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* added -Wundef to linux-debug compiler flagsBrian Paul2001-04-251-2/+2
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* added ShowAlphaBuffer feature - 'a' keyBrian Paul2001-04-251-2/+8
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* minor simplification in glGetTexLevelParameterBrian Paul2001-04-251-17/+10
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* fixed typo in GL_ARB_transpose_matrixBrian Paul2001-04-241-2/+2
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* added -i and -h optionsBrian Paul2001-04-241-4/+30
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* reordered a few blend enumsBrian Paul2001-04-241-3/+3
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* fixed problems with texel component size queries in glGetTexLevelParameter()Brian Paul2001-04-241-8/+42
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* texture image code updates (not finished)Brian Paul2001-04-243-195/+143
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* assign texImage->FetchTexel only if NULLBrian Paul2001-04-241-6/+21
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* fixed two mistakes in texture combine codeBrian Paul2001-04-231-4/+5
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* compilation fixes - texturing isn't working at this timeBrian Paul2001-04-202-2/+7
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* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-206-51/+53
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* improved a glBindTexture error messageBrian Paul2001-04-201-2/+2
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* Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul2001-04-205-59/+133
| | | | | texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c
* check-in of old updatesBrian Paul2001-04-201-1/+26
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* removed glext.h hacksBrian Paul2001-04-191-19/+1
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* bug fixes, added missing state query casesBrian Paul2001-04-192-19/+165
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* added GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 ↵Brian Paul2001-04-191-2/+44
| | | | GL_ARB_texture_border_clamp (temporary until SGI updates this file)
* added SecondaryColor functionsBrian Paul2001-04-191-1/+18
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* Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell2001-04-191-11/+50
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* Remove values from VB->importable_data as those arrays are removedKeith Whitwell2001-04-191-2/+3
| | | | from the VB.
* Fix striding of color material inputs. (Fixes glean colorLitPerf)Keith Whitwell2001-04-192-30/+33
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* minor optimization to dot3 computationBrian Paul2001-04-171-4/+3
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* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-176-44/+130
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* another fix in import_texcoord()Brian Paul2001-04-171-2/+2
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* replaced ac->count with ac->count - ac->start in import_texcoord(), as in ↵Brian Paul2001-04-171-2/+2
| | | | the other import functions
* fixed mis-ordered args to _math_trans_4f() in _tnl_fill_immediate_drawarrays()Brian Paul2001-04-171-2/+2
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* return hex string for unknown tokens in _mesa_lookup_enum_by_nr()Brian Paul2001-04-161-2/+11
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* added missing 'break' in _mesa_TexEnvfv(), better error messagesBrian Paul2001-04-161-26/+36
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* added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ↵Brian Paul2001-04-131-1/+49
| | | | problem in some DRI drivers (see comments)
* b-key toggles between textures w/ and w/out borderBrian Paul2001-04-121-21/+75
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* Moved FRAC macro out of mmath.h into s_texture.c since it's only used thereBrian Paul2001-04-121-12/+41
| | | | | | and doesn't do what one might expect for negative values. Reimplemented FRAC in terms of floor() to fix glitches seen in tests/texwrap.c. Minor fix for problem with GL_CLAMP_TO_BORDER_ARB with GL_NEAREST sampling.
* Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls theBrian Paul2001-04-111-31/+157
| | | | | various texture API functions to restore state. Before, the device drivers weren't getting notified of important texture state changes.
* fixed some divide by zero conformance problemsBrian Paul2001-04-102-12/+26
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* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul2001-04-107-89/+91
| | | | Niederkrueger)
* remove a HAVE_ELTS that I'd stuck before.Alan Hourihane2001-04-091-2/+2
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* Perform fixup on material valuesKeith Whitwell2001-04-095-78/+112
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* fix use of projected vertices with notex vertices when DO_PTEX isn't set.Alan Hourihane2001-04-091-7/+3
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* Add quad and quad_stripAlan Hourihane2001-04-071-6/+56
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* add FINISH function at end of each render_* functionAlan Hourihane2001-04-062-4/+31
| | | | fix typo.
* replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling ↵Brian Paul2001-04-041-4/+4
| | | | _mesa_base_texture_format()
* GL_INTENSITY case was incorrect in extract_float_rgba()Brian Paul2001-04-041-3/+2
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* fixed tmpTexelSize computation bugBrian Paul2001-04-041-3/+2
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* More texture image changes.Brian Paul2001-04-047-85/+260
| | | | | | | | | | | | 1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
* Updated bug report info in _mesa_problem()Brian Paul2001-04-041-2/+6
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* Committing in .Jouk Jansen2001-04-041-2/+0
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Removed glapinoop ----------------------------------------------------------------------
* another fix to clear_32bit_ximage()Brian Paul2001-04-031-2/+1
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* include fxdrv.h before other headers (Ivan Kalvatchev)Brian Paul2001-04-031-1/+1
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* fixed wglUseFontBitmapsA() bugs (Frank Warmerdam)Brian Paul2001-04-031-12/+10
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* clear pixel value wasn't byteswapped for scissored clears in ↵Brian Paul2001-04-031-8/+8
| | | | clear_32bit_ximage()