summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* util: Make xmlconfig.c build on Solaris without d_type in dirent (v2)Alan Coopersmith2018-10-051-0/+8
| | | | | | | | | v2: check for lstat() failing Fixes: 04bdbbcab3c "xmlconfig: read more config files from drirc.d/" Signed-off-by: Alan Coopersmith <[email protected]> Reviewed-by: Roland Mainz <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* radeonsi:optimizing SET_CONTEXT_REG for shaders vgt_vertex_reuseSonny Jiang2018-10-054-2/+18
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi:optimizing SET_CONTEXT_REG for shaders TessellationSonny Jiang2018-10-054-5/+26
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi:optimizing SET_CONTEXT_REG for shaders PSSonny Jiang2018-10-053-14/+60
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi:optimizing SET_CONTEXT_REG for shaders VSSonny Jiang2018-10-053-33/+77
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi:optimizing SET_CONTEXT_REG for shaders GSSonny Jiang2018-10-054-24/+154
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi: optimize and allow reg > 31 in radeon_opt_set_context_reg functionsMarek Olšák2018-10-051-22/+12
| | | | | | | reg_saved will have 64 bits, and (1 << reg) where reg > 31 has undefined behavior. (1ull << reg) would be correct for 64 bits. This commit shifts the other way in order to merge the conditions.
* radeonsi: optimizing SET_CONTEXT_REG for shaders ESSonny Jiang2018-10-055-10/+37
| | | | | Signed-off-by: Sonny Jiang <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* spirv: mark variables decorated with XfbBuffer as always activeSamuel Pitoiset2018-10-051-0/+1
| | | | | | | | Otherwise, they are removed during NIR linking or in some lowering passes. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* docs: update calendar, add news and link release notes to 18.2.2Juan A. Suarez Romero2018-10-053-7/+8
| | | | Signed-off-by: Juan A. Suarez Romero <[email protected]>
* docs: add sha256 checksums for 18.2.2Juan A. Suarez Romero2018-10-051-1/+2
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit cb63a4e1144d9cd8feda3799c68a32a769417b5f)
* docs: add release notes for 18.2.2Juan A. Suarez Romero2018-10-051-0/+154
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit abaeb79eb2c16d7abad06719f24d1e59ad775aa6)
* nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansionsJason Ekstrand2018-10-041-15/+18
| | | | | | | | | | | | | | | | | The ssa_for_alu_src helper will correctly handle swizzles and other source modifiers for you. The expansions for unpack_half_2x16, pack_uvec2_to_uint, and pack_uvec4_to_uint were all broken with regards to swizzles. The brokenness of unpack_half_2x16 was causing rendering errors in Rise of the Tomb Raider on Intel ever since c11833ab24dcba26 which added an extra copy propagation to the optimization pipeline and caused us to start seeing swizzles where we hadn't seen any before. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926 Fixes: 9ce901058f3d "nir: Add lowering of nir_op_unpack_half_2x16." Fixes: 9b8786eba955 "nir: Add lowering support for packing opcodes." Tested-by: Alex Smith <[email protected]> Tested-by: Józef Kucia <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl/linker: Check the subroutine associated functions namesVadym Shovkoplias2018-10-041-0/+40
| | | | | | | | | | | | | | | | | | | | | >From Section 6.1.2 (Subroutines) of the GLSL 4.00 specification "A program will fail to compile or link if any shader or stage contains two or more functions with the same name if the name is associated with a subroutine type." v2: - error out earlier (Tapani) - style fixes (Iago) Fixes: * no-overloads.vert Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108109 Signed-off-by: Vadym Shovkoplias <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* virgl: Negotiate version with vtest serverTomeu Vizoso2018-10-043-0/+64
| | | | | | | | | | | | | | | | | | | Check if server supports version negotation by sending a PING_PROTOCOL_VERSION message right before a dummy RESOURCE_BUSY_WAIT. If we don't get a reply for the first, we know the server doesn't support it. If it does support it, we can query the max protocol version supported by the server and fall back if needed. v2: - Send a new message to negotiate the protocol version, checking if the server supports this message by immediately sending a busy wait message. (Dave Airlie) v3: - Send a zero-arg command PING_PROTOCOL_VERSION so we actually keep compatibility with older servers. (Code by Dave Airlie) Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
