenneth Graunke2014-11-273-3/+6
* i965: Use brw_wm_prog_data::uses_kill, not gl_fragment_program::UsesKillKenneth Graunke2014-11-275-6/+7
* i965/fs: Pass key->render_to_fbo via src1 of FS_OPCODE_DDY_*.Kenneth Graunke2014-11-273-11/+10
* i965/fs: Handle derivative quality decisions in the front-end.Kenneth Graunke2014-11-275-52/+51
* i965: Create prog_data temporary variables in PS state upload code.Kenneth Graunke2014-11-274-77/+81
* i965: Fix missing CACHE_NEW_WM_PROG in 3DSTATE_PS_EXTRA.Kenneth Graunke2014-11-271-2/+2
* nv50: remove ancient map of rt formatsIlia Mirkin2014-11-271-83/+0
* freedreno/ir3: don't pass consts to madsh.m16 in MOD logicIlia Mirkin2014-11-271-0/+3
* docs: Set llvmpipe and softpipe note only for MSAA.Romain Failliot2014-11-271-2/+2
* glsl: Use | action in the lexer source to avoid duplicating the float actionNeil Roberts2014-11-271-12/+3
* glsl: Disallow float literals with the 'f' suffix but no point or exponentNeil Roberts2014-11-271-4/+0
* r600g: make llvm code compile this timeDave Airlie2014-11-271-1/+1
* r600g: fix fallout from last patchDave Airlie2014-11-273-4/+1
* r600g: merge the TXQ and BUFFER constant buffers (v1.1)Dave Airlie2014-11-273-68/+61
* glapi: Remove dead mesadef.py.Matt Turner2014-11-262-216/+0
* mesa/gdi: Don't pretend mesa.def is auto generated.José Fonseca2014-11-261-647/+192
* st/wgl: Don't export wglGetExtensionsStringARB.José Fonseca2014-11-261-1/+0
* mapi/glapi: Fix dll linkage of GLES1 symbols.José Fonseca2014-11-261-0/+1
* util/u_snprintf: Don't redefine HAVE_STDINT_H as 0.José Fonseca2014-11-261-1/+1
* gallivm: Removed unused variable.José Fonseca2014-11-261-1/+1
* draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.José Fonseca2014-11-265-10/+10
* scons: Generate SSE2 floating-point arithmetic.José Fonseca2014-11-261-2/+2
* scons: Remove dead code/comments.José Fonseca2014-11-261-4/+1
* st/nine: fix formatting in query9 (cosmetic)Axel Davy2014-11-261-3/+3
* st/nine: Fix setting of the shift modifier in nine_shaderAxel Davy2014-11-261-2/+4
* st/nine: remove unused pipe_viewport_state::translate[3] and scale[3]David Heidelberg2014-11-261-2/+0
* st/nine: fix wrong variable resetAxel Davy2014-11-261-1/+1
* st/nine: return GetAvailableTextureMem in bytes as expected (v2)David Heidelberg2014-11-261-1/+5
* st/nine: Add pool check to SetTexture (v2)Axel Davy2014-11-261-1/+9
* st/nine: propertly declare constants (v2)Axel Davy2014-11-261-5/+2
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-11-2617-0/+171
* st/nine: rework the way D3DPOOL_SYSTEMMEM is handledAxel Davy2014-11-268-127/+51
* st/nine: Rework Basetexture9 and Resource9.Axel Davy2014-11-2610-33/+36
* st/nine: clean device9ex.Axel Davy2014-11-264-15/+19
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-263-2/+4
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-2614-40/+55
* auxiliary/vl: split the vl sources list into VL_SOURCESEmil Velikov2014-11-264-2/+8