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* implement auto mipmap generation for compressed texturesBrian Paul2002-10-183-49/+92
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* Add casts to quiet compiler warnings.Karl Schultz2002-10-185-14/+39
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* fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)Brian Paul2002-10-181-1/+2
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* latest fixesBrian Paul2002-10-181-1/+3
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* only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul2002-10-181-2/+5
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* check for GL_EXT_paletted_textureBrian Paul2002-10-181-50/+7
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* Add casts to quiet compiler warnings.Karl Schultz2002-10-174-22/+22
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* Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz2002-10-171-0/+5
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* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-172-6/+14
| | | | | | | | | | | | | | | Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants.
* new wrap modes (Ian Romanick)Brian Paul2002-10-171-27/+91
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* s/functionOffset/offset/Brian Paul2002-10-171-2/+2
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* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-173-34/+57
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* applied Philippe Houdoin's patch, plus minor clean-upsBrian Paul2002-10-171-75/+27
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* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-168-16/+54
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* remove some crudBrian Paul2002-10-162-52/+2
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* remove lowpc.c and highpc.cBrian Paul2002-10-151-4/+0
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* removed highpc.c and lowpc.cBrian Paul2002-10-151-2/+0
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* update file list for tar fileBrian Paul2002-10-151-3/+2
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* make a few static function non-static for highpc.cBrian Paul2002-10-152-6/+17
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* remove 'beta' from GL_VERSION stringBrian Paul2002-10-151-4/+4
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* allow querying of glut functions via glutGetProcAddress()Brian Paul2002-10-151-0/+133
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* added gluTessNormal() dummy functionBrian Paul2002-10-151-1/+12
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* added missing glFinish()Brian Paul2002-10-151-0/+2
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* minor updatesBrian Paul2002-10-153-4/+7
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* added latest 4.1 changesBrian Paul2002-10-151-1/+4
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* disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRIBrian Paul2002-10-141-0/+2
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* context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul2002-10-1411-116/+41
| | | | _mesa_swapbuffers)
* Glide driver disabled by defaultBrian Paul2002-10-141-8/+19
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* print transparent pixel info when using -v option (Gerd Sussner)Brian Paul2002-10-141-7/+32
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* added missing GLX_TRANSPARENT_RGBBrian Paul2002-10-141-2/+3
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* check EXT_point_parameters before calling PointParameterfvEXT()Brian Paul2002-10-111-7/+11
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* init swrast->CurrentBufferBrian Paul2002-10-111-1/+6
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* updated info about glRead/DrawBuffers()Brian Paul2002-10-111-13/+20
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* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-1117-171/+291
| | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
* undo previous check-in (check if ctx->Color.DrawBuffer == mode)Brian Paul2002-10-111-4/+1
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* lineloop fixKeith Whitwell2002-10-111-8/+16
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* check mode for no change in _mesa_Read/DrawBuffer()Brian Paul2002-10-111-2/+7
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* updated porting infoBrian Paul2002-10-101-7/+21
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* add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell2002-10-101-1/+13
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* check texImage->IsClientData before freeing memoryBrian Paul2002-10-101-18/+18
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* disable _glapi_set_warning_func() call as it's not present in older libGLsBrian Paul2002-10-101-1/+7
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* removed old TEXTURE0_ definesBrian Paul2002-10-091-9/+1
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* removed old VERT_* defines, use VERT_BIT_* insteadBrian Paul2002-10-091-35/+1
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* use new vertex bitfield tokensBrian Paul2002-10-091-2/+2
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* disable wscx field in __GLimportsRec to be consistant with XFree86Brian Paul2002-10-091-0/+5
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* XFree86 fixes (clib macro wrappers)Brian Paul2002-10-091-1/+14
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* disable XMesaCreatePBuffer() for XFree86Brian Paul2002-10-091-1/+5
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* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-085-24/+9
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* fix a typoBrian Paul2002-10-081-3/+3
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* change fog from GLfloat to GLfloat[4] (like other vertex attribs)Brian Paul2002-10-081-7/+9
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