* intel: aubinator: Fix memory leaksSagar Ghuge2018-10-041-0/+25
| | | | | Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/decoder: construct correct xml filenameSagar Ghuge2018-10-041-8/+7
| | | | | | | | | | construct correct gen xml filename when we try to load hardware xml description from a given path v2: remove temporary variable (Francesco Ansanelli) Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/decoder: Avoid freeing invalid pointerSagar Ghuge2018-10-041-5/+13
| | | | | | | | | v2: Free ctx.spec if error while reading genxml (Lionel Landwerlin) v3: Handle case where genxml is empty (Lionel Landwerlin) Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/decoder: add gen_spec_init methodSagar Ghuge2018-10-041-16/+35
| | | | | | | | | | Initialize gen_spec instance properly when loading hardware xml description from specifc directory to avoid segmentation fault. v2: correct function definition (Lionel Landwerlin) Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* radv: fix resetting the pool for timestamp queriesSamuel Pitoiset2018-10-041-7/+5
| | | | | | | | | | | Since the driver no longer uses the availability bit for timestamp queries it shouldn't reset it. Instead, it should reset the query values to UINT32_MAX. This fixes VM faults. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108164 Signed-off-by: Samuel Pitoiset <[email protected]> Tested-by: Józef Kucia <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* etnaviv: Use write combine instead of unached mappings for shader boGuido Günther2018-10-041-1/+1
| | | | | | | | | | The later are sensitive to unaligned accesses on arm64[1] and we don't need an uncached mapping here. [1]: https://lists.freedesktop.org/archives/etnaviv/2018-September/001956.html Signed-off-by: Guido Günther <[email protected]> Signed-off-by: Lucas Stach <[email protected]>
* drirc: add a workaround for ARMA 3Marek Olšák2018-10-041-0/+4
| | | | Cc: 18.2 <[email protected]>
* anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_STARTJason Ekstrand2018-10-031-0/+9
| | | | | | | | | | | | | | Previously, we just went ahead and emitted MI_BATCH_BUFFER_START as normal. If we are near enough to the end, this can cause us to start a new BO just for the MI_BATCH_BUFFER_START which messes up chaining. We always reserve enough space at the end for an MI_BATCH_BUFFER_START so we can just increment cmd_buffer->batch.end prior to emitting the command. Fixes: a0b133286a3 "anv/batch_chain: Simplify secondary batch return..." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926 Tested-by: Alex Smith <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* anv: Use separate MOCS settings for external BOsJason Ekstrand2018-10-0312-38/+80
| | | | | | | | | | | | | | | | | | | On Broadwell and above, we have to use different MOCS settings to allow the kernel to take over and disable caching when needed for external buffers. On Broadwell, this is especially important because the kernel can't disable eLLC so we have to do it in userspace. We very badly don't want to do that on everything so we need separate MOCS for external and internal BOs. In order to do this, we add an anv-specific BO flag for "external" and use that to distinguish between buffers which may be shared with other processes and/or display and those which are entirely internal. That, together with an anv_mocs_for_bo helper lets us choose the right MOCS settings for each BO use. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99507 Cc: [email protected] Reviewed-by: Lionel Landwerlin <[email protected]>
* meson: remove invalid "opencl" llvm componentEmil Velikov2018-10-031-1/+1
| | | | | | | | | Seeming copy/paste mistake from configure.ac which uses $2 for the component and $3 for the fancy name printing. Cc: Dylan Baker <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"Emil Velikov2018-10-031-2/+44
