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* nv50/ir: delay calculation of indirect addressesBryan Cain2014-01-273-13/+136
* nv50/ir: fix PFETCH and add RDSV to get VSTRIDE for GPsChristoph Bumiller2014-01-273-5/+59
* nv50/ir: txg not available on nvaa/nvacIlia Mirkin2014-01-271-1/+1
* nv50, nvc0: only clear out the buffers that we were asked to clearIlia Mirkin2014-01-272-14/+24
* nv50, nvc0: clear out RT on a null cbufIlia Mirkin2014-01-274-8/+52
* nv50: don't leak heap on tls alloc failureIlia Mirkin2014-01-271-1/+3
* nouveau/codegen: set dType to S32 for OP_NEG U32Ilia Mirkin2014-01-273-7/+27
* util/u_vbuf: correct map offset calculation for crazy offsetsIlia Mirkin2014-01-271-1/+1
* translate: deal with size overflows by casting to ptrdiff_tIlia Mirkin2014-01-272-3/+7
* gallium/rtasm: handle mmap failures appropriatelyEmil Velikov2014-01-271-3/+7
* haiku: change atomic int to non-volatileAlexander von Gluck IV2014-01-261-5/+5
* i965: Don't store qpitch / 4 as mt->qpitch for compressed surfaces.Kenneth Graunke2014-01-252-5/+8
* c11: Do not use pthread_mutex_timedlock on NetBSD.Vinson Lee2014-01-241-1/+1
* glsl: Simplify built-in generator functions for min3/max3/mid3.Kenneth Graunke2014-01-241-77/+60
* glsl: Fix chained assignments of vector channels.Kenneth Graunke2014-01-241-1/+19
* glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.Kenneth Graunke2014-01-241-6/+6
* Update .gitignore for Catalan translations build artifactsPaul Berry2014-01-241-0/+1
* mesa: Increment the list pointer while freeing instruction dataIan Romanick2014-01-241-0/+1
* svga: rename "tex_usage" to "bindings", add commentsBrian Paul2014-01-241-7/+11
* st/mesa: add a simple sanity check assertion in st_validate_attachment()Brian Paul2014-01-241-0/+6
* i965/gen7: Use to the correct program when uploading transform feedback state.Paul Berry2014-01-232-10/+6
* mesa: Ensure that transform feedback refers to the correct program.Paul Berry2014-01-232-15/+45
* i965: Remove *_generator::shader field; use prog field instead.Paul Berry2014-01-237-18/+8
* gles3: Update gl3.h to revision 24614.Matt Turner2014-01-231-1022/+900
* gles2: Update gl2ext.h to revision 24614.Matt Turner2014-01-231-1516/+1091
* gles2: Update gl2.h to revision 24614.Matt Turner2014-01-231-338/+243
* glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.Matt Turner2014-01-231-3/+5
* glcpp: Remove unused gl_api bits.Matt Turner2014-01-232-2/+0
* glcpp: Set extension defines after resolving the GLSL version.Matt Turner2014-01-233-143/+172
* glsl: Disable ARB_texture_rectangle in shader version 100.Anuj Phogat2014-01-231-0/+4
* glsl: Mark GLSL 4.40 as a known version.Matt Turner2014-01-231-1/+1
* st/mesa: fix glReadBuffer(GL_NONE) segfaultBrian Paul2014-01-231-1/+2
* svga: fix PS output register setup regressionBrian Paul2014-01-232-3/+5
* glx: link loader util lib only when building with dri3Emil Velikov2014-01-231-1/+1
* driconf: Add Catalan translationsAlex Henrie2014-01-232-1/+322
* driconf: Correct and update Spanish translationsAlex Henrie2014-01-231-31/+33
* driconf: Synchronize po filesAlex Henrie2014-01-235-357/+702
* mesa: Set gl_constants::MinMapBufferAlignmentIan Romanick2014-01-231-0/+1
* radeon / r200: Eliminate BEGIN_BATCH_NO_AUTOSTATEIan Romanick2014-01-2311-32/+27
* radeon / r200: Remove unused 'dostate' parameterIan Romanick2014-01-232-4/+2
* radeon / r200: Fix 'empty body' warningIan Romanick2014-01-231-2/+2
* radeon / r200: Fix incompatible pointer type warningIan Romanick2014-01-231-2/+1
* draw: Save original driver functions earlier.José Fonseca2014-01-232-14/+14
* mesa: whitespace fixes in glformats.cBrian Paul2014-01-231-75/+51
* svga: minor code movement in svga_tgsi_insn.cBrian Paul2014-01-231-47/+47
* svga: whitespace, formatting fixes in svga_state_framebuffer.cBrian Paul2014-01-231-31/+26
* svga: simplify common immediate value constructionBrian Paul2014-01-232-91/+115
* svga: add comments, etc to svga_tgsi_insn.c codeBrian Paul2014-01-231-31/+163
* svga: assorted cleanups in shader codeBrian Paul2014-01-231-1/+0
* svga: rename shader_result -> variantBrian Paul2014-01-238-142/+158