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* ilo: update outdated render command emissions for Gen8Chia-I Wu2015-02-121-4/+4
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* ilo: update rectlist command emission for Gen8Chia-I Wu2015-02-124-7/+93
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* ilo: update draw command emission for Gen8Chia-I Wu2015-02-126-34/+517
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* ilo: update surface state emission for Gen8Chia-I Wu2015-02-121-7/+8
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* ilo: update dynamic state emission for Gen8Chia-I Wu2015-02-121-14/+26
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* ilo: update outdated gen assertions for Gen8Chia-I Wu2015-02-126-24/+23
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* ilo: add new WM related helpers for Gen8Chia-I Wu2015-02-121-0/+76
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* ilo: update VS related functions for Gen8Chia-I Wu2015-02-122-1/+31
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* ilo: update VF related functions for Gen8Chia-I Wu2015-02-122-42/+157
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* ilo: update SAMPLER_STATE for Gen8Chia-I Wu2015-02-121-29/+42
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* ilo: update SAMPLER_BORDER_COLOR_STATE for Gen8Chia-I Wu2015-02-121-2/+3
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* ilo: update depth clear value for Gen8Chia-I Wu2015-02-121-1/+4
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* ilo: update ilo_zs_surface for Gen8Chia-I Wu2015-02-125-82/+137
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* ilo: update ilo_view_surface for Gen8Chia-I Wu2015-02-124-43/+141
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* ilo: update texture layout for Gen8Chia-I Wu2015-02-121-1/+3
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* ilo: update ilo_blend_state and related functions for Gen8Chia-I Wu2015-02-126-22/+319
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* ilo: update ilo_dsa_state and related functions for Gen8Chia-I Wu2015-02-123-6/+89
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* ilo: update multisample related states for Gen8Chia-I Wu2015-02-123-1/+116
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* ilo: update WM and PS related functions for Gen8Chia-I Wu2015-02-122-76/+264
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* ilo: update SBE related functions for Gen8Chia-I Wu2015-02-121-20/+97
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* ilo: update SF related functions for Gen8Chia-I Wu2015-02-123-81/+267
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* ilo: update CLIP related functions for Gen8Chia-I Wu2015-02-121-18/+20
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* ilo: update SF_CLIP_VIEWPORT for Gen8Chia-I Wu2015-02-123-14/+40
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* ilo: update streamout related functions for Gen8Chia-I Wu2015-02-123-44/+78
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* ilo: update 3DSTATE_{DS,HS,GS} for Gen8Chia-I Wu2015-02-121-8/+24
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* ilo: update 3DSTATE_CONSTANT_x for Gen8Chia-I Wu2015-02-121-3/+16
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* ilo: update 3DSTATE_URB_x for Gen8Chia-I Wu2015-02-121-1/+8
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* ilo: update 3DSTATE_PUSH_CONSTANT_ALLOC_x for Gen8Chia-I Wu2015-02-121-7/+8
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* ilo: update render engine common helpers for Gen8Chia-I Wu2015-02-124-34/+91
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* ilo: update BLT helpers for Gen8Chia-I Wu2015-02-121-25/+58
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* ilo: update MI helpers for Gen8Chia-I Wu2015-02-122-30/+59
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* ilo: add functions for Gen8 relocsChia-I Wu2015-02-121-6/+39
| | | | | Extend ilo_builder_writer_reloc() for Gen8 memory addressing. Add new wrappers, ilo_builder_surface_reloc64(() and ilo_builder_batch_reloc64().
* ilo: update the toy compiler for Gen8Chia-I Wu2015-02-125-91/+501
| | | | Based on what we know from the classic driver.
* ilo: update genhw headersChia-I Wu2015-02-1219-529/+1704
| | | | | | | Accumulated changes for various renames and additions, including Gen8 definitions. Some of the dynamic state __SIZE no longer means the size of an element, but the size of an array of elements. The changes can be seen in ilo_render_dynamic.c.
* ilo: clean up ilo_gpe_init_dsa()Chia-I Wu2015-02-121-54/+82
| | | | | Add dsa_get_stencil_enable_gen6(), dsa_get_depth_enable_gen6(), and dsa_get_alpha_enable_gen6() to be called from ilo_gpe_init_dsa().
* ilo: clean up ilo_gpe_init_blend()Chia-I Wu2015-02-123-87/+106
| | | | Make ilo_blend_state more space efficient and forward-looking.
