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* glsl: Fix off-by-one error setting max_array_access for non-constant indexingIan Romanick2011-03-251-1/+1
| | | | NOTE: This is a candidate for the stable branches.
* glsl: Add array access bounds checking to ir_validateIan Romanick2011-03-251-0/+15
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* mesa: add void to save_TextureBarrierNV()Brian Paul2011-03-251-1/+1
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* glsl: Add void to _mesa_destroy_shader_compiler() argument list.José Fonseca2011-03-251-2/+2
| | | | | At least MSVC sees a distinction between foo() and foo(void) and warns about it.
* mesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.José Fonseca2011-03-251-13/+17
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* mesa: Use appropriate call convention in VertexAttribI*v.José Fonseca2011-03-251-136/+136
| | | | | | | | | We were using typecasts because the functions pointers are polymorphic in the second argument type, which. Surprisingly the wrong calling convention didn't cause crashes on Windows, but it was causing certain registers to be trashed in MSVC optimized builds, when processing callists in the ClearView RC Flight Simulator.
* gallium: Avoid redefinition of likely/unlikely macros on non gcc compilers.José Fonseca2011-03-251-6/+8
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* mesa,mapi: Remove spurious const keyword from ClearBufferfi args.José Fonseca2011-03-255-8/+8
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* r300g: fix alpha-test with no colorbufferMarek Olšák2011-03-241-0/+5
| | | | | | | Piglit: - fbo-alphatest-nocolor NOTE: This is a candidate for the stable branches.
* mesa: added _mesa_dump_image() for debuggingBrian Paul2011-03-242-0/+28
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* mesa: minor whitespace fixesBrian Paul2011-03-244-7/+7
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* i965/fs: Make compile failure more verbose with INTEL_DEBUG=wm.Eric Anholt2011-03-243-18/+36
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* i965/fs: Clean up reg_undef args from long ago lack of fs_inst overloads.Eric Anholt2011-03-241-2/+2
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* i965/fs: Clean up the emit calls by introducing emit() overload helpers.Eric Anholt2011-03-242-223/+203
| | | | | | I think the code ends up a lot more legible this way, though we've still got the overloads in the fs_inst as well (even though there's only one caller left currently).
* mesa: new MESA_EXTENSION_MAX_YEAR env varBrian Paul2011-03-242-3/+26
| | | | | | | If set to year X, only report extensions up to that year. This is a work-around for games that try to copy the extensions string to a fixed size buffer and overflow. If a game was released in year X, setting MESA_EXTENSION_MAX_YEAR to that year will likely fix the problem.
* svga: adjust triangle rasterization offsetBrian Paul2011-03-241-1/+1
| | | | Fixes minor sub-pixel positioning error in some apps.
* radeon: use C99 style in macros with variable argumentsIain Hibbert2011-03-241-8/+8
| | | | Signed-off-by: Iain Hibbert <[email protected]>
* radeon: reorder #includes to silence warningsBrian Paul2011-03-241-4/+4
| | | | | Silences warnings about RADEON_TILING_SURFACE being redefined. Only compile tested, not run tested.
* r128: fix an old annoying warningBrian Paul2011-03-241-2/+2
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* radeon: fix radeon_create_image_from_name() wrong parameter typeBrian Paul2011-03-241-3/+3
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* st/wgl: Adjust the pbuffer invisible window size.José Fonseca2011-03-241-8/+53
| | | | Thanks to Brian Paul for diagnosing the issue.
* mesa: More glGet* fixes.José Fonseca2011-03-231-4/+4
| | | | | | glGet(GL_NORMAL_ARRAY) giving potentially wrong results. Most of glGet(GL_XXX_ARRAY_BUFFER_BINDING) giving totally bogus results.
* mesa: remove unused _MESA_NEW_NEED_NORMALSBrian Paul2011-03-231-3/+0
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* mesa: remove _MESA_NEW_TRANSFER_STATEBrian Paul2011-03-234-10/+6
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* mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).José Fonseca2011-03-221-3/+3
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* r600g: Check for relative addressing in destination register when trying to ↵Fabian Bieler2011-03-221-1/+8
| | | | | | merge instruction groups Signed-off-by: Henri Verbeet <[email protected]>
* r600g: fix bo names causing -35 EDEADLCKDave Airlie2011-03-223-0/+48
| | | | this is a port of the r300 winsys code to do the same thing.
* svga: Avoid synchronizing when doing piecewise upload of textures.José Fonseca2011-03-211-7/+8
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* svga: Undo the DMA buffer size limiting.José Fonseca2011-03-211-13/+2
| | | | | | | Move this to the winsys, given it is not a virtual device limitation, but a limitation specific to certain winsyses. Also update debug message.
* glapi: drop glapi.[ch] and glapitemp.h from being copied to the X server.Dave Airlie2011-03-211-3/+0
| | | | | | | These files are no longer considered shared as the X code is a lot simpler without sharing them. Signed-off-by: Dave Airlie <[email protected]>
* mesa: 80-column wrapping and comment updatesBrian Paul2011-03-191-19/+20
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* mesa: 80-column wrapping, update commentBrian Paul2011-03-191-7/+12
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* gl.h: reorder some #definesBrian Paul2011-03-191-2/+2
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* mesa: consolidate enable/disable code for GL_TEXTURE_GEN_S/T/R/QBrian Paul2011-03-191-67/+9
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* mesa: consolidate clip plane update codeBrian Paul2011-03-193-25/+21
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* mesa: 80-column wrappingBrian Paul2011-03-191-2/+2
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* mesa: replace macro with functionBrian Paul2011-03-191-8/+13
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* mesa: 80-column wrappingBrian Paul2011-03-191-1/+2
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* mesa: rename functions to follow Mesa conventionsBrian Paul2011-03-191-35/+29
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* mesa: 80-column wrappingBrian Paul2011-03-191-2/+4
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* nv50,nvc0: implement texture barrierChristoph Bumiller2011-03-192-0/+22
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* r300/compiler: Use a 4-bit writemask in pair instructionsTom Stellard2011-03-183-3/+4
| | | | | | | We now use a 4-bit writemask for all instruction types, which makes it easier to write generic helper functions to manipulte writemasks. NOTE: This is a candidate for the 7.10 branch.
* nouveau: Fix serious compiler warningsJohannes Obermayr2011-03-182-0/+2
| | | | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=35025 Signed-off-by: Brian Paul <[email protected]>
* mesa: minor improvements in glTexEnvfv()Brian Paul2011-03-171-16/+17
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* mesa: only report up to 50 _mesa_problem() callsBrian Paul2011-03-171-5/+11
| | | | | | http://bugs.freedesktop.org/show_bug.cgi?id=35200 reports a disk partition getting filled because of warning messages. Stop emitting after 50.
* swrast: report data type in error messageBrian Paul2011-03-171-1/+2
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* mesa: Remove the CompileShader driver hook; it's just a no-op.Kenneth Graunke2011-03-176-42/+0
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* mesa: use _mesa_get_current_tex_unit() helper in BindTexture()Brian Paul2011-03-161-2/+2
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* mesa: remove unneeded local var in BindTexture()Brian Paul2011-03-161-3/+3
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* mesa: clean up the glBindTexture early out code a bitBrian Paul2011-03-161-10/+12
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