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* r300/compiler: Fix texture instruction readmasks.Corbin Simpson2010-04-163-7/+27
* r300/compiler: Fix magic numbers in readmasks.Corbin Simpson2010-04-161-3/+3
* r300/compiler: Oops, this slipped through.Corbin Simpson2010-04-161-2/+4
* r300/compiler: Save Q for mirror and repeat.Corbin Simpson2010-04-161-22/+20
* r300/compiler: Split off texture fixes to their own file.Corbin Simpson2010-04-168-555/+369
* drisw: Move pointer dereferences to after NULL checks.Vinson Lee2010-04-161-2/+4
* st/egl: Remove unnecessary header.Vinson Lee2010-04-161-1/+0
* st/dri: Remove unnecessary header.Vinson Lee2010-04-161-1/+0
* st/mesa: Move dereference and assignment to after NULL check.Vinson Lee2010-04-151-1/+2
* mesa: Add missing format specifiers in error strings.Vinson Lee2010-04-151-13/+13
* r300/compiler: fix repeat wrap mode for TXP and NPOTsMarek Olšák2010-04-162-8/+17
* i915g: Create a special 2D layout helperJakob Bornecrantz2010-04-151-27/+30
* i915g: Fix 2D layoutsJakob Bornecrantz2010-04-151-12/+17
* i915g: Remove unused argsJakob Bornecrantz2010-04-151-51/+20
* r300/compiler: kill off RC_WRAP_CLAMPMarek Olšák2010-04-154-9/+2
* r300g: mask out the mirrored bit correctly in the registersMarek Olšák2010-04-151-12/+12
* r300g: fix the MIRROR_CLAMP_TO_BORDER wrap modeMarek Olšák2010-04-151-1/+1
* r300g: add missing r300_state.hMarek Olšák2010-04-151-0/+30
* r300g: disable the REPEAT NPOT fallback until it worksMarek Olšák2010-04-151-1/+2
* r300g: do not use NPOT fallback for CLAMP wrap modesMarek Olšák2010-04-151-23/+29
* r300g: pick a new fragment shader when either a sampler state or view is changedMarek Olšák2010-04-153-17/+24
* st/mesa: Remove unnecessary headers.Vinson Lee2010-04-141-3/+0
* nvfx: dont swizzle stuff into GARTXavier Chantry2010-04-151-2/+2
* nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...Luca Barbieri2010-04-157-32/+39
* i915g: Remove unnecessary header.Vinson Lee2010-04-141-1/+0
* r300g: fix regression in texdepth.Dave Airlie2010-04-151-5/+7
* gallium/tests: Add test case for pipe_barrier.Vinson Lee2010-04-143-0/+88
* swrastg: Fix defines to be able to load more then one sw driverJakob Bornecrantz2010-04-141-6/+6
* llvmpipe: comments for fence functionsBrian Paul2010-04-141-0/+26
* progs/tests: added stencilreaddraw to SConscript, MakefileBrian Paul2010-04-142-0/+2
* progs/tests: new stencilreaddraw.c testBrian Paul2010-04-141-0/+187
* mesa: add -D__STDC_CONSTANT_MACROS to linux-llvmBrian Paul2010-04-141-1/+1
* egl_dri2: Enable KHR_gl_texture_2D_imageKristian Høgsberg2010-04-141-0/+1
* r300g: fix possible crash when shader compilation failsMarek Olšák2010-04-142-0/+6
* Initialize DRI2 swap interval to 0Michael Schmidt2010-04-141-0/+1
* glxinfo: Print drawable type in verbose modeKristian Høgsberg2010-04-141-2/+28
* r300g: simplify get_shader_constant to be rc-constant-state specificMarek Olšák2010-04-141-47/+34
* st/mesa: put ATI_texture_mirror_once in the right placeMarek Olšák2010-04-141-2/+1
* progs/gallium: Fix relative path in Makefile.Vinson Lee2010-04-142-2/+2
* u_blitter: Coords are normalized.Corbin Simpson2010-04-131-0/+1
* r300g: remove the CS compenstation for non-atomized statesMarek Olšák2010-04-141-3/+0
* r300g: remove always_dirty flag and correct leftoversMarek Olšák2010-04-142-7/+5
* r300g: atomize beginning occlusion queryMarek Olšák2010-04-147-17/+8
* r300g: atomize VS constant bufferMarek Olšák2010-04-147-25/+30
* r300g: emit VS immediates along with VS codeMarek Olšák2010-04-144-7/+37
* r300g: make setting up fragment depth output less hackishMarek Olšák2010-04-143-16/+18
* st/mesa: trivially enable ATI_texture_mirror_onceMarek Olšák2010-04-141-0/+2
* r300g: kill off r300_fragment_shader::shadow_samplers and friendsMarek Olšák2010-04-142-9/+0
* retrace: Update for recent interface changes.José Fonseca2010-04-141-23/+24
* trace: Ignore transfer_flush_region too.José Fonseca2010-04-141-7/+0