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*
mesa/sso: replace Shader binding point with _Shader
Gregory Hainaut
2014-03-25
3
-3
/
+125
*
llvmpipe: Simplify vertex and geometry shaders.
José Fonseca
2014-03-25
5
-70
/
+33
*
draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
José Fonseca
2014-03-25
1
-1
/
+2
*
haiku: Fix build through scons corrections and viewport fixes
Alexander von Gluck IV
2014-03-24
2
-3
/
+14
*
i965: For color clears, only disable writes to components that exist.
Kenneth Graunke
2014-03-24
1
-1
/
+2
*
mesa: Skip clearing color buffers when color writes are disabled.
Kenneth Graunke
2014-03-24
1
-1
/
+26
*
mesa: Introduce a _mesa_format_has_color_component() helper.
Kenneth Graunke
2014-03-24
2
-0
/
+33
*
i965: Fix compiler warning about signed/unsigned.
Eric Anholt
2014-03-24
1
-1
/
+1
*
i965/gen8: Change the winsys MSAA blits from blorp to meta.
Eric Anholt
2014-03-24
4
-8
/
+152
*
mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.
Eric Anholt
2014-03-24
1
-2
/
+3
*
i965: Skip reallocating the private MSAA miptree, unless it's resized.
Eric Anholt
2014-03-24
1
-17
/
+28
*
i965: Simplify the no-reopening-the-winsys-buffer tests.
Eric Anholt
2014-03-24
1
-22
/
+16
*
i965: Don't forget to free the old singlesample_mt.
Eric Anholt
2014-03-24
1
-0
/
+1
*
i965: Add an env var for forcing window system MSAA.
Eric Anholt
2014-03-24
2
-0
/
+17
*
i965/vec4: Eliminate dead writes to the flag register.
Matt Turner
2014-03-24
1
-18
/
+48
*
i965/vec4: Eliminate writes that are never read.
Matt Turner
2014-03-24
1
-0
/
+46
*
i965/vec4: Factor code out of DCE into a separate function.
Matt Turner
2014-03-24
1
-34
/
+39
*
i965/vec4: Let dead code eliminate trim dead channels.
Matt Turner
2014-03-24
1
-3
/
+26
*
i965/vec4: Track live ranges per-channel, not per vgrf.
Matt Turner
2014-03-24
2
-14
/
+41
*
i965/vec4: Don't dead code eliminate instructions writing the flag.
Matt Turner
2014-03-24
1
-1
/
+5
*
i965/vec4: Preparatory clean up of dead_code_eliminate().
Matt Turner
2014-03-24
1
-22
/
+23
*
i965/vec4: Add is_null() method to dst_reg.
Matt Turner
2014-03-24
2
-0
/
+10
*
i965/vec4: Print the predicate in dump_instructions().
Matt Turner
2014-03-24
1
-0
/
+5
*
i965/vec4: Rename depends_on_flags() to reads_flag().
Matt Turner
2014-03-24
2
-3
/
+3
*
i965/vec4: Add and use vec4_instruction::writes_flag().
Matt Turner
2014-03-24
2
-2
/
+7
*
i965/vec4: Add missing doxygen close brace.
Matt Turner
2014-03-24
1
-0
/
+1
*
mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT earlier
Chris Forbes
2014-03-25
1
-6
/
+6
*
mesa: Fix format matching checks for GL_INTENSITY* internalformats.
Chris Forbes
2014-03-25
1
-8
/
+12
*
st/mesa: recreate sampler view on context change v3
Christian König
2014-03-24
1
-0
/
+10
*
i965: Report the type of color clear in INTEL_DEBUG=blorp.
Kenneth Graunke
2014-03-23
1
-2
/
+9
*
radeonsi: disable fast color clear for 1D-tiled surfaces on CIK
Marek Olšák
2014-03-22
1
-0
/
+6
*
Revert "i965: For color clears, only disable writes to components that exist."
Kenneth Graunke
2014-03-21
1
-1
/
+1
*
i965: For color clears, only disable writes to components that exist.
Kenneth Graunke
2014-03-21
1
-1
/
+1
*
i965: Print number of multisamples in INTEL_DEBUG=blorp output.
Kenneth Graunke
2014-03-21
1
-4
/
+4
*
i965: Drop BLT TexSubImage Y-tiling restriction on Gen6+.
Kenneth Graunke
2014-03-21
1
-2
/
+2
*
i965: Enable ARB_vertex_type_10f_11f_11f_rev for Gen4/5 also.
Chris Forbes
2014-03-22
1
-1
/
+1
*
clover: Fix typo in validate_object()
Tom Stellard
2014-03-21
1
-1
/
+1
*
llvmpipe: add support for b5g6r5_srgb
Roland Scheidegger
2014-03-21
5
-9
/
+61
*
gallium: add b5g6r5 srgb format
Roland Scheidegger
2014-03-21
4
-4
/
+21
*
nvc0/ir: move sample id to second source arg to fix sampler2DMS
Ilia Mirkin
2014-03-20
2
-4
/
+12
*
st/mesa: drop the lowering of quad strips to triangle strips
Marek Olšák
2014-03-21
1
-10
/
+0
*
gallium/u_gen_mipmap: remove the software fallback
Marek Olšák
2014-03-21
1
-1160
/
+2
*
st/mesa: fix generating mipmaps for cube arrays
Marek Olšák
2014-03-21
2
-29
/
+22
*
mesa: fix software fallback for generating mipmaps for 3D textures
Marek Olšák
2014-03-21
1
-21
/
+16
*
mesa: fix software fallback for generating mipmaps for cube arrays
Marek Olšák
2014-03-21
1
-2
/
+5
*
mesa: allow generating mipmaps for cube arrays
Marek Olšák
2014-03-21
1
-0
/
+4
*
mesa: fix texture border handling for cube arrays
Marek Olšák
2014-03-21
1
-1
/
+4
*
r600g: use more appropriate names for async DMA functions
Marek Olšák
2014-03-20
5
-32
/
+32
*
r600g: deobfuscate async DMA code
Marek Olšák
2014-03-20
6
-31
/
+35
*
r600g: don't flush the gfx IB explicitly before doing DMA
Marek Olšák
2014-03-20
4
-11
/
+0
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