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* don't apply scissor box in read_fast_rgba_pixels()Brian Paul2002-01-121-15/+15
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* added some commentsBrian Paul2002-01-121-1/+3
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* updated some commentsBrian Paul2002-01-121-6/+6
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* set _NeedEyeCoords to zero if vertex program is enabledBrian Paul2002-01-121-1/+8
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* Changed gl_client_array's Enabled field to GLuint so it can actuallyBrian Paul2002-01-111-11/+11
| | | | hold the flags we're storing in it!
* Moved _mesa_VertexAttribPointerNV into varray.c.Brian Paul2002-01-113-84/+153
| | | | | | | | Removed dead placeholder functions from vpstate.[ch]. Changed gl_client_array's Enabled field to GLuint so it can actually hold the flags we're storing in it! Always do the switch (type) code in the vertex array functions to that <type> gets error checked!
* Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul2002-01-1011-132/+89
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* init whole immediate struct to zeroBrian Paul2002-01-101-11/+2
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* added glTexEnviv bug fixBrian Paul2002-01-091-1/+2
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* fixed int->float conversion bug in _mesa_TexEnviv()Brian Paul2002-01-091-6/+12
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* added GL_REPLACE / GL_RGB texture bug fixBrian Paul2002-01-091-1/+2
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* fixed GL_REPLACE / GL_RGB bugBrian Paul2002-01-091-2/+7
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* added GL_BLEND/texenv color bug fixBrian Paul2002-01-091-3/+2
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* texture env color wasn't used correctly in GL_BLEND modeBrian Paul2002-01-091-15/+15
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* compile with -DNDEBUGBrian Paul2002-01-081-6/+5
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* work-around for QNX compiler problemBrian Paul2002-01-081-7/+9
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* implemented vertex program point size controlBrian Paul2002-01-066-15/+28
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* Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul2002-01-0610-156/+107
| | | | | | in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
* minor clean-upsBrian Paul2002-01-051-12/+14
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* infrastructure for vertex program attribute evaluatorsBrian Paul2002-01-055-833/+304
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* Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul2002-01-0523-1101/+551
| | | | | | normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
* comments, clean-ups, added lots of const qualifiersBrian Paul2002-01-051-53/+78
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* comments, clean-ups, added lots of const qualifiersBrian Paul2002-01-051-47/+54
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* test multitexture and vertex arraysBrian Paul2002-01-041-0/+238
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* added some assertions to exercise glIsTexture()Brian Paul2002-01-041-1/+5
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* added info about which drivers work and don't workBrian Paul2002-01-041-1/+27
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* fix bug 498555 - test for __GNUC__Brian Paul2002-01-041-2/+2
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* - Clean up state bitmask.Gareth Hughes2002-01-041-39/+52
| | | | | - Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and GL_LINE. Somewhat useful in mimicking certain Viewperf tests.
* regenerated from updated glsparcasm.py scriptBrian Paul2002-01-031-1499/+1496
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* don't use macros, just expand them in-lineBrian Paul2002-01-031-7/+4
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* Add missing items from .cvsignore files, tests/MakefileGareth Hughes2001-12-281-1/+7
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* Remove warnings about the difference between function pointers andGareth Hughes2001-12-281-72/+75
| | | | (void *) pointers.
* add _compat_VertexAttrib4fNVKeith Whitwell2001-12-211-1/+2
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* Define finite as _finite for Windows.Karl Schultz2001-12-201-1/+2
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* Further help with dri libGL version skewKeith Whitwell2001-12-205-71/+73
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* Fix clipping problem on mgaKeith Whitwell2001-12-201-3/+3
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* some display list support for vertex program extensionBrian Paul2001-12-191-9/+174
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* added separate specular bug fix to 4.0.1 listBrian Paul2001-12-191-1/+2
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* fix a comment typoBrian Paul2001-12-191-2/+2
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* have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes ↵Brian Paul2001-12-191-5/+38
| | | | Chimera bug)
* remove some cruftBrian Paul2001-12-191-8/+1
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* bring 4.0.1 info into trunkBrian Paul2001-12-183-5/+58
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* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-1824-463/+334
| | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
* disable prototype matrix stack codeBrian Paul2001-12-171-3/+3
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* Committing in .Jouk Jansen2001-12-172-1/+13
| | | | | | | | | Update OpenVMS makefile for vertex-routines #ifndef __VMS added for one print statement containing __FUNCTION__ Modified Files: Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c ----------------------------------------------------------------------
* added some debug printfs (disabled)Brian Paul2001-12-171-1/+8
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* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-1722-1044/+1671
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* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-141/+63
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* remove conditional in RESET_STIPPLE to fix conformance failureBrian Paul2001-12-171-4/+4
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* updated vertex buffer identifiersBrian Paul2001-12-161-12/+13
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