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gallium_va_encpackedheader01
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Age
Files
Lines
*
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-21
9
-21
/
+60
*
glut: Define eventParser for non-Windows only.
Vinson Lee
2010-09-21
1
-1
/
+1
*
glut: Define markWindowHidden for non-Windows only.
Vinson Lee
2010-09-21
1
-2
/
+2
*
softpipe: add missing calls to set draw vertex samplers/views
Brian Paul
2010-09-21
1
-0
/
+8
*
gallivm: fix lp_build_sample_compare()
Brian Paul
2010-09-21
1
-17
/
+23
*
d3d1x: ignore errors while building docs
Luca Barbieri
2010-09-21
1
-0
/
+1
*
r600g: fix multi buffer rendering
Jerome Glisse
2010-09-21
1
-2
/
+2
*
glsl2: fix typo in error msg
Brian Paul
2010-09-21
1
-1
/
+1
*
d3d1x: fix GCC 4.1/4.2 build
Luca Barbieri
2010-09-21
1
-1
/
+11
*
d3d1x: add template parameters to base class ctor calls for GCC 4.4
Luca Barbieri
2010-09-21
4
-18
/
+20
*
d3d1x: fix build with compilers other than GCC 4.5
Luca Barbieri
2010-09-21
1
-7
/
+33
*
gallium/docs: The RET opcode may appear anywhere in a subroutine.
Tilman Sauerbeck
2010-09-21
1
-2
/
+0
*
i965: Track the windowizer's dispatch for kill pixel, promoted, and OQ
Eric Anholt
2010-09-21
3
-6
/
+23
*
i965: Also enable CC statistics when doing OQs.
Eric Anholt
2010-09-21
1
-3
/
+4
*
i965: Share the KIL_NV implementation between glsl and non-glsl.
Eric Anholt
2010-09-21
3
-17
/
+3
*
r600g: directly allocate bo for user buffer
Jerome Glisse
2010-09-21
4
-27
/
+66
*
glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.
Eric Anholt
2010-09-21
1
-0
/
+3
*
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
1
-0
/
+1
*
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
1
-0
/
+38
*
draw: new draw_fs.[ch] files
Brian Paul
2010-09-21
2
-0
/
+115
*
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
22
-139
/
+391
|
\
|
*
draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
Brian Paul
2010-09-20
1
-1
/
+5
|
*
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
1
-2
/
+5
|
*
draw: fix test for using the wide-point stage
Brian Paul
2010-09-20
1
-2
/
+2
|
*
llvmpipe: implement sprite coord origin modes
Brian Paul
2010-09-20
1
-6
/
+12
|
*
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
5
-6
/
+10
|
*
llvmpipe: clean-up, comments in setup_point_coefficient()
Brian Paul
2010-09-20
1
-5
/
+10
|
*
llvmpipe: reformatting, remove trailing whitespace, etc
Brian Paul
2010-09-20
1
-21
/
+23
|
*
llvmpipe: indentation fix
Brian Paul
2010-09-20
1
-1
/
+1
|
*
llvmpipe: maintain fragment shader state for draw module
Brian Paul
2010-09-20
2
-0
/
+14
|
*
gallium/docs: added new pipeline.txt diagram
Brian Paul
2010-09-17
1
-0
/
+128
|
*
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-17
12
-94
/
+172
|
*
gallium: better docs for pipe_rasterizer_state::sprite_coord_enable
Brian Paul
2010-09-17
1
-5
/
+13
*
|
glx: Hold on to drawables if we're just switching to another context
Kristian Høgsberg
2010-09-21
1
-1
/
+4
*
|
d3d1x: actually enable and fix blob apis
Luca Barbieri
2010-09-21
2
-6
/
+7
*
|
d3d1x: add missing file
Luca Barbieri
2010-09-21
1
-0
/
+87
*
|
d3d1x: fix compilation with recent Wine versions installed
Luca Barbieri
2010-09-21
1
-1
/
+1
*
|
d3d1x: add blob and signature extraction APIs
Luca Barbieri
2010-09-21
7
-13
/
+116
*
|
llvmpipe: fix flatshading in new line code
Keith Whitwell
2010-09-21
1
-6
/
+13
*
|
d3d1x: add new Direct3D 10/11 COM state tracker for Gallium
Luca Barbieri
2010-09-21
108
-0
/
+26335
*
|
r600g: Removed debug code.
Tilman Sauerbeck
2010-09-21
1
-1
/
+0
*
|
r600g: fix eg texture borders.
Dave Airlie
2010-09-21
4
-28
/
+35
*
|
r600g: fixup evergreen miptree setup.
Dave Airlie
2010-09-21
1
-2
/
+5
*
|
r300/compiler: Refactor the pair instruction data structures
Tom Stellard
2010-09-20
4
-38
/
+21
*
|
r600g: set back to correct codepaths.
Dave Airlie
2010-09-21
1
-1
/
+1
*
|
r600g: deal with overflow of VTX/TEX CF clauses.
Dave Airlie
2010-09-21
1
-2
/
+8
*
|
tgsi: Remove duplicate case value.
Vinson Lee
2010-09-20
1
-1
/
+0
*
|
dri/nouveau: Fix software mipmap generation on 1x1 textures.
Francisco Jerez
2010-09-21
1
-1
/
+1
*
|
dri/nv10-nv20: Fix texturing in some cases after a base level change.
Francisco Jerez
2010-09-21
3
-11
/
+10
*
|
dri/nouveau: Cleanup more references to old FBOs and VBOs.
Francisco Jerez
2010-09-21
2
-4
/
+4
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