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*
i965/fs: Properly handle explicit depth in SIMD16 with dual-source blend
Jason Ekstrand
2015-05-28
1
-1
/
+5
*
i965: Silence warning in 3-src type-setting.
Matt Turner
2015-05-28
1
-0
/
+2
*
i965/fs: Fix lowering of integer multiplication with cmod.
Matt Turner
2015-05-28
1
-0
/
+11
*
nir: Fix output swizzle in get_mul_for_src
Iago Toral Quiroga
2015-05-28
1
-10
/
+9
*
gallivm: Workaround LLVM PR23628.
Jose Fonseca
2015-05-28
1
-0
/
+11
*
vc4: Just stream out fallback IB contents.
Eric Anholt
2015-05-27
6
-42
/
+41
*
vc4: Don't try to put our dmabuf-exported BOs into the BO cache.
Eric Anholt
2015-05-27
1
-0
/
+1
*
vc4: Don't forget to make our raster shadow textures non-raster.
Eric Anholt
2015-05-27
1
-0
/
+3
*
vc4: make vc4_begin_query() return a boolean
Samuel Pitoiset
2015-05-27
1
-1
/
+2
*
i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
Ben Widawsky
2015-05-27
1
-0
/
+10
*
gallivm: Do not use NoFramePointerElim with LLVM 3.7.
Vinson Lee
2015-05-27
2
-0
/
+4
*
i965: Remove _NEW_MULTISAMPLE dirty bit from 3DSTATE_PS_EXTRA.
Kenneth Graunke
2015-05-27
1
-2
/
+2
*
i965: Delete GS scratch space workaround warning.
Kenneth Graunke
2015-05-27
1
-4
/
+0
*
clover: Log build options when dumping clc source.
EdB
2015-05-27
1
-1
/
+1
*
glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table function
Ian Romanick
2015-05-26
3
-9
/
+12
*
docs: Fix some typos in the developer notes
Thomas Helland
2015-05-26
1
-2
/
+2
*
mesa: do not use _glapi_new_nop_table() for DRI builds
Brian Paul
2015-05-26
1
-2
/
+60
*
docs: add information about reviewing patches
Brian Paul
2015-05-26
1
-0
/
+25
*
docs: update the coding style information
Brian Paul
2015-05-26
1
-69
/
+90
*
docs: update documentation about patch formatting, testing, etc
Brian Paul
2015-05-26
1
-2
/
+102
*
docs: reorganize devnotes.html file
Brian Paul
2015-05-26
1
-49
/
+61
*
xlib: fix X_GLXCreateContextAtrribs/Attribs typo
Brian Paul
2015-05-26
1
-10
/
+17
*
mesa: add some comments in copyimage.c
Brian Paul
2015-05-26
1
-0
/
+22
*
mesa: move decls, add const qualifiers in copyimage.c
Brian Paul
2015-05-26
1
-8
/
+9
*
mesa: code clean-ups in textureview.[ch]
Brian Paul
2015-05-26
2
-33
/
+55
*
mesa: const qualify, return bool for _mesa_texture_view_compatible_format()
Brian Paul
2015-05-26
2
-8
/
+8
*
mesa: add const qualifer on _mesa_is_compressed_format()
Brian Paul
2015-05-26
2
-2
/
+2
*
glapi: Avoid argparse type argument for API XML input files.
Jose Fonseca
2015-05-26
3
-12
/
+12
*
radeonsi: use a switch statement in si_delete_shader_selector
Marek Olšák
2015-05-26
1
-6
/
+13
*
radeonsi: use a switch statement in si_shader_selector_key
Marek Olšák
2015-05-26
1
-9
/
+16
*
radeonsi: fix scratch buffer setup for geometry shaders
Marek Olšák
2015-05-26
1
-2
/
+9
*
radeonsi: remove unused cases from si_shader_io_get_unique_index
Marek Olšák
2015-05-26
1
-14
/
+3
*
radeonsi: don't count special outputs for the VS export count
Marek Olšák
2015-05-26
1
-0
/
+5
*
radeonsi: add support for PIPE_CAP_TGSI_TEXCOORD
Marek Olšák
2015-05-26
4
-15
/
+13
*
tgsi/ureg: enable creating tessellation shaders with ureg_create_shader
Marek Olšák
2015-05-26
1
-4
/
+14
*
tgsi/text: enable parsing tessellation shaders
Marek Olšák
2015-05-26
1
-0
/
+4
*
gallium: rename TGSI tessellation processor types to match pipe shader names
Marek Olšák
2015-05-26
5
-17
/
+17
*
gallium: use const in set_tess_state
Marek Olšák
2015-05-26
2
-4
/
+4
*
clover: Build fix for FreeBSD.
Koop Mast
2015-05-26
1
-0
/
+1
*
i965/skl: Add a message header for the TXF_MCS instruction in vec4vs
Neil Roberts
2015-05-26
1
-2
/
+18
*
nv30: falling back to draw path for edgeflag does no good
Ilia Mirkin
2015-05-25
1
-3
/
+2
*
nv30/draw: switch varying hookup logic to know about texcoords
Ilia Mirkin
2015-05-25
1
-9
/
+16
*
nv30/draw: allocate vertex buffers in gart
Ilia Mirkin
2015-05-25
1
-6
/
+10
*
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
nv30/draw: fix indexed draws with swtnl path and a resource index buffer
Ilia Mirkin
2015-05-25
1
-3
/
+3
*
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
2015-05-25
1
-2
/
+8
*
llvmpipe: (trivial) add parantheses in (!x == y) expression
Roland Scheidegger
2015-05-25
1
-1
/
+1
*
st/mesa: don't leak glsl_to_tgsi object on link failure
Ilia Mirkin
2015-05-25
1
-0
/
+1
*
nv30/draw: draw expects constbuf size in bytes, not vec4 units
Ilia Mirkin
2015-05-25
1
-1
/
+1
*
nv30/draw: avoid leaving stale pointers in draw state
Ilia Mirkin
2015-05-25
1
-4
/
+4
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