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* scons: Add sunos5 to list of accepted platforms.Vinson Lee2010-07-231-1/+1
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* r600g: Fix SCons build.Vinson Lee2010-07-231-5/+2
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* scons: Use '-Wmissing-field-initializers' on GCC 4.0 and greater only.Vinson Lee2010-07-231-1/+4
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* mesa: Fix Cygwin build with llvm enabled.Vinson Lee2010-07-231-1/+1
| | | | | On Cygwin locale_t in not available but 'llvm-config --cppflags' adds the compiler flag -D_GNU_SOURCE to the build.
* gallium: Fix build with llvm installed in non-standard locationChristopher James Halse Rogers2010-07-233-1/+12
| | | | | | | | | | The es1, es2 and gl state trackers include draw_pipe.h, which includes the llvm headers if MESA_LLVM is true, so we also need to add the llvm seachpaths. Similarly, gallivm and other gallium drivers need LLVM_CFLAGS to build when enabled. Also fix xorg drivers, they didn't include LDFLAGS.
* r600g: fix dp2, dp3, dp4 tokensJerome Glisse2010-07-231-23/+64
| | | | | | We need to make sure dp are all mirror accross the alu unit. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: add RSQ token supportJerome Glisse2010-07-231-2/+28
| | | | | | | Could serve as an example on how to add more token support. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: drop compiler stuff and switch over dumb tgsi assemblerJerome Glisse2010-07-2316-3323/+1277
| | | | | | | | | | Writing a compiler is time consuming and error prone in order to allow r600g to further progress in the meantime i wrote a simple tgsi assembler, it does stupid thing but i would rather keep the code simple than having people trying to optimize code it does. Signed-off-by: Jerome Glisse <[email protected]>
* glx: Don't try to swap a front buffer if we don't have one.Eric Anholt2010-07-231-1/+2
| | | | Fixes glean glsl1 since 7b7845a076c933e096ac511b4184141ba194449a
* st/mesa: get rid of unneeded ureg_writemask()Brian Paul2010-07-231-3/+2
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* st/mesa: fix bug in emit_adjusted_wpos()Brian Paul2010-07-231-2/+5
| | | | | | | | | If we bias x,y we still need to pass through z,w in case the shader reads gl_FragCoord.z or .w. Fixes fd.o bug 29183 (piglit glsl-bug-22603). NOTE: This is a candidate for the 7.8 branch.
* i965: Cleanly fail programs with unsupported array access.Eric Anholt2010-07-231-1/+28
| | | | | This should be more useful for developers and for bug triaging than just generating wrong code.
* i965: Add support for VS relative addressing of temporary arrays.Eric Anholt2010-07-231-2/+49
| | | | Fixes glsl-vs-arrays. Bug #27388.
* draw: add small ybias factor for drawing wide pointsBrian Paul2010-07-231-0/+1
| | | | Fixes minor rasterization error detected by some tests.
* docs: document new extensions for GalliumBrian Paul2010-07-231-0/+2
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* softpipe: Check for NULL pointer in sp_destroy_tile_cache().Michal Krol2010-07-231-8/+10
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* softpipe: Check for NULL pointer in sp_destroy_tex_tile_cache().Michal Krol2010-07-231-11/+13
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* nv50: implement depth clampChristoph Bumiller2010-07-234-10/+33
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* xorg/vmwgfx: Implement early mode pruning based on max fb size.Thomas Hellstrom2010-07-233-4/+37
| | | | | | | | | Also move some initialization from screen init to pre-init, now that it is possible. Also import a new vmwgfx drm (1.3) header. Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Init the Gallium3D / libkms resources in pre-init.Thomas Hellstrom2010-07-232-86/+75
| | | | | | | | This makes it possible to prune modes already in pre-init. We also keep these resources alive across server generations, and they are implicitly closed on server exit. Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Kill a couple of compilation warningsThomas Hellstrom2010-07-232-2/+2
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg vmwgfx/xorg: Add a pre-init customizer callbackThomas Hellstrom2010-07-233-5/+19
| | | | | | | | Add a customizer callback just before initial config setting, so that the customizer code can initialize the mode validator using the drm file-descriptor. Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Add a possibility to prune modes and limit fb allocation size based ↵Thomas Hellstrom2010-07-233-0/+23
| | | | | | on max fb size. Signed-off-by: Thomas Hellstrom <[email protected]>
* llvmpipe: Partially fix resource texture from_handleJakob Bornecrantz2010-07-221-1/+35
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* llvmpipe: Don't align values already alignedJakob Bornecrantz2010-07-221-2/+2
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* i915g: Rename winsys debug optionsJakob Bornecrantz2010-07-221-2/+2
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* i915g: Allow wrapping with software pipesJakob Bornecrantz2010-07-222-3/+11
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* i915g: Set total_nblocksy in from_handleJakob Bornecrantz2010-07-221-0/+1
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* i915g: Add some debug prints in texture codeJakob Bornecrantz2010-07-221-6/+10
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* i915g: Ifdef out debug code on non-debug buildsJakob Bornecrantz2010-07-221-0/+5
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* tgsi: Fix error message on invalid swizzle parseJakob Bornecrantz2010-07-221-1/+1
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* glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg2010-07-224-43/+33
| | | | We'll just get it from the returned drawable when we need it.
* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-226-101/+97
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* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-226-124/+136
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* glx: Use _Xglobal_lock for protecting extension display listKristian Høgsberg2010-07-223-126/+86
| | | | Avoids double locking glXLock in the X wire to event handlers.
* glsl: remove invalid _mesa_problem() callBrian Paul2010-07-221-0/+2
| | | | Fixes fd.o bug 29206.
* draw: re-order optimization passes depending on LLVM version, 32/64-bitBrian Paul2010-07-221-2/+15
| | | | | This is a work-around for an apparent bug in LLVM seen with piglit's glsl-vs-sqrt-zero test.
* draw: added new assertions to clipping codeBrian Paul2010-07-221-1/+10
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* i965: Respect VS/VP point size result when enabled.Eric Anholt2010-07-221-3/+4
| | | | Fixes glsl-vs-point-size.
* i965: Fix the disasm output for da16 src widths.Eric Anholt2010-07-221-1/+1
| | | | | | This has confused me twice now. It's a fixed width of 4 (usually a region description of <4,4,1>), not 1. If it was 1, we'd have been skipping all over register space.
* i965: Avoid extra MOV in VS indirect register reads.Eric Anholt2010-07-221-15/+16
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* i965: Fix up VS temporary array access for fixed index offset != 0.Eric Anholt2010-07-221-1/+1
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* r600: Flip point sprite coordinates when rendering to an FBO.Henri Verbeet2010-07-221-1/+3
| | | | This supersedes http://lists.freedesktop.org/archives/mesa-dev/2010-July/001442.html.
* i965: In the VS, multiply the address reg by the appropriate register size.Eric Anholt2010-07-211-27/+14
| | | | | | | | | | | | The ARL value is increments of vec4 in the register file. But PROGRAM_TEMPORARY or PROGRAM_INPUT are stored as vec4s interleaved between the two verts being executed (thus a vec8 each), compared to PROGRAM_STATE_VAR being packed vec4s. Fixes: glsl-vs-arrays-2 glsl-vs-mov-after-deref (without regressing glsl-vs-arrays-3)
* i965: Clean up brw_dp_READ_4_vs() now that it has fewer options to support.Eric Anholt2010-07-213-52/+31
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* i965: Support relative addressed VS constant reads using the appropriate msg.Eric Anholt2010-07-213-31/+66
| | | | | The previous support was overly complicated by trying to use the same 1-OWORD message for both offsets.
* i965: Fix the DP read msg_control definitions other than plain OWORD.Eric Anholt2010-07-211-6/+16
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* i965: Clean up dead code from the VS get_constant/get_reladdr_constant split.Eric Anholt2010-07-211-3/+1
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* i956: Set the execution size correctly for scratch space writes.Eric Anholt2010-07-211-2/+2
| | | | | | | | Otherwise, the second half isn't written, and we end up reading back black. Fixes the remaining junk drawn in glsl-max-varyings, and will likely help with a number of large real-world shaders.
* i965: Set the GEM domain flags for the scratch space.Eric Anholt2010-07-211-1/+1
| | | | | | They go into the render cache, so while we don't care about their contents after execution, failing to note them could cause the writes to be flushed over important buffer contents later.