* ilo: clean up sample patternsChia-I Wu2015-02-125-68/+71
| | | | | Use signed int for sample positions and add helpers to access them. Call them patterns instead of positions.
* glsl: Optimize (f2i(trunc x)) into (f2i x).Matt Turner2015-02-111-0/+9
| | | | | | total instructions in shared programs: 5950326 -> 5949286 (-0.02%) instructions in affected programs: 88264 -> 87224 (-1.18%) helped: 692
* glsl: Optimize round-half-up pattern.Matt Turner2015-02-111-0/+33
| | | | | Hurts some Psychonauts shaders, but after the next patch (which this enables) they're fewer instructions than before this patch.
* glsl: Add trunc() to ir_builder.Matt Turner2015-02-112-0/+6
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* i965: Add LINTERP/CINTERP to can_do_cmod().Matt Turner2015-02-111-0/+2
| | | | | | | | | | | | LINTERP is implemented as a PLN instruction or a LINE+MAC. PLN and MAC can do conditional mod. CINTERP is just a MOV. total instructions in shared programs: 5952103 -> 5950284 (-0.03%) instructions in affected programs: 324573 -> 322754 (-0.56%) helped: 1819 We lose the SIMD16 in one Unigine Heaven shader which appears six times in shader-db.
* program: Remove _mesa_nop_vertex_program/_mesa_nop_fragment_program.Matt Turner2015-02-112-97/+0
| | | | | | | | | | | | Dead since commit 284ce20901b0c2cfab1d952cc129b8f3cd068f12 Author: Eric Anholt <[email protected]> Date: Fri Aug 20 10:52:14 2010 -0700 Remove remnants of the old glsl compiler. Reviewed-by: Kenneth Graunke <[email protected]>
* nir: Recognize open-coded fmin/fmax.Matt Turner2015-02-111-0/+2
| | | | | | | | | And unfortunately other shaders do the same thing but with >=/<= which we can't apply this optimization to because of NaNs. instructions in affected programs: 23309 -> 22938 (-1.59%) Reviewed-by: Kenneth Graunke <[email protected]>
* nir: Add algebraic opt for int comparisons with identical operands.Eric Anholt2015-02-111-0/+9
| | | | | | | | | No change on shader-db on i965. v2: Reword the comment due to feedback from Erik Faye-Lund Reviewed-by: Connor Abbott <[email protected]> (v1) Reviewed-by: Jason Ekstrand <[email protected]> (v1)
* nir: Fix load_const comparisons for CSE.Eric Anholt2015-02-111-1/+1
| | | | | | | | | | | | | | | | We want the size of a float per component, not the size of a whole vec4. NIR instructions on i965: total instructions in shared programs: 1261937 -> 1261929 (-0.00%) instructions in affected programs: 114 -> 106 (-7.02%) Looking at one of these examples (tesseract), it's from vec4 load_consts for a MRT solid fill, which do get CSEed now that we don't memcmp off the end of the const value and into the SSA def. For the 1-component loads that are common in i965, we were only memcmping off into the rest of the usually zero-filled const_value. Reviewed-by: Connor Abbott <[email protected]>
* i965/fs: Remove conditional mod when optimizing a SEL into a MOV.Matt Turner2015-02-111-0/+1
| | | | Missed in commit ca675b73, but got right in the companion commit 3c28b2c0.
* darwin: build fixJeremy Huddleston Sequoia2015-02-101-0/+5
| | | | | | | | | xfont.c:237:14: error: implicit declaration of function 'GetGLXDRIDrawable' is invalid in C99 [-Werror,-Wimplicit-function-declaration] glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable); ^ Fixes regression from 291be28476ea60c6fb1eb2a882e2e25def5d3735 Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* darwin: build fixJeremy Huddleston Sequoia2015-02-101-0/+1
| | | | | | ../../../src/mesa/main/compiler.h:47:10: fatal error: 'util/macros.h' file not found Signed-off-by: Jeremy Huddleston Sequoia <[email protected]>
* glsl: Optimize 1/exp(x) into exp(-x).Matt Turner2015-02-101-0/+6
| | | | | | | | | | | | | Lots of shaders divide by exp2(...) which we turn into a multiplication by the reciprocal. We can avoid the reciprocal by simply negating exp2's argument. total instructions in shared programs: 5947154 -> 5946695 (-0.01%) instructions in affected programs: 118661 -> 118202 (-0.39%) helped: 380 Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* nir: Remove casts from void*.Matt Turner2015-02-104-14/+13
| | | | Reviewed-by: Connor Abbott <[email protected]>