| | | | | | | | | | | | | | | | | | | | | | | This reverts commit 3d81e11b49366b5636b8524ba0f8c7076e3fdf34. As reported by Federico, some games require the 'sort by year' since they truncate the extensions which do not fit the fixed size string array. Seemingly I did not consider that, as the documentation (both Mesa and Nvidia) mentions about program crashes ... which are worked around by setting the env. variable. This commit reinstates the workaround and enhances the documentation. Cc: Marek Olšák <[email protected]> Cc: Ian Romanick <[email protected]> Reported-by: Federico Dossena <[email protected]> Fixes: 3d81e11b493 ("mesa: remove unnecessary 'sort by year' for the GL extensions") Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Federico Dossena <[email protected]>
* mesa: reorder and document the tokens in glheader.hEmil Velikov2018-10-031-16/+23
| | | | | | | | Split into different sections, document each one as well as strange cases like GL_ATI_texture_compression_3dc. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: remove duplicate declarations from glheader.hEmil Velikov2018-10-031-54/+0
| | | | | | | | | Remove all the desktop GL and GLX entries from the list. Former are pulled by the gl.h and glext.h includes at the top while the latter are no longer needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: reference __DRI_ATTRIB_SWAP_COPY token over the GLX oneEmil Velikov2018-10-031-1/+1
| | | | | | | | Earlier commit updated the code to use the DRI tokens, yet forgot to update the comment. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i915: reference __DRI_ATTRIB_SWAP_COPY token over the GLX oneEmil Velikov2018-10-031-1/+1
| | | | | | | | Earlier commit updated the code to use the DRI tokens, yet forgot to update the comment. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* dri/common: move the required GLX_* token definitions locallyEmil Velikov2018-10-031-0/+14
| | | | | | | | | | Will allow us to remove even bigger hack elsewhere. But more importantly, we should not be using _any_ GLX tokens in DRI. Document the gory details about the current side-effects. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* dri/common: use __DRI_ATTRIB_SWAP* instances when describing db_modesEmil Velikov2018-10-031-5/+6
| | | | | | | | Somewhat recently Thomas Hellstrom added the respective DRI tokens and updated the drivers. Update the documentation to match reality. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* egl/x11: remove eglSwap* surface checkEmil Velikov2018-10-032-8/+0
| | | | | | | | | | | | | Already handled further up in eglapi.c. To make things a tiny bit strange, X11+DRI3 was doing the wrong thing by returning EGL_FALSE (+ no error), while X11+DRI2 was returning EGL_TRUE. Cc: samiuddi <[email protected]> Cc: Eric Engestrom <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl/surfaceless: remove eglSwap* stubsEmil Velikov2018-10-031-13/+0
| | | | | | | | | | | | | The API validation in eglapi.c already returns if the surface type is !window. Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: Gurchetan Singh <[email protected]> Cc: Chad Versace <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/drm: remove eglSwap* surface checkEmil Velikov2018-10-031-16/+14
| | | | | | | | | | Already handled further up in eglapi.c Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/android: remove eglSwap* surface checkEmil Velikov2018-10-031-4/+0
| | | | | | | | | | Already handled further up in eglapi.c Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: make eglSwapBuffers* a no-op for !window surfacesEmil Velikov2018-10-031-0/+6
| | | | | | | | | | | | Analogous to the previous commit - the spec says the function is a no-op when a pbuffer or pixmap surface is used. Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: make eglSwapInterval a no-op for !window surfacesEmil Velikov2018-10-031-0/+3
| | | | | | | | | | | | | | | | | | | | As the spec says, the function is a no-op when the surface is not a window one. That spec implies that EGL_TRUE should be returned in that case, yet the ARM driver seems to return EGL_FALSE + EGL_BAD_SURFACE. The Nvidia driver returns EGL_TRUE. We follow that behaviour until a decision is made. https://gitlab.khronos.org/egl/API/merge_requests/17 Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* freedreno: add the a6xx sources to the Android buildEmil Velikov2018-10-031-0/+1
| | | | | | | | | | | | Add the files otherwise things just won't build. Haven't actually tested it, but it's a small step in the right direction. Fixes: de3b34df973 ("freedreno: Add a6xx backend") Cc: Kristian H. Kristensen <[email protected]> Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* pipe-loader: add a dup() in pipe_loader_sw_probe_kmsEmil Velikov2018-10-032-2/+12
