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*
anv/descriptor_set: Set array_size to zero for non-existant descriptors
Jason Ekstrand
2016-06-14
1
-0
/
+1
*
vl/dri3: support receiving new pixmap for front buffer
Leo Liu
2016-06-14
1
-1
/
+6
*
vl/dri3: get Makefile properly
Leo Liu
2016-06-14
3
-5
/
+10
*
glx: fix crash with bad fbconfig
Daniel Czarnowski
2016-06-14
1
-0
/
+23
*
i965: Emit surface states for extra planes prior to gen8
Jason Ekstrand
2016-06-14
2
-0
/
+18
*
virgl: fix checking fences
Marc-André Lureau
2016-06-14
2
-2
/
+2
*
st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
2016-06-14
5
-53
/
+48
*
st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
2016-06-14
1
-2
/
+13
*
gallium/radeon: don't allocate DCC for non-renderable texture formats
Marek Olšák
2016-06-14
3
-0
/
+7
*
tgsi/scan: add uses_derivatives (v2)
Nicolai Hähnle
2016-06-14
2
-0
/
+31
*
st/mesa: revalidate image atoms when a texture is updated
Ilia Mirkin
2016-06-14
1
-6
/
+6
*
gk104/ir: fix conditions for adding a texbar
Ilia Mirkin
2016-06-14
1
-4
/
+6
*
i965/gen8: fix cull distance emission for tessellation shaders.
Dave Airlie
2016-06-14
1
-3
/
+5
*
nv50/ir: use round toward 0 when converting doubles to integers
Samuel Pitoiset
2016-06-14
1
-1
/
+3
*
mesa/program_resource: return -1 for index if no location.
Dave Airlie
2016-06-14
1
-3
/
+16
*
radeonsi: set descriptor dirty mask on shader buffer unbind
Nicolai Hähnle
2016-06-14
1
-0
/
+1
*
i965/gs/scalar: Fix load input for doubles
Samuel Iglesias Gonsálvez
2016-06-14
1
-18
/
+54
*
i965/fs: fix offset when loading double vector input varyings
Samuel Iglesias Gonsálvez
2016-06-14
1
-1
/
+21
*
i965/fs: fix FS_OPCODE_CINTERP for unpacked double input varyings
Samuel Iglesias Gonsálvez
2016-06-14
1
-1
/
+12
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-14
3
-9
/
+13
*
i965: don't use NumLayers for 3D textures.
Dave Airlie
2016-06-14
1
-1
/
+1
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-14
1
-3
/
+20
*
glsl/ast: don't crash when func_name is NULL
Dave Airlie
2016-06-14
1
-0
/
+4
*
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
2016-06-14
1
-1
/
+1
*
nv50,nvc0: fix BGR10_A2UI vertex format
Ilia Mirkin
2016-06-14
1
-1
/
+1
*
nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
2016-06-14
2
-5
/
+2
*
nvc0: re-validate images after launching a grid on Fermi
Samuel Pitoiset
2016-06-14
1
-0
/
+3
*
nvc0: reduce overhead from always marking images dirty
Ilia Mirkin
2016-06-14
1
-9
/
+36
*
nvc0: reduce overhead from always marking buffers dirty
Ilia Mirkin
2016-06-14
1
-6
/
+20
*
nvc0: fix memory barrier flag handling
Ilia Mirkin
2016-06-14
1
-9
/
+16
*
nvc0: mark bound buffer range valid
Ilia Mirkin
2016-06-14
3
-0
/
+9
*
r600g: write WAIT_UNTIL in the correct place
Marek Olšák
2016-06-14
1
-8
/
+11
*
anv/blit: Use CLAMP_TO_EDGE for scaled blits
Jason Ekstrand
2016-06-14
1
-0
/
+3
*
anv/copy: Account for the anv_surface.offset when creating a blit2d_surf
Jason Ekstrand
2016-06-14
1
-17
/
+17
*
nir/spirv: Make a decoration switch complete
Jason Ekstrand
2016-06-14
1
-3
/
+1
*
nir/spirv: Make unhandled decorations and capabilities non-fatal
Jason Ekstrand
2016-06-14
2
-18
/
+36
*
nir/spirv: Add a way to print non-fatal warnings
Jason Ekstrand
2016-06-14
2
-0
/
+19
*
nir/spirv: Add string lookup tables for a couple of SPIR-V enums
Jason Ekstrand
2016-06-14
3
-0
/
+179
*
nir/spirv: Complete the list of capabilities
Jason Ekstrand
2016-06-14
1
-3
/
+45
*
anv/pipeline: Add support for early depth stencil
Jason Ekstrand
2016-06-14
2
-2
/
+17
*
i965/fs Add a wm_prog_data bit for has_side_effects
Jason Ekstrand
2016-06-14
2
-0
/
+15
*
anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
2016-06-14
3
-3
/
+35
*
anv/pipeline: Unify gen7/8 emit_ds_state
Jason Ekstrand
2016-06-14
3
-85
/
+60
*
genxml/gen6,7,75: s/BackFace/Backface
Jason Ekstrand
2016-06-14
5
-8
/
+8
*
nir/spirv: Handle the WorkgroupSize builtin decoration
Jason Ekstrand
2016-06-14
1
-0
/
+22
*
nir/spirv: Use breaks instead of returns in constant handling
Jason Ekstrand
2016-06-14
1
-3
/
+4
*
anv/pipeline: Refactor specialization constant handling a bit
Jason Ekstrand
2016-06-14
1
-5
/
+4
*
nir/lower_indirect_derefs: Use the direct array deref for recursion
Jason Ekstrand
2016-06-14
1
-1
/
+1
*
anv/clear: Handle ClearImage on 3-D images
Jason Ekstrand
2016-06-14
1
-2
/
+4
*
Revert "i965/fs: Allow scalar source regions on SNB math instructions."
Francisco Jerez
2016-06-14
3
-7
/
+14
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