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* radeonsi: print the IB and buffer list in VM fault reportsMarek Olšák2016-09-131-1/+2
* radeonsi: add sampler view BOs to the BO list lastMarek Olšák2016-09-131-7/+10
* radeonsi: export SampleMask from pixel shaders at full rateMarek Olšák2016-09-133-16/+56
* gallium/radeon: set new r600_resource fields correctly in other places tooMarek Olšák2016-09-131-0/+11
* ddebug: dump shader buffers and imagesMarek Olšák2016-09-133-3/+49
* ddebug: fix a crash in resource_get_handleMarek Olšák2016-09-131-1/+1
* radeon: Don't check DCC on pipe buffersJan Vesely2016-09-131-3/+4
* vl/util: Fix YV12/I420 convert to NV12 U/V reversalAndy Furniss2016-09-131-1/+1
* anv/allocator: Use VG_NOACCESS_WRITE in anv_bo_pool_freeJason Ekstrand2016-09-131-2/+4
* intel/isl: Ignore base_array_layer and array_len for 3D storage surfacesJason Ekstrand2016-09-131-2/+6
* appveyor: Update winflexbison download URL.Jose Fonseca2016-09-131-1/+1
* i965: Use blorp_copy for all copy_image operations on gen6+Jason Ekstrand2016-09-121-22/+6
* i965/blorp: Add a copy_miptrees helperJason Ekstrand2016-09-122-0/+79
* intel/isl: Add support for RGB formats in X and Y-tiled memoryJason Ekstrand2016-09-122-14/+55
* intel/isl: Allow valign2 for texture-only Y-tiled surfaces on gen7Jason Ekstrand2016-09-121-1/+2
* intel/blorp: Work in terms of logical array layersJason Ekstrand2016-09-122-16/+29
* intel/blorp: Increase the presision of coordinate transform calculationsJason Ekstrand2016-09-121-3/+3
* intel/blorp: Add a swizzle parameter to blorp_clearJason Ekstrand2016-09-123-4/+9
* intel/blorp: Make color_write_disable const and optionalJason Ekstrand2016-09-122-6/+8
* intel/blorp: Add support for clearing R9G9B9E5 surfacesJason Ekstrand2016-09-121-0/+8
* intel/blorp: Add support for RGB destinations in copiesJason Ekstrand2016-09-122-0/+69
* intel/blorp: Add an entrypoint for doing bit-for-bit copiesJason Ekstrand2016-09-122-0/+143
* intel/blorp: Pull the guts of blorp_blit into a helperJason Ekstrand2016-09-121-130/+147
* intel/blorp: Stop using the X/YOffset field of RENDER_SURFACE_STATEJason Ekstrand2016-09-123-9/+89
* intel/blorp: Use fake_interleaved_msaa in retile_w_to_yJason Ekstrand2016-09-121-3/+1
* intel/blorp: Use isl_get_interleaved_msaa_px_size_saJason Ekstrand2016-09-121-28/+6
* intel/isl: Add a helper for getting the size of an interleaved pixelJason Ekstrand2016-09-122-5/+20
* intel/blorp: Handle 3D surfaces in convert_to_single_sliceJason Ekstrand2016-09-121-5/+11
* intel/isl: Fix an assert in get_intratile_offset_saJason Ekstrand2016-09-121-1/+1
* intel/blorp: Fix the early return condition in convert_to_single_sliceJason Ekstrand2016-09-121-1/+6
* intel/blorp: Use the surface format for computing offsetsJason Ekstrand2016-09-121-1/+1
* intel/blorp: Don't assume R8_UINT in convert_to_single_sliceJason Ekstrand2016-09-121-1/+1
* intel/blorp: Take a destination swizzle in blorp_blitJason Ekstrand2016-09-123-2/+4
* intel/blorp: Take an isl_swizzle instead of a SWIZZLEJason Ekstrand2016-09-123-29/+30
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-128-64/+48
* docs: Add OES_tessellation_shader to the release notes.Kenneth Graunke2016-09-121-0/+1
* docs: Mark OES_tessellation_shader as done.Kenneth Graunke2016-09-121-1/+1
* st/mesa: fix is_scissor_enabled when X/Y are negativeIlia Mirkin2016-09-121-4/+6
* android: add support for libmesa_amdgpu_addrlibMauro Rossi2016-09-137-6/+84
* u_endian: add android to glibc clauseDave Airlie2016-09-131-1/+1
* Revert "i965: Drop the maximum 3D texture size to 512 on Sandy Bridge"Jason Ekstrand2016-09-121-10/+1
* intel/blorp: Handle the 512 layers restriction on Sandy BridgeJason Ekstrand2016-09-122-4/+19
* intel/isl: Treat 3-D textures as 2-D arrays for renderingJason Ekstrand2016-09-122-4/+13
* aubinator: Simplify gen_disasm_create()'s devinfo handlingSirisha Gandikota2016-09-121-7/+1
* aubinator: Fix compiler warningSirisha Gandikota2016-09-121-1/+1
* st/va: also honors interlaced preference when providing a video formatJulien Isorce2016-09-121-17/+19
* tgsi: document semantics for compute shadersSamuel Pitoiset2016-09-121-0/+28
* mesa: Enable OES/EXT_tessellation_shader for ES 3.1 + ARB_tess drivers.Kenneth Graunke2016-09-121-4/+4
* radeonsi: don't preload constants at the beginning of shadersMarek Olšák2016-09-121-20/+11
* intel/blorp: Add a TODO fileJason Ekstrand2016-09-121-0/+16