| | | | | | | | | | | | | | | | | The pipe_loader_release API closes the fd given, even if the pipe-loader should _not_ take ownership of it. With earlier commit we fixed pipe_loader_drm_probe_fd, and now with cover the final piece. Note that unlike the DRM case, here the caller _did_ forget to dup before using it ... most likely leading to all sorts of fun. Don't forget the close in the error path. Seems like the things are a bit leaky/asymmetrical with the semi-recent config work. But we can shave that yak another day ;-) Signed-off-by: Emil Velikov <[email protected]>
* pipe-loader: move dup(fd) within pipe_loader_drm_probe_fdEmil Velikov2018-10-038-44/+37
| | | | | | | | | | | | | | | | | | | | | | Currently pipe_loader_drm_probe_fd takes ownership of the fd given. To match that, pipe_loader_release closes it. Yet we have many instances which do not want the change of ownership, and thus duplicate the fd before passing it to the pipe-loader. Move the dup() within pipe-loader, explicitly document that and document all the cases through the codebase. A trivial git grep -2 pipe_loader_release makes things as obvious as it gets ;-) Cc: Leo Liu <[email protected]> Cc: Thomas Hellstrom <[email protected]> Cc: Axel Davy <[email protected]> Cc: Patrick Rudolph <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Thomas Hellstrom <[email protected]> Reviewed-by: Axel Davy <[email protected]> (for nine)
* st/nine: do not double-close the fd on teardownEmil Velikov2018-10-031-1/+1
| | | | | | | | | | | | | As the newly introduced comment says: The pipe loader takes ownership of the fd Thus, there's no need to close it again. Cc: Patrick Rudolph <[email protected]> Cc: Axel Davy <[email protected]> Cc: [email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* mesa: fold _glapi_check_multithread() back into _mesa_make_currentEmil Velikov2018-10-035-16/+4
| | | | | | | | | | | | | | | | | | | | | | | | With commit c6c0f947142, back in 2006 Brian removed the _glapi_check_multithread() call from core mesa - _mesa_make_current. It was done to remove fairly awkward #ifdef guard which caused subtle differences in core mesa. Since that guard is long gone, we can drop the duplication and reintroduce the call in core. Note that the function is was missing when using EGL + classic dri HW drivers. Yet on TLS builds it's a no-op, so we're safe. Any non TLS users - more or less anything !Linux (or even musl on Linux up-to semi-recently) may have experienced problems. v2: don't remove the call from swrast - move it to core (Eric) Cc: Eric Anholt <[email protected]> Cc: Brian Paul <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* vl/dri3: do full teardown on screen_destroyEmil Velikov2018-10-031-1/+0
| | | | | | | | | | | Earlier commit added support for 'front_buffers', erroneously adding a return in vl_dri3_screen_destroy. Effectively leaking a lot of state. Fixes: 8d7ac0a4e4d ("vl/dri3: implement DRI3 BufferFromPixmap") Cc: Leo Liu <[email protected]> Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Leo Liu <[email protected]>
* st/dri: make swrast_no_present member of dri_screenEmil Velikov2018-10-032-4/+5
| | | | | | | Just like the dri2 options, this is better suited in the dri_screen struct. Signed-off-by: Emil Velikov <[email protected]>
* st/dri: inline dri2_buffer.h within dri2.cEmil Velikov2018-10-034-26/+16
| | | | | | | | The header was used only by dri2.c, containing a two-member struct and cast wrapper. Just inline it where it's used/needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* st/xa: remove unused xa_screen::d[s]_depth_bits_lastEmil Velikov2018-10-031-2/+0
| | | | | | | Unused since the initial import. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: use C99 initializer in get_gl_override()Emil Velikov2018-10-031-4/+4
| | | | | | | | | The overrides array contains entries indexed on the gl_api enum. Use a C99 initializer to make it a bit more obvious. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* anv: Ensure discreteQueuePriorities is at least 2Gabriel Majeri2018-10-031-1/+1
| | | | | | | This is the minimum value according to the spec. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* r600: use build-id when available for disk cacheTimothy Arceri2018-10-031-7/+7
| | | | Reviewed-by: Marek Olšák <[email